'Dustforce is a demanding platformer that challenges players through its skill-based level design instead of throwing enemies at them. And when you're on a roll and your momentum's unbroken, besting any of its levels with a high degree of "finesse" is its own reward. But because Hitbox Team's game of janitorial champions requires so much precision, the lack of tightness in the controls left my nerves so severely frayed that it was hard to keep at it for too long before needing to walk away. I don't think Dust-force ever frustrated me, but it did put me on edge. Everything else is top-notch, but the input disconnect leaves this platformer just shy of landing the jump.