- Type: Sports
- Difficulty: Easy
Hoops is the latest addition to Jaleco's line of sports-related video games. Hoops is, as you probably could guess, a basketball simulation that concentrates more on good arcade-style interaction than statistical or true-to-life realism.
As opposed to other basketball entries for the NES, Hoops represents "blacktop basketball" between two players one-on-one or teams going two-on-two. A variety of different characters, each with a host of strengths and weaknesses, help elevate the strategic elements of the game as well.
I like Hoops a lot! It doesn't bog down in a countless number of sub-screens to achieve that 'realistic touch', nor does it bother to restrict you to 5 member teams and shot clocks. It's laid back approach, along with some nice graphic close-ups and other supporting features, make it highly playable.
This isn't Double Dribble and it isn't meant to be. Hoops' half-court basketball makes for tighter play and strategy becomes more important. The chalk mark score keeping on the playground wall is a nice touch. Double Dribble is still the best, but try Hoops for a new type of basketball.
I like the setting of Hoops - on an asphalt court instead of an arena - and the surrounding graphics are drawn very well. It does become difficult to tell who has the ball when all the characters are close together, but other than that this is a very good basketball game with a nice slam-dunk close-up.
Hoops just doesn't have enough variety. You play 30 games of basketball and each one is about as difficult as the next. The graphics are more cartoony and the dunk sequence was done better in Double Dribble - a game that was out two years ago!
On this playground, basketball is very serious business. A half court battle of fast hands and moves, monster dunks and defense. Featuring 8 different players shakin' and bakin' and showcasing their own individual styles.
Hoops, a new basketball game with a twist. Unlike other "pro" basketball simulations Hoops features one on one or two on two player "street" basketball. The players aren't high priced professionals, they're street players. Some are tall, and are good rebounders and shot blockers. Others are small and quick, burying the twenty foot jumpers is their forte. Players can go head to head, or team up against the computer. Defense is as important as offense, and Hoops is filled with ball steals, smooth moves, and plenty of "in your face" slamdunks.
What do you look for in a basketball game for the NES?
Full-court hoop-to-hoop action or one-on-one half-court challenges? Famous names or fabulous graphics? Great passing or defensive challenge? Whatever your choice, there is probably a basketball game available to satisfy your needs. One such game, Jaleco's Hoops, doesn't feature famous players and the graphics aren't spectacular, but the action is lively and fun.
For a game to be popular, it must be flexible, and Hoops offers plenty of variety in how it's played: You can play half-court ball, one-on-one or two-on-two. You can compete against the computer or against a friend. You can even team-up with a friend in a two-on-two contest against the computer. But a key to enjoyable basketball is having the players vary in talent, much like real hoopsters. In Hoops you select from among eight players with different characteristics. For instance, Mr. Doc is a pretty good all-around player, but not the best at any one skill. In contrast, Bomber has a wicked outside shot, but no inside game and nondescript defensive ability. No matter who is on your team, though, your skill with the control pad is a critical factor in winning--that and your game strategy. If you use your players' strengths, you'll do well.
The controls are simple. On offense, you press the 'B' button to jump. Once you have jumped, you can press the 'B' button again to shoot a basket or, if you are close enough, attempt a slam dunk. If you go for the slam, the scene shifts to a closeup of the basket and your player swooping down on it (somewhat reminiscent of Double Dribble, but not quite as dramatic). If a defender jumps to block the shot, you'll see both players in closeup.
However, really good players understand that a good passing game is a sure way to throw your opponent off balance. Passing in Hoops is crisp and accurate, though sharp defenders can intercept a pass, block shots or attempt to steal the ball by taking a defensive stance. As in the real game, fouls (pushing, charging and traveling) are called and, like throwing the ball out of bounds, result in a turnover. One other option in how you compete in Hoops is tournament play. In a tournament, you get a new password every time you win a game, and the computer will choose a new opponent for you each time you restart with that password. Win 15 tournament games and you get a special bonus scene.
Hoops is challenging and fun to play. It isn't the most realistic or dramatic basketball game on the market, but it is fast-paced and light-hearted. Good players learn to use solid strategy and clever moves, and this cartridge gives you the opportunity to polish those skills. When you can't get out on a real court, Hoops is the next best thing. Most importantly, it doesn't care how tall you are!
Released in 1989, this Nintendo Entertainment System action basketball video game was published and developed by Jaleco USA, Inc.
It can be played by one or two players, is of half court style and may be played one-on-one or two-on two.
The story takes place in the slums. The goal of the game is to score a victory in the major sandlot basketball tournament. This will help the main game character to get out of the ghetto. The basketball in game is different from the professional. The reason is that the player is allowed to hit fouls as much as he/she feels like. And the player doesn’t have to be worried about being fouled out for unfair game. Can block shots, pass, steal, or go for a slam-dunk. The music in the game is an 8-bit interpretation of early 1990s hip-hop music.