The fate of all humanity is on the line! The self-proclaimed true ruler of the universe, Bosc the Terrible, growing tired of his life of exile in the 5th dimension, decides that the time has come to rally his faithful minions and all manner of alien scum and assume his rightful position as supreme ruler. There is only one thing that stands in his way, and that is us! He sets his eyes towards Earth. Preparing his Pan-dimensional Mallet, he plans to punch a hole in the space-time continuum and create a bridge to Earth. Once he has enslaved the humans, nothing will prevent him from becoming the true master of the universe. Lucky for us humans, there is one man capable of standing before the might of Bosc and he, of course, is Captain Blasto! Armed only with his stunning wit, good looks, trusty Blast-o-matic 100 Tetra-watt Blaster and an almost irrational desire to eradicate all alien villainy, our brave yet unstable hero sets off to confront the alien hordes at Uranus before they can manifest their terrible plans. The epic battle for Uranus begins.
Blasto is a 3D action shooter that will challenge the hardest of hardcore gamers. You must fight your way through each of the rather extensive levels and help rescue the captured space babes along the way. Rumor has it that Sony has been working on this one for awhile and has high hopes that it will compete favorably with Mario 64. You have to give Sony credit for the hype; the Blasto commercials are some of the funniest they have put out to date to push their latest release.
Gameplay, Controls, Interface
The game starts with Blasto parking his ship alongside the spaceport on Uranus. From there you get an over-the-shoulder view of Captain Blasto (similar to Crash Bandicoot) where you set out to explore the station and kill all the evil Pear Troops. Blasto can walk, run, jump, duck, swim, grab onto ledges, fly with a jetpack and even ride a big blue alien chicken. The range of actions is pretty decent, although sometimes the simplest movements, like walking, seem a bit awkward and with edges to fall off everywhere. The only reassuring fact is that you cannot sidestep your way off a ledge ... walking off the edge is another matter, however. Suffice it to say that I watched Blasto fall to his death many times. Take heart, though; even the death scenes make you laugh as Hartman gets out one last one-liner before turning toes up in the daisies. It takes you a while to get the feel for movement, and soon you are on your way. As you progress through the levels, you will begin to meet the alien hordes that are hell-bent on destroying you. You have to stay on your guard at all times because these aliens have a tendency to teleport just in front of or behind you; oftentimes you find yourself with one guy shooting you from the front while his buddy is getting you from behind.
One of the nice details about these levels is that they are vast! With the addition of their new streaming data technology that allows them to continually update levels as you progress through them, Sony is no longer limited to having to load the entire level before you can start exploring. This benefits the player because Sony was able to fill these levels, not only with a finely detailed fully 3D textured environment, but also with tons of traps, hidden and bonus levels, and other secrets.
If you aren't content with Blasto's gun of choice, the Blast-o-matic 100 Tetra-watt Blaster, have no fear as there are plenty of upgrade accessories that you can find along the way. From the Atomdicer Rapid Fire Plasmatic to the Krisps 500 Flamerspitter and the Fission One Shot Mega Blast, you are guaranteed to find the right weapon to meet your alien frying needs. If that is not enough, you can also find power-ups for your weapon, like that of the 200 and 300 tetra-watt varieties.
Sony has done a fabulous job with the look and feel of this game. While the graphics are cartoonish, the level of detail, real-time lighting and strangely futuristic retro look really elevate the graphical environment above the standard cartoon genre game. The graphics are crisp, colorful and clean. There is not an overload of details involved with many of the objects encountered in the game, and often they are rather plain-looking polygons, but it just fits the retro feel of this game extremely well. You aren't bogged down with unnecessary graphical details, but you don't feel cheated either. These are rich levels that feel 3D and the detailed backgrounds are superbly done. The objects that you see are bold, colorful and just right for this type of game. In fact, they lend a unique and fun atmosphere to this game.
The world itself is fully 3D, and they have added textures to all the polygonal shapes. The effect is immersive and enjoyable. From the breaking glass and shadow effects to the lampposts that illuminate and cast shadows across several levels, you will be pleased with the level of detail. What politically-incorrect game starring a gun-obsessed alien killing machine would be complete without caged, bountifully blessed space babes scattered throughout the game, waiting to be saved? Imagine my surprise when I turned the corner and spotted one of these buxom beauties swinging back and forth in a steel cage. All I can say is that Sony did a fine job of animation here. You'll have to check out the game to see what I mean.
It was obvious from the first moment that I loaded up this game, that Sony had put a lot of time, effort and thought into Blasto. From the nicely detailed and entertaining animation at the beginning of the game to the ongoing one-liner running commentary of Phil Hartman and the new technique used allow for larger levels without extensive load time, there is much to like about this game. The game does require a bit of patience at times, but in the end it will keep you entertained for many long hours. We should be seeing some followups to this game in the near future. If you find Phil Hartman funny, if your perfect afternoon includes the disintegration of a hostile alien force and rescuing well-endowed babes, then you are guaranteed to love _Blasto- from Sony. You should definitely check this one out!
