Tiny Toons - Buster's Hidden Treasure
The Tiny Toons have invaded the Genesis at last! Buster Bunny and his pals are in great form, but with the good comes the bad. Montana Max is also on hand to work some mischief!
Buster finds a treasure map at Acme Looniversity. Unfortunately, Montana Max snatches the map and makes for the hills. To keep Buster at bay, Monty enlists the aid of the nutty professor, Dr. Gene Splicer. Splicer puts mind control helmets on Dizzy Devil, Plucky Duck, Hamton, and Calamity Coyote. Buster's friends are now his foes. Not only that, but Max gets Elmyra to bag Babs, Shirley, and Fifi. At least he has Gogo Dodo, Sneezer, Concord Condor, and Little Beeper on his side.
Well, all the Tiny Toons are present and accounted for. Now it's up to you to free your Toony buds and beat Max to the treasure.
Staying in Toon
Tiny Toon Adventures is a slick hop, skip, and run for the Carrots, which give you points toward extra lives. In this fun, side-view, action game, you guide Buster across 33 stages of treacherous terrain. You'll have a good time on this journey, but pack your bags because it's a long one. The game's passwords and continues definitely come in handy. However, keep in mind that just past the midpoint of the game, the continue feature shuts down!
- When you aren't sure what's coming up next on a stage, follow the line of Carrots. They always lead you in a safe direction.
- Hearts are worth 100 points. It sometimes pays, though, to pass them by in case you need to recharge your Heart Line later.
Buster's search covers forests, caverns, and underwater terraces. None of it will bust your brain cells, but you'd better watch your step. Wolverines, owls, bats, frogs, and 'gators will break your heart meter, that is if the spikeballs, boulders, and spear traps don't get you first.
You can move Rocks, Switches, and Barrels. They usually help you reach high places.
B. Bunny's cool moves keep him on his toes. He runs at blazing speeds. He bounces off and up walls with a great super-jump move. He pulls himself hand over hand across ropes, or he uses his ears to slide down them. When bad guys threaten, B. Bunny can even jump up and stomp 'em with a -- Bunny foot. The game's controls are primo, so you can't blame them if you find yourself in rabbit stew.
- Dr. Gene Splicer's head is always vulnerable.
- When you face the Frogs in the caverns, remember that you can hop on their "burps" to burst the bubbles.
If you get in a jam, you can look for invincibility Crystals or you can get by with a little help from little friends. A single button press will make Sneezer, Concord Condor, and Little Beeper race across the screen and wipe out all enemies around, that is if you find the icons let them loose.
- When you nab the Crystal, take off as fast as you can. Invincibility only lasts as long as the Tiny Toon theme song plays.
- The only way to defend yourself underwater is by summoning a Toony friend.
An Eye-and Earful
The Tiny Toon Fan Club will have no problem with the game's graphics. Buster has great-looking moves and facial expressions. The rest of the Toon gang also gets great graphic treatment. The backgrounds look clean (if unspectacular), and they paint a nice sense of depth.
Touching Gogo Dodo opens the exit Once he's found, greedy players might want to backtrack for more points before leaving.
The game's sounds are sweet. The effects are great with just the right car- toony nuances, such as a lip-flapping, motorcar sound when Little Beeper races across the screen. The music's good. After a game session, however, you'll likely find yourself humming the Tiny Toon's theme song a little too often.
Hot after Sonic, Too
Sonic The Hedgehog broke the speed barrier for Genesis games, but leave it to Konami to recognize a good thing when it crosses its path. Tiny Toon Adventures makes no bones about following in Sonic's speedy footsteps. In addition to Buster's burst of speed, the game sports Sonic looks by dividing the stages into three tiers -- the sky, ground level, and below ground level. Plus, the Carrots are lined up along the way like Sonic's Rings.
Although Buster is no Sonic, he's Buster. That's good enough here. Tiny Toon Adventures is a slick, fast-pace, action game that's worth a play, or three. Moreover, the hefty number of stages helps make this cartoon game worth the price of admission. Buster's Hidden Treasure is a little treasure in itself.
Download Tiny Toons - Buster's Hidden Treasure
Operating systems: Windows 9x/2K/WinXP/Vista/7
Game modes: Single game mode
- Up, Down, Left, Right - Arrow keys
- Start - Enter (Pause, Menu select, Skip intro, Inventory)
- "A" Gamepad button - Ctrl (usually Jump or Change weapon)
- "B" button - Space (Jump, Fire, Menu select)
- "C" button - Left Shift (Item select)
Use the F12 key to toggle mouse capture / release when using the mouse as a controller.
