|a game by||SCEA|
|Editor Rating:||7.5/10, based on 3 reviews|
|User Rating:||9.3/10 - 3 votes|
|Rate this game:|
|See also:||Action Adventure Games|
We all love a good candidate for a console mascot. A character that can sit amongst the Spyros, the Crashes, the Master Chiefs and the Marios and hold there own. Medieval was a game that was supposed to throw its hat into the ring through its protagonist, Sir Daniel Fortesque. However, this level of acclaim escaped this cult classic but there was still a lot of love for the series as there still is today and thus a sequel would release predictably titled Medievil 2.
This game would play like the original game in the series, continuing on from the events of the last game and aiming to polish the gameplay from the previous outing. Though, if you’re unfamiliar with the series. The title plays similar to games like Legend of Kay, Gregory Horror Show or perhaps most closely to Maximo: Army of Zin.
Sticks to the playbook
This game doesn’t pull any sly tricks on returning players to the series. It stays true to the original game, leaving all the parts in that players loved about the original but also opting to include new features that seem like they were perhaps unfinished assets that would have slid perfectly into the first outing if the developers had more time.
You still have your assortment of blunt weapons to swing around mindlessly at your foes and there is still a great number of well-designed puzzles and segments that will cause you to scratch your head but won’t have you reaching to pull your hair out in frustration. It can be a fine line to walk but the series seems to do this with ease.
There are also new elements to the gameplay such as Dan’s disembodied head which you can take around the level via spooky hands to carry it. This allows you to access hidden nooks and crannies and adds an extra layer to an already successful gaming format.
Despite this success, the game does take a step backwards in some aspects of it’s presentation. One of the most noticeable flaws is the camera angle. This is due to this iterations choice to include more platforming which the camera was not equipped to deal with. This causes difficulty in the late game that just seems completely unfair and sucks in the fun out of the experience.
The game also features less combat in lieu of clever puzzles to defeat enemies. However, this could have been presented as a potential option rather than one set in stone, offering the player the choice of fighting the horde or taking a more cunning approach. It’s a small gripe but a relevant one nonetheless.
Bone chillingly good!
Despite the minor issues with the camera which can be overlooked, the game takes the blueprint of the older version and really steps the game up and allows the series to reach new heights. The puzzles and combat are much better and more diverse, the visuals are crisper, the sound is still cartoonish and fitting for the kingdom of Gallowmere and the plot is still as good and charming as the one prior to it.
All in all, you can see why this series recently got the remaster treatment and with the step up in class we seen in the sequel, don’t be surprised if we see this one get the same treatment.
- New, more varied puzzles
- Better visuals that original
- Decent plot
- The musical score is great
- Camera angles cause difficulty spikes
- Player choice is stunted in some areas
- Quite short run time.
Download Medievil 2
- PC compatible
- Operating systems: Windows 10/Windows 8/Windows 7/2000/Vista/WinXP
SCEE's (Sony Computer Entertainment Europe) surprise hit MediEvil was tremendously well-received when it was released over a year ago, so it's little surprise that a sequel has been in the works ever since. Again using a unique visual style somewhat similar to Tim Burton's Nightmare Before Christmas this vast 3D platform/ adventure hybrid should be with us in American stores sometime in the first quarter 2000. If you've not played the original, think Ghosts & Goblins in 3D.
The first MediEvil was enjoyable, but didn't leave a lasting impression. And while the sequel suffers from some of the problems of the first, it's decidedly more enjoyable. True, you may not be able to tell the differences between the two from the get-go, but the further you get into it, the more apparent the changes become. The graphics have a more stylized, finished look to them compared to the first game, and there have been a good deal of new weapons added to Sir Dan's arsenal. Plus there's a bunch of new characters he can interact with and stuff he can do. I especially like how you can pop his head onto a severed hand (like Thing) to get into small areas. The levels are designed quite nicely as well, and the puzzles are fun to work through. Remember how easy the bad-ass-looking bosses were from the first game? Well, they're a bit more difficult this time around, and still look about as cool. Now for the problems: Sadly, the slightly jittery, stiff control is back from the first game (which is particularly tricky near ledges and on platforms). And then there's the game's difficulty. Even in the first few levels, I found some of the regular enemies extremely hard to deal with (partly due to the control, partly due to the camera placement). Luckily, health rechargers are still scattered in one or two places per level.
This is a fine example of a decent action platform game for the PS. Tightly crafted, the only thing that's not so nice is the somewhat flighty control. I found it too easy with the analog to nearly run right off of ledges. Graphics-wise it looks great and moves smoothly. Think of it as a macabre Spyro the Dragon. But at a time when there's a lot of action platform games, this sequel doesn't offer anything new above the territory of the first game.
If it wasn't for the unique gameplay added to MediEvil II--namely the DanHand, HeadlessDan and Dan-ken-stein stuff--the game would be a rather lackluster sequel. Sure, the graphics may be a tad better and the levels may have more meat to them, but there's still a lot of repetitive hacking and slashing. And the touchy control and unrefined camera doesn't help with the overall experience. Still, it does provide some enjoyable entertainment.
Definitely one of the classier 3D action games out there for PlayStation. MediEvil 2 manages to take the concept of the original game and put an interesting Dickensian spin on the whole thing. Apart from this though, there's not much new. The controls are still a little awkward though, and there are some odd problems with the difficulty level. It is full of really cool ideas though which really add to the gameplay without ever seeming gimmicky.