The story centers around the demon Na-Krul, one of Diablo's cronies who is tired of being an underling and wants to branch out into his own brand of tyranny over the poor besieged town of Tristram.
Once upon a time, auto racing consisted of just that -- no beer commercials, no corporate sponsors, no aerodynamics -- just hard, fast, dangerous driving.
If you’re like me, your experience with computer minigolf meant top-down views taking angles and velocity into account in an attempt to get the small dot (ball) onto the bigger dot (hole).
Strategy games tend to focus on either micromanagement or massive battles, and no matter which one the game tends to focus on, the other almost always suffers.
As the smoke settles, you see them crossing the ridge. Dressed in the blue uniforms of the Union army, the well-supplied troops take the hill and dig in for defense.
At first, they were just words -- rumors of things barely understood. Words without any connection to the magical world you know, but heavy with mystery.
I must say from the outset that I approached this game with more than a little skepticism, because I have never been a fan of 2D side-scrolling platform "run-jump-and-shoot" games.
There are tons of good first-person shooters out there, especially this year, but few of them have managed to mingle a good, solid game with an interesting and really quite amusing plot, until now.
Now Urak is in dire need of help. With Balkoth free, the temples are overrun with the power of Darkness, and the land begs for a savior to return it to its former glory.
It's an intriguing story: a young girl has been mauled by a wolf near Gabriel Knight's ancestral home in Bavaria, and Gabriel is asked to find out why.