If it sounds like zombies, looks like Zombies, and plays like Zombies, it must be Zombies! JVC, however, lays no claim to the Zombies Ate My Neighbors mantel, even though Ghoul Patrol is ZAMN 2. Gear up, Zombies fans, for another ghost-bustin' good time.
A ZAMN Good Time
Like ZAMN, Ghoul Patrol plops you into the middle of a horrific but fun overhead-view creepfest. One or two players play as returning kid heroes Zeke and Julie and take aim for outrageous 360-degree shoot-em-up action. This time you face hordes of ghouls and ghosts to save the world from a cruel demon.
- Red Potion turns you into an invincible, scythe-swinging specter. Use him to explore but remember you can't use Keys, open doors, or rescue Victims.
- Little birdies are worth 50 points.
The rambunctious fight crosses five multistage levels that span time (the Ming Dynasty and Medieval World) and cross dimensions (the Demon World). In each stage of every level, you must rescue ten trapped victims. Tough boss monsters of the humongous kind await you, but first you must wade through a horrible host, which includes skeleton warriors, flying imps, the walking undead, and, ughhh, more.
For your protection, you find cool ghost-busting tools like the Homing Plasma Gun and the Lobbing Smash Gun. Ammo for each is limited, so keep your eyes peeled for power-ups and Potions, which restore life and fire up invincibility.
- The Slide (press X) is a slick way to duck past ghouls.
- The Homing Plasma Gun is the best spook splatterer.
- Open drawers. If you find banshees, remember they're always in the same drawer.
Crisp controls generally keep the spirits at bay. You can weave a nifty broken-field run through the bad thingies and pull a slick slide, too. However, simple on-screen weapon and Potion indicators make it tough to cycle through your gear and even tougher to remember what's in your possession.
Don't Close Your Eyes
The graphics are a blast. As in Zombies, LucasArts did the programming, and they didn't spare the pixels. The cartoony creatures are at once funny and menacing (see sidebar). Details are awesome, right down to the veins in the flying eyeballs.
The little demon with the pitchfork stabs through walls.
The sounds are a symphony of silliness. Lighthearted effects steal the audio show, especially the bouncy boings for jumps and the terrified screams of victims.
Ghouls Just Wanna Have Fun
Take on those nasty things that go bump in the night and have a good time to boot. Lucky for you, you'll run into Zombies while you're on Ghoul Patrol.
Download Ghoul Patrol
- PC compatible
- Operating systems: Windows 10/Windows 8/Windows 7/2000/Vista/WinXP
- Pentium II (or equivalent) 266MHz (500MHz recommended), RAM: 64MB (128MB recommended), DirectX v8.0a or later must be installed
Ghouls beware! Those dedicated fighters of the paranormal, Zack and Julie, hardly had time to rest when trouble started brewing again! While visiting the local library of the Dark Ages, our heroes stumbled upon a treasure chest out of which flew a book entitled Ghosts and Demons. Zeke, being the rebel that he is, recited a phrase in the book backward, which summoned a demon and his army of the undead! Now it's up to you to stop what has begun! Or better yet, grab a friend and tackle this adventure together!
The levels are complex with many rooms to expfore. This one must be played with two people!
Many people will miss out on this one just because of its.title.
When your character gets killed, they go down.
- MANUFACTURER - JVC
- DIFFICULTY - ADVANCED
- THEME - ACTION
- NUMBER OF PLAYERS - 1 or 2
- Machine: SNES.
- Manufacturer: by LucasArts. publisher JVC.
Snowboarding Is Cool. Bungee Jumping Can Be Fun...
But when was the last time you experienced the primal rush of splattering a mass of grave goop into a thousand jiggling chunks?
Join the Ghoul Patrol and taste the thrill as you unload your plasma cannon on the most gelatinous band of slime spewers this side of Amityville.
But be warned... Once you dish your 50,000 watts down some festering spook's gullet, you may never have the desire to go rollerblading again.