Dungeons And Dragons Tower of Doom
Still piping hot from the arcades. D&D Tower of Doom will soon be hitting the PlayStation and Saturn. D&D uses characters right out of the Monster Manual with gnolls and goblins looking like they stepped from the pages of a module. Some elements that set this game apart from the slew of Final Fight clones is the ability to choose your paths and interact with the story. If Capcom does it right they will have another winner on its hands. Hopefully the arcade sequel, Shadow of Mystara, will follow it up later this year.
- MANUFACTURER - Capcom
- THEME - Action
- NUMBER OF PLAYERS - 1-4
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It's been said (and often by this very magazine) that there are far too many side-scrolling beat-'em-ups in the mold of Golden Axe or Final Fight, and yes, this is yet another one.
A couple of issues back we previewed a Capcom game called Warriors Of Fate, a side-scrolling action game based on the popular arcade game. Once again, it looks as though Capcom has successfully ported one of its coin-ops to the Saturn and PlayStation. D&D:Tower Of Doom, which fuses the developing skills of Capcom with the fantasy world of TSR, looks like a cross between Gauntlet and Golden Axe
and is sure to draw hordes of new followers into the world of Dungeons & Dragons. Although only in the early stages of development, D&D: Tower Of Doom looks great. With animation that looks even better than the arcade game, plus all of the game depth which made this coin-op so popular, Tower Of Doom is sure to maintain the high level of quality that we've come to expect from Capcom.
The story is a simple one: Join a band of adventurers who are trying to restore peace'to the Republic of Darokin. Move from one area to the next, vanquishing all evil and rescuing all those in distress. On your way, pick up many items which can help you, from potions and scrolls to throwing knives and war hammers. Collect as much gold and silver as possible, because you will need it when you visit item shops.
Up to four people can play simultaneously with a multitap. Each character--dwarf, elf, fighter and cleric--has his own abilities, from powerful magic to healing powers. Like Warriors of Fate, the characters in Tower Of Doom also have different fighting styles, with over 24 individual moves, setting them apart from the others. At this time, we can only use the fighter during gameplay, but if the other three play as well as him, then this will be a truly enjoyable beat-'em-up.
Capcom also says that the adventure will evolve differently each time you play, based on what you do and choose, as well as how you perform.This will result in many hours of great gameplay. Next issue, we'll let you know if D&D:Tower of Doom is really as good as it initially looks.