Armored Core 3
|a game by||Agetec|
|Editor Rating:||8/10, based on 1 review|
|User Rating:||8.0/10 - 1 vote|
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No stranger to the console wars, Armored Core is a well-established title with many fine titles underneath its belt. Establishing a good blend of gameplay and interface design, Armored Core offers players the ability to build massive humanoid fighting machines from a variety of parts, and then compete in missions as a mercenary pilot, a Raven. Never a truly innovative game, as the gameplay hasn't changed since day one, small improvements to the game have resulted in a strong performer that doesn't disappoint.
With a new backstory to explain the current world situation, and a new set of missions and arena competitors, Armored Core 3 can be likened to the Final Fantasy of mech fighting games. Granted, it's remarkably less complex, but the stories change with each game, keeping the same themes of government (or corporate) control, and oppression.
In essense, AC3 is almost exactly like the last two AC games for the PS2. This, in my opinion, is both a virtue and a weakness. The gameplay is solid, but no innovation makes it a little boring. A few of the good improvements they've made are thus: A redesigned engine allows the game to load quicker. I've played it, and it's true' much quicker load times. Now, instead of going each mission alone, you can bring in a consort, fighting in a slightly less powerful, but still useful, mech. Unlike any of the other games, you can now control your mech with the analog stick. Finally, they've introduced a new type of core that mounts special built-in weaponry. They fire automatically, leaving your hands free to dispense some indiscriminate justice.
All in all, I enjoyed AC3, as it gives me everything I enjoyed from the first five games. A few improvements make for some new fun, but there's next to no innovation here. It's solid, but doesn't excel.