Die Hard: Nakatomi Plaza
You play John McClane in this oddly dated return to the 1988 hit film but frankly, this first person shooter really doesn't bring much to the genre.
A good portion of the plot mimics the movie Die Hard, where an off-duty and barefoot cop has to take on a crew of terrorists threatening to blow up a building and kill a bunch of hostages. Unfortunately the game doesn't go anywhere near replicating the movies stunning visual effects. I found this FPS to be riddled with clipping issues and chunky poorly rendered graphics.
The plot is also poorly rendered, forcing players to follow a pre-defined route through all 30 floors of the Nakatomi Plaza. Despite it seemingly large size, the building is really just a tunnel, with all but the necessary doors locked and no way other than shooting, whacking or in some way killing, to get around problems. Your arsenal is also fairly limited, leaving gamers to rely only on an uninteresting assortment of five firearms and an axe. You also get to play with your police badge, wire cutters, Zippo lighter and Motorola Talkabout radio.
The game does introduce one unique element to the typical shooter fare, morale. Not only do you have endurance and health meters, but your character has to contend with his morale as well. The more dangerous times become, the more heavy firefights you get into the more your morale dips. And when it dips the angry the baddies get.
The low-end price of the game, just $29.99, goes a little way to make up for its lackluster performance, but not enough. Die Hard is a borderline diversion that's worth the price to die hard fans of FPS, but I'd warn all others to stand clear.