It doesn't seem to take a rare breed of developer to produce a traditional franchise game. Quickly, cheaply made, and generally of lower quality than most games, I'm sad to say that Zathura fulfills all of these qualities, and more. The one interesting element of the game is that it features a lot of dialogue from the film of the same name. Set in the same universe as the Jumanji film, this game seems to involve a lot more platforming than use of the Zathura board game featured in the film.
Gameplay in this game suffers from unrefined controls that are relatively difficult to use, compounded by the fact that there is no way to change any of the controls. Since the analog stick turns left and right inverted from traditional game controls, it starts out annoying and doesn't get much better. As you go through the game, expect to see the same level concepts expressed over and over again, with the occasional extremely frustrating jumping puzzles.
I'm not sure how many times I need to say this. Jumping puzzles suck. Period.
There's a lot of dialogue from the film, but sadly, there's no real narrative contained in the game, as the elements from the film are used to very loosely tie together the elements of the gameplay. Visually, the game is similarly boring, as the graphics look like dated and old.
All in all, I can't really say I enjoyed anything about this game. It is completely normal for a franchise title, anything based on a film or TV property, and although I wish it weren't true, I can't recommend this game to anyone. Maybe the film will be better' .