Capcom Fall 2002 -- As sung to the theme of the old TV show The Land of the Lost (see top of the page); cue banjo: "World War II pilot Mike Wired/On a routine attack mission/Had the airplane shot down that he'd flown/High up in the sky/A white light engulfed him/As he parachuted down a thousand feet below/To the Laaaa-and of the Lost!" OK, the setup for this time-travelling first-person shooter is pretty damn goofy. But Stalker does have a few big things going for it: interactive backgrounds (everywhere from the jungle to a futuristic city), a script from the Resident Evil scribes at Flagship, and full Guncon 2 light-gun compatibility.
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Looking for the next great game from Capcom? Well, keep looking as Dino Stalker manages to disappoint in almost every category. Although it starts out promising enough with a decent cut scene as an intriguing story line is introduced, it quickly falls apart from there as the story line becomes highly predictable, problems in gameplay become apparent, and a poor game design completes a substandard performance.
Rarely does a game of this caliber make it to market as it's apparent little time or money was allocated to this project. It offers audio of dinosaur roars that sound like somebody hitting their fist on a keyboard, graphics that are clearly subpar especially for Capcom, and an AI that offers so little challenge it's the equivalent of a NFL football team taking on a middle school team. These dinosaurs will practically throw themselves in front of your weapon and are easily picked off.
Even more confusing is the Mature rating. Usually a Mature rating is given for sexuality, excessive violence, or gore. This game doesn't qualify in any of these criteria, as the blood from the dinosaurs is kept to a minimum. At some points in the game, when the larger dinosaurs are hit, they simply flash showing contact was made without any blood or gore at all.
With few (if any) redeeming features, anybody thinking of purchasing Dino Stalker should do so with low expectations. Although it's one of the few games that allow the use of the Guncom, this still wouldn't justify its purchase. Even as a rental, it may not justify the cost as the game was easily completed in approximately three hours.