Wizardry: Proving Grounds of the Mad Overlord

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a game by ASCII
Genre: Adventure/RPG
Platform: NESNES
Editor Rating: 4.5/10, based on 3 reviews
User Rating: 7.3/10 - 3 votes
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See also: Wizardry Games
Wizardry: Proving Grounds of the Mad Overlord
Wizardry: Proving Grounds of the Mad Overlord
Wizardry: Proving Grounds of the Mad Overlord
Wizardry: Proving Grounds of the Mad Overlord

This single-player game was developed and published by Sir-tech Software, released in 1981. The first Wizardry game, that was also one of the original Dungeons&Dragons-style role-playing games. It also stands along with Ultima and Might & Magic as defining staples of this genre. The player generates and controls a group of about six unlike adventurers, and sends them into a 3D vector dungeon to fight with monsters and get treasure.

The story takes place in the domain of Trebor, the Mad Overlord. This Trebor was once the only power-mad. But was beside himself with rage after he acquired a magical amulet of immense power, which was stolen from him by his the evil arch mage Werdna. Werdna, not really sure about the way he can use the amulet, by mistake causes an earthquake, which makes dungeon go ten-level down Trebor's castle. Not to look like a fool, Werdna declares that dungeon is the new lair for him and his monster hordes.

You may find out more details choosing the game to play. The main goal is to descend to the tenth level of the labyrinth, overpower Werdna, and get back the fabled amulet.

Download Wizardry: Proving Grounds of the Mad Overlord


System requirements:

  • PC compatible
  • Operating systems: Windows 10/Windows 8/Windows 7/2000/Vista/WinXP
  • P-200, 32 MB RAM

Game Reviews

The popular computer adventure comes to the Nintendo courtesy of Nexoft. Unlike other RPG/adventures that rely on a set beginning and end, Wizardry changes as different variables in the game are addressed, making no games alike. Be prepared for a large quest!

One of the cult RPG classics over in Japan and also one of their best selling titles. In Wizardry it is your goal to recover the sacred amulet which has been stolen by the Great Wizard Werdna. You must assemble a party, buy your weapons and enter the endless maze of dungeons located deep below the castle in search of the amulet.

People say:


Let's put this one in perspective. For RPG fans, Wizardry is sure to offer some thrills, bearing in mind the fact that the game uses most of the common AD&D features. For others it will be slow, tedious, repetitive and boring which makes it less than avg.


Wizardry is not a game tor those with a shoot-em-up mentality. Instead, it is for those who wish to exercise their mind. It ranks above any NES cart RPG and is a fabulous game but it's just too hard for the average player's level of patience.


Boring!! While the computer version might have been a hit and spawned five sequals, the NES version is a repetitive session of mazes and monsters. Try the dungeon scenes in Ultima or Phantasy Star and you'll find anything more enjoyable.


I am no Wizard! This game is for members only and no one sent me a key. I just couldn't get in. This game is worse than the Sunset Strip on Saturday night. Banging your head into walls is more fun. It's too hard and too complex.

Snapshots and Media

NES/Famicom/Dendy Screenshots

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