The Turbo GT (Turbo Express here) is just barely out in the stores and NEC of Japan is already bringing out the first game made specifically for their portable! While officially coming out only in Japan this year, Bomb-erman could very possibly make it's debut here in the states early next year when the Link Cable is scheduled to come out. But the game is not only playable on the portable, it can also be used on the home system by connecting the multi tap and two to five controllers. If the name sounds familiar it should, as it is the Hudson Soft NES title which came out in Jan. 1989. Two years are up and this soft can come out on another system without Nintendo complaining.
The ruthless Black Bomberman has whisked away your pal the professor's daughter and you're, er, a-mazed. That is, you have to solve 64 tricky, monster-filled mazes in order to get her back. Fortunately, you fit your mission to a T-N-T-you've got a load of little, black bombs that are just what you need to pave an explosive pathway to the Black Bomber-man's castle!
Lost in a Maze
Bomberman is a typical maze chaser in the classic Pacman mold with eight levels and eight stages per level. In every stage you get an overhead view of a brickladen maze patrolled by fat, little monsters (basically highly evolved Pacman beasties). The goal is to bomb all the beasts, blast bricks to find the maze's exit, and not blow yourself up. Oh yes, you've only got four minutes, too!
You get a password for each stage you complete, and if you replay a maze the layout changes. All eight levels finish with boss stages and in the final stage you trade blasts with the Black Bomber-man-and he ain't alone!
More Power to You
In the early going, once you drop a bomb you can't plant another until it blows up. As you annihilate bricks searching for the exit, you'll uncover hidden power-ups that open up entirely new levels of strategy.
For example, each Bomb icon enables you to drop an extra bomb at a time and with the Detonator you can pinpoint exactly when your bombs will explode.
This Party's a Bomb
Double and even quintuple your pleasure by playing the competition mode with your friends, that is, your enemies. With a TurboTap up to five' players can simultaneously try to drop the big one on each other. There's even a feature for TurboExpresses. These free-for-alls are dyno-mite!
The monsters travel right through walls, and hidden "power-downs" can make you an easy target.
Bomberman's reminiscent of early arcade hits like Pacman, and some solo players might not find it explosive today. But if you like crowds, this is one of the most fun multi-player games around. For beginning gamers or anyone looking for an addicting, relatively simple-to-play puzzle game, Bomberman is a blast.
- Drop several bombs close together In a row and you produce an awesome blast.
- After you blow up your pursuers, find the flashing brick for a bonus item.
- Re careful not to trap yourself! A Romb laid is a Romb played; you can't run through it.
- During multi-player games be patient! Sometimes, it you wait long enough, the computer baddies get your opponents for you.
- Sometimes if you do nothing at all during the beginning of a maze, an icon worth extra points appears, but that eats up the clock, too.
- If you can bomb all the blocks and leave the exit block for last, you earn bonus points.
- Don't blow up bricks at random. Study the maze tor places where you can corner creatures with a
Maybe I'm just relieved to play anew Bomberman game that hasn't been reimagineered into "edgy." future-shoe ked horrid ness, or maybe fm pst a softy for this classic series. Whatever. The multiplayer formula here--immolate buddies with bombs while dodging theirs and nabbing power-ups--is as dandy as ever, even if the rest of the game is a dud. Take the single-player story mode, a collection of 100 levels that offers so little variety that only gamers with Rain Man-style single-mindedness will have a blast playing through them. You do get to hoard a huge variety of power-ups and essentially custom-1 ize your Bomberman experience, but eventually, you'll amass so many invincibilities that later levels lose their challenge. But really, it goes without saying that multiplayer is why you show up to a Bomberman game. Fortunately, this version comes with game sharing, so you only need one disc to play with other PSP-owning pals over local Wi-Fi--although you get niftier stages if all players have their own game. If only the wackier worlds of the single-player game were available in multiplayer....
See, it is possible to make a Bomberman without balls. So what if this portable bombarders saccharine appearance lacks Act: Zero's forced future crap? You don't need grizzled visuals and smokin' bomberbroads to have a blast. But you do need some variety, something this offering fails to pack. Like Crispin said, once you dismantle the single-player game, you'll find it isn't worth the time (or frustration) to complete. The better route is the explosive multiplayer. Just don't expect as many options as in previous Bomberman games...or players--only four peeps can make each other go ba-boom." Sure, it's fun, but it's hard to plop down your dough considering last year's Bomberman DS allowed eight-man fragfests.
Now this is better a Bomberman game that doesn't kill my spirit (see my Act: Zero review as well). The PSP game takes the same road of simplicity as the DS version, but the single-player mode is more robust, with actual worlds to travel to and stages that aren't as bland looking (though they're still unimpressive). I'd even say the trancey soundtrack is the best music in the series in years. The only big nuisance is the forced item storing. Bomberman items are meant to be instant, and the shoulder buttons add more multitasking to an already hectic game. Multiplayer is nice, but the seconds-long pause before matches can get irritating. Quirks aside, it's a challenging Bomberman that's not half bad, especially for a handheld.
As far as older titles go, I've always liked Bomberman in spite of the fact that I really, really, suck at this game. I'm not sure what it is about the strange alchemical creation of a small Japanese character running around setting bombs that enthralls, but man, is it fun.
Bomberman for the PSP recreates the classic gameplay almost perfectly, going so far as to offer an unlockable classic mode. The classic mode is nothing but an updated version of the original Bomberman. All told, including classic mode, I think there's about 150 different levels you can play through. In addition to Normal, Arcade, and Classic modes, you can share the game over the PSP's wireless connection to play versus games with your friends, even if they don't have a copy.
My favorite mode is probably the normal mode. As you play through 10 worlds with several levels each, you'll collect various powerups that you can store in an inventory. When you need to use the items, they'll be there for you to expend, allowing you to progress carefully through the first few levels, and then later bust out some of your more powerful items to take on difficult enemies in a later part of the game.
Graphically, aurally, in all manner of presentation, Bomberman isn't anything to write home about. The good news is that it really doesn't have to be. Bomberman isn't over complicated with a new look, unlike some other titles I could name, and the only real complaint I had is that sometimes the level color palettes can be a bit garish.
In the end, this game is great to have if you like playing Bomberman, or have a bunch of friends that do. It is still a little too expensive for my tastes though, as Bomberman still doesn't have that wide appeal that's going to make it a good buy for everyone.
Multiplayer games have always been more fun than single-player ones. One of the greatest multiplayer series of all time is the Bomberman games. Fans of the numerous Bomberman games can begin drooling now as they anticipate the inevitable release of Bomberman for the PlayStation.
Yes, it's true. The game that so many other systems have had the honor of playing host to will soon make a long-overdue appearance on Sony's 32-Bit machine.
But what will it be like? Will it be a traditional Bomberman game with incredible graphics and special effects? Will it be completely 3-D like so many other PlayStation games? So far, all we have seen are these rendered shots, so who can say? One thing is certain: It will rock.