|a game by||YoYo Games Ltd|
|Rate this game:|
Jesse Venbrux's Cunning puzzle games Karoshi and Karoshi 2.0 had you completing a series of slowly-but-surely more brow-furrowing and painful puzzles that usually worked in a counterintuitive way - mostly because you were actively trying to die. Karoshi Factory turns the dynamic a little further on its head by leaving you in control of two, and then three different depressed workers who must shuffle off their mortal coils. The puzzles are this time more centred around finding a way to kill all of your men either at once or in quick succession, and this (sadly) removes part of the fun of Karoshi -the fact that it had some puzzles that were totally illogical, yet charming in said illogic.
Karoshi Factory is more of a conventional puzzler that has you spending a lot more time planning out your moves rather than laughing, and (annoyingly) a few situations require you to act far quicker than the quirky controls are designed for. This leads to you being frustrated that your character is left alive and awkwardly shuffling from foot to foot, but luckily you can reset levels if you completely bollocks it up.
Karoshi Factory is fun, but it lacks the charming silliness that made Karoshi and Karoshi 2.0 so beautiful. As a puzzler it's functional, addictive, but somewhat more soulless.