Tiny Toon Adventures is a video game developed and published in 1991 by Konami, producer well known today for launching football simulators. Tiny Toon Adventures was the first game released of the series, but several other follow-ups came later on.
The game is a platform one, with the player controlling Buster Bunny. He has to rescue Babs Bunny from Montana Max, a kidnapper. Throughout the game, Buster Bunny gets help from Dizzy Devil, Furrball and Plucky Duck, characters from the movie series. Each character has its own set of skills. Plucky can fly for a short amount of time, Dizzy can spin through walls and is impossible to beat while in spin mode, while Furrball can climbs trees and vertical surfaces. Several other characters make their appearance in the game, but as bad guys, such as Roderick Rat, Elmyra Duff, Gene Splicer and others. There are six levels in the game.
The player needs to find his allies first. They will help him unlock the doors in Monty's Mansion. Each positive character appears in different levels. Hampton J. Pig in the first, Plucky in the second, Dizzy in the third and Gogo Dodo in the fifth. There is no helping character in the fourth level. In the sixth chapter, Monty's Mansion, there will be no allies for the showdown against Monty.
Ducky Vader is another character who can appear in the game. In each level, the player has to collect carrots. If by the end of the level the player collects a number of carrots which is multiple by eleven, Duck Vader will appear and Buster Bunny will have to defeat him. If he manages to defeat Duck Vader without losing a life in the process, he will gain three lives. However, he will only gain the amount of lives if his current number doesn't exceed the life limit.
In most of the levels Buster Bunny has to juggle between jump attacks and his jump dash, while trying to keep himself not surrounded. In some levels the gameplay requires rote memorization, because of the screen keeping coming behind the player when he dashes forward. This doesn't happen in all the levels, but is a bit annoying when you have to encounter this issue.
The game was not very popular back when launched. It had serious problems, lacked the sense of humor from the movie series and had control problems in several stages of the game. Readers on GameFAQs offered a 7.2 overall feedback, while users on GameSpot offered a feedback of 7.5. Though the two statistics seem to be at least decent, the game was not a very big hit back in the 90s.
Apparently 1993 is going to be the "Year of the Tiny Toon Game." No sooner do I finish reviewing Tiny Toons Cartoon Workshop for the NES than two more Tiny Toon carts--one for the Genesis and another for the NES--show up on my doorstep. And, from what I'm seeing, Konami has decided to make the Tiny Toons a force to be reckoned with in video gaming.
For those who've been too busy playing games to watch TV, the Tiny Toons are heavily based on the Warner Brothers stable of old film cartoon characters. Buster Bunny is virtually baby Bugs, Dizzy Devil resembles a prepubescent Taz and so on. Buster's Hidden Treasure features the whole Tiny Toons cast in a clever, slick and extremely nasty platform game that ranks highly for difficulty and animation.
Sure, I was expecting a cakewalk. Sure, I figured I'd jump and run and slide my way through this in a few hours. After all. Tiny Toons, little kids, easy game...right? Hah. This isn't another Castle of Illusion, this is a mean and cruel game that leads you on with its cuddly cartoon pals and then yanks the Acme rug out from under you. You must truly have nerves of steel and the reflexes of a Robotron champ to beat this game. For instance, there's one sublevel that has you making dozens of leaps onto platforms in a vertically scrolling cavern while boiling lava fills up quickly below; the platforms get smaller and farther apart, and a single misstep will send you plunging down to certain doom. Other sub-levels feature complex mazes; you're not timed, but it's amazingly easy to take one wrong step or jump and find yourself back where you started. Even the bosses are tough (remember to take your time and let him come to you).
Konami provides you with both a password feature and unlimited continues. But here's where they once again pull a fast one on you: The "unlimited" continue feature stops once you've made it through the first three levels and successfully saved three of your friends from the clutches of the evil (and silly) Dr. Gene Splicer. Basically, this means you gotta start using passwords more frequently, but, even so, it's just this sort of curveball that makes Treasure incredibly frustrating but eminently playable.
The graphics are not quite as elaborate as, say, Death Valley Rally, but they're still excellent. The characters are delightfully animated (Buster waits and taps his foot impatiently if you don't move him for awhile, but there's even a twist on this gag if you wait long enough!), truly capturing the cartoon fluidity. The backgrounds make simple but effective use of multilevel scrolling for a three-dimensional feel, and they scroll in all directions: horizontally, vertically and diagonally. The sound effects and music are terrific, totally evocative of the "Saturday Morning Experience."
All in all, a major surprise here-- and a very pleasant one. After years of platform games with a day or two's worth of play value, it's nice to find one that not only lasts, but looks great, sounds great and stretches your abilities to the Montana Max.