Armorines: Project S.W.A.R.M.
Join the Army! See the world! Wage war against interstellar invaders! Can you stop the Bug threat?
Armorines: Project S.W.A.R.M., one of the latest releases from Acclaim, is a story about bugs, war, and the gimmick of putting characters into powered armor. As Private Tony Lewis (or Private Myra Lane for you ladies out there), you’ve been chosen to wage war on the bug invaders who have taken control of most of the planet.
Long ago, an alien race fearing overpopulation and extinction fled their homeworld in search of another world -- one prosperous and ready to colonize. You know this species as the Bugs. Landing initially in Siberia, they bred a strike force and overwhelmed the Asian continent, quickly moving on to secure the entire planet. Conventional forces have proven useless, forcing the government to field the Armorines, power armored troops that were originally designed for battle after a nuclear war.
Can you win against the greatest enemy that humanity has ever known?
Armorines is a FPS, or "First Person Shooter." A 3D environment, seen from the viewpoint of your character’s eyes, allows you to move around in a 3D world and interact with it as if it were our own. Normally this kind of game would be relatively boring, save for one thing: firepower. Overwhelming firepower and overkill weapons have become a staple of the FPS genre, as blowing things up proves to be one of the most entertaining things to do.
Armed with three weapons to begin with, you’ve got the formidable task of killing lots of bugs. Normally, on a PC a FPS is controlled with the keyboard and mouse, an ideal combination. Unfortunately, this isn’t possible on the Playstation and it shows, since the gameplay suffers horribly. Movement is awkward and jerky and aiming would be nearly impossible if it weren’t for the autoaim feature of the guns.
Beyond that, once you’ve started the game from a ridiculously simple main menu, all you really need to do is shoot, run, turn, shoot some more, and occasionally press a button. So simple even a trained monkey could play. Gameplay travels through four separate ‘worlds’ -- each comprised of different levels, usually short and blindingly frustrating in their difficulty.
Armorine’s graphics are subpar for a Playstation title, with blocky and pixilated graphics. The design of the enemies is relatively interesting, but once you get a good look at them in the game, you’ll probably want to look at the online shots of them instead (high quality renderings, don'tcha know). Reminiscent of the original Quake, it appears that the designers of Armorines weren’t able to design the graphics engine to Year 2000 PSX standards.
As far as I could tell, this game doesn’t have a soundtrack and it has got even less in the way of sound effects. With that in mind, I can only say that this game doesn’t have very good audio.
Armorines is a good effort at making a FPS for the PSX platform, but ultimately falls short in several important categories. First, the PSX was never really designed to handle FPS games, as the amount of controls and movement options make it a formidable task. After my look at this game, I must conclude that it really has no good points. Clunky controls, poor graphics, abysmally simple levels, and no soundtrack to speak of combines to make Armorines painful to play.
Ultimately, this game is going on my ‘give away’ list, as I don’t think I’d ever want to play it again. Completely unsuited for the PSX platform, perhaps they’ll think a bit longer before creating Armorines 2.
Download Armorines: Project S.W.A.R.M.
With insects outnumbering humans 200 million to one, it's no wonder we have some inferiority issues with our little exoskeletal friends. But instead of donning the heftiest pair of combat boots you can find for some hardcore bug-stomping, why not just play Armorines when it hits early next year?
In this first-person shooter, Acclaim Studios-London has taken some technological parts of Turok 2 and Forsaken and turned them into a bug-exploding, earth-saving adventure. See, some pods have come down to Earth, and before anyone knows it, there are these huge spider/beetle-things running around eating people and destroying stuff. Time passes, more stuff is ravaged and more aliens come.
Just when all was thought lost, an elite military force comes to the rescue with the help of an advanced armor--hence the name Armorines. Players control either Private Myra Lane or Private Tony Lewis through 20 insect-filled levels (five themed worlds, four levels per world). The bugs are plentiful and quite intelligent--or at least will be, according to Howard Perlman, associate producer at Acclaim. As you'd expect, there are a variety of Starship Troopers-inspired insect types--some bigger and badder than others, as well as huge boss creatures. But in this rather early version of the game, many of these "diabolically clever" insects didn't do much. No doubt they will closer to the game's release.
No first-person shooter would be complete without a four-player mode, and in this respect Armorines is not lacking. The four-player battle arenas are taken from the boss levels of the game, and pit two to four players in an all-out frag-fest. Unlike most multiplayer-enhanced titles however, Armorines also features a co-op mode-the details of which are still unclear. The game will also have a wide range of other multiplayer modes, including a two-player deathmatch with your bug pals, a king of the hill mode where one player defends a specific area, and bomb tag where a player marked "it" with some explosives tries to pass them off to someone else before the timer runs out.
In the tradition of Turok comes Armorines, a futuristic first-person shooter where you must blast bugs to save mankind. You play as one of an elite group of Marines known as Armorines, a squad where each member is protected by an experimental suit of armor against swarming alien bugs hell-bent on colonizing Earth. As the insects hit you, your armor is damaged, leaving you open to more lethal alien attacks.
Like GoldenEye's levels, Armorines' gameplay is mission-based--players will have to follow orders, not just run around and randomly squash bugs, and will earn awards and promotions based on how well they perform in battle and how thoroughly they complete mission objectives. Iguana even promises two playable characters to choose from along with a two-player co-op mode. Armorines is definitely a game to watch for this holiday season, especially if you're a fan of the movie Starship Troopers.
Ac claim is blasting onto the scene later this year with the first-person shooter Armorines. By using the Turok game engine, Iguana is creating a Starship Troopers-style adventure where gamers, loaded with awesome weaponry and protected by a living suit of armor, must clear out stages of bad-ass bugs while adhering to certain mission objectives, such as saving innocents and successfully completing reconnaissance missions. You can also buddy up with a friend for Contra-like action in the two-player co-op mode.