Guilty Gear X: Advance Edition
Since a great deal of Guilty Gear's appeal on the PS2 is in its flowery presentation, the GBA isn't the best platform to appreciate a game like this. But if you've worn a hole in your A button playing Street Fighter II and are looking for a logical transition, GGX is your best bet right now. Most of the moves are based on the same types of button combinations as SPs, so fighting gamers will have a solid start, and it plays well enough for competitive players to enjoy. But newbies will also have fun just messing around with the quirky characters and enjoying the show. The mechanics sit somewhere between Night Warriors (PS1) and Samurai Shodown (Neo-Geo)--outlandish weapon-based and ranged attacks that can yield glamorous combo strings if practiced. Like any fighting game, though, it's only as good as its replay value, and GGX1 s is a little better than average--it's just not the kind of game most folks will still want to play a month from now. Extras like Tag Team and three-on-three modes didn't do anything for me, but they're included if that's your bag.