Game delays can be frustrating for us gamers. After seeing a game in EGM, thinking it's coming out sometime soon, and then hearing that it has been pushed back another six months, you may think the game isn't worth the wait. Well, in certain instances game delays can mean a more solid product than original versions. In Blasto's case, this is exactly what happened. But even with that, is the game all it's cracked up to be?
The game is set in a dramatically shaded, 3-D alien world. This 3-D world is then broken up into 11 or 12 unique environments. Some areas include a space port, a desert and an alien base. As Captain Blasto works his way through each of the different and thankfully lengthy environments, he encounters more than 30 different types of evil Bose (the main bad alien dude) henchmen. These rather scrawny (but increasingly dangerous) troops do their damnedest to drop the daring Blasto.
The demise of Blasto won't be an easy task, though, since he has plenty of weapons and moves to combat Bose's forces with. If he's not grappling onto the edge of a platform, working his way to a power-up, he's pulling out his flamethrower and toasting some alien hide. Other upgrades include heat seeking missiles, a jetpack, different lasers and a handy pistol-whip technique you can use when you're close enough to a green-faced goon. When the Review Crew gets their hands on this one, we'll let you know if it has been worth the wait.
The 3-D action/adventure title Blasto is one of Sony's best-kept secrets. Heck, it's not yet even known if the game will be called Captain Blasto. What is known is that the game centers on the burly, raygun-wielding hero whose adventures take him through several expansive 3-D worlds. The graphics will remain simple and cartoon-like, so they'll have a high frame rate and ultrasmooth animation. The developers have given Captain Blasto, his enemies and the interplanetary locales a retro look, reminiscent of a '50s sci-fi flic, so expect plenty of cheesy humor. Sony will launch Blasto in the fourth quarter of this year, although it will be one of the company's biggest star titles at June's E3 show. We'll have much more on this hyped title in our next issue.
Blaster's earning notoriety for three reasons: It's the Fust game developed in-house out of Sony's Foster City, Calif., studios; funny guy Phil Hartman voices the title character: and it packs a developer's wish list of fancy tricks, including asynchronous background loading, software mip-mapping and other buzz word effects-all while running in hi-res at 30 frames per second. Oh, and Sony's hyping the heck out of this character-driven 3-U Captain Blasto. player: action game, too. As s exterminate aliens, solve pozzies and leap from platform to platform in eight huge environments. including a spaceport, a desert and a swamp. Besides his normal moves, Blasto will be able to fly with a jetpack and ride a giant space chicken.
Even with the formidable Phil Hartman wise-assing his way through this game with his vocal talent, Blasto needs more work. Jumping around in a 3D world that looks suspiciously like Bubsy's last venture, you zap aliens, solve minor puzzles, and rescue beautiful babes. Although the graphics look clean, the game could use some enhancements, like cooler enemies or more detailed worlds. Is Blasto a bust-o, or does it have some gusto? Only time--and some adjustments to the beta version we saw--will tell.
Blasto hearkens back to video games past as a fun space adventure decked out in a decent-looking 3D environment. If you dug Earthworm Jim, blasting off with Blasto is a trip worth taking. You guide a buffed and ready space hunk named Captain Blasto in a high-tech shootout against evil aliens from the 5th Dimension. The E.T. butt-kicking takes place on Uranus...the planet...and the humor is at about that level throughout the game.
Blasto's a good ol' action platform game. You basically seek to zap a bizarre alien army before they zap you. There's plenty of thumb-freaking, mind-bending, and puzzlesolving as you jump, climb, jet around with a rocket pack, and even swim to open exit ' Babes. The action keeps you on your toes, even if Blasto himself moves at a deliberate, muscle-bound pace.
The gameplay and setting aren't the only things here that are nostalgia tripping: Blasto's nicely crafted cartoony look is retro-Warner Bros--definitely drawing from Marvin the Martian versus Bugs Bunny and Daffy Duck as Duck Dodgers. Phil Hartman of News Radio and The Simpsons fame supplies Blasto's booming testosterone-charged voice to great effect.
While Jim set the standard for off-the-wall space aces, Blasto maintains the tradition. This game's good fun, but don't forget Uranus is on the line.
- You can use the game cam to peer around comers at enemies before they see you. Press the directional pad to turn Blasto and find the right angles.
- Look around from all vantage points to find stranded Space Babes.
- In Episode 1, you must use a rocket pack to rescue the second Space Babe. To obtain the rocket pack, find the Level Two exit-hut don't enter it Instead, turn around and return to the big rock to get the rocket pack. Now go back to Level One for the Babe.
The cartoon-style visuals and bizarre envi-ronments are a gas, particularly In the cinemas, but the Blasto cam could use some fuel to make it move a little faster from behind obstacles.
Shooting accurately during blaster battles is tough. Swinging Blasto around precisely is difficult, and he makes his strafing move with hard-to-manage, quick, choppy steps. The confusing map will likely leave you lost in space.
Phil Hartman's comic dialogue and some nifty little effects (like the whizzing Eye-bots) help elevate the audio to above average.
Master the controls and Blasto materializes as a lengthy, thumb-numbing action/platform game that should kick your asteroid.