|a game by||Microforum|
|Editor Rating:||8/10, based on 1 review|
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When I received Worms 2 in the mail a couple of weeks ago I thought to myself "Oh