|a game by||High Voltage Software|
|User Rating:||8.0/10 - 1 vote|
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Last issue we reviewed a game called Last Gladiators for the Saturn. It was the quintessential pinball simulator, perfectly recreating the look and feel of the most classic of arcade games. And after having played (and played, and played...) that, being forced to give this game a whirl was like pulling teeth.
Ruiner Pinball resembles most pinball games on the 16-bit systems, from Dragon's Revenge to Crue Bau. The emphasis isn't as much on ball physics as it is on the various kinds of wackiness that are triggered by hitting a certain drop chute, or the like. There are plenty of flashing colors, strange noises and over-the-top reactions.
This cartridge contains two different pinball games. One is called Ruiner, where you play on a huge table, trying to avert an invasion by a foreign land. In The Tower, you must cast three spells in order to topple an evil sorceress' tower of...well, evil.
While this game is O.K., it doesn't deliver the goods. The stories aren't that compelling and the graphics are no better than a 16-bit system's. On top of this, Ruiner Pinball doesn't simulate the feeling of actual pinball play, and herein lies the game's greatest weakness.