Rainbow Six 3: Squad Based Counter Terror
I'm sure after playing Rainbow Six 3 for the first time, lots of SOCOM II fans were wondering just what all of the excitement was about ' unfortunately it was about a game that didn't quite survive its port from Xbox to PS2. It's surprising that so many elements of multiplay didn't transition over from the Xbox to the PS2 version, because first-person shooters are really all about the online experience.
The single player mode of Rainbow Six 3 seems to do fine on its own but there are some issues. The artificial intelligence for instance is spotty at times, though typically offers up a challenging experience and the frame rate is a little on the slow side with graphics, that while serviceable, are nothing to write home about. What separates first-person shooter mediocrity from the greats however is the online experience and that's where Rainbow Six 3 falls flat on its face.
The first thing you're likely to notice is that the online gameplay is limited to a whopping six players ' that's total, not per a side. I hate to compare games on different systems, but in this case it can't be helped. The Xbox version offers up 16 player melees. In addition, to adjust for this incredibly small player limit the maps have all been shrunken down from Xbox size. Despite the much smaller player limit and tiny maps, the game still suffers from extreme lag and frame rate issues ' which is surprising since the graphics aren't really over the top either. The next thing I noticed was that the initial weapons selection is much, much, much smaller than in the Xbox version. The damage model also seems different. For one thing blood doesn't seem to show up when you shoot or get shot and for another, head shots don't seem as easy to make and body shots don't seem as damaging. To top the whole thing off, the game only supports three modes of online play: survival, team survival and sharpshooter. Seemingly to make up for the low number of online players per game, and the lack of any online cooperative mode ' the PS2 version supports an offline, split-screen mode. This too, however, has some major issues including a split that leaves to screens far too small to play on.
If you've never played Rainbow Six 3, chances are you will find it worth your while despite the issues. If you've played the Xbox version and were waiting with bated breath for the port, you're going to be very, very disappointed.