If there's one thing you can be sure of in this life, it's that Liverpool-based Rage Software will always create a good-looking game. From Darklight Conflicts more recent titles such as Racerand Hostile Waters, Rage has consistently pushed graphics cards to the limits, even if in some cases (Offroad), gameplay has been wanting.
On show at ECTS was Mobile Forces, Rage's first FPS and one that is sure to appeal to fans of open-terrain real-world action games such as the forthcoming Ghost Recon and Halo. Set in the vague near future, Mobile Forces is notable in that as well as a full arsenal of contemporary weapons, from M-16 lookalikes to sniper rifles, players will also be able to drive a fleet of vehicles, or indeed jump in the back of someone else's and use hard-mounted weapons to dispatch the foe.
While the combination of FPSing and vehicular antics is something of a trend at the moment, Rage should be able to use its experience in a wide range of genres to pull it off credibly. They're already touting advanced vehicle physics and accurately modelled gears, brakes and suspension, indicating that this will be much more than a token inclusion of floaty tanks and APCs to the shooter formula.
As its seeminly the case with every new FPS at the moment, Mobile Forces will use the new Unreal Warfare engine, and promises 12 massive single-player environments and a full complement of multiplayer options. Aside from traditional deathmatch, we are promised bomb defusing missions and several variations to take advantage of the vehicular combat. Could be a real hoot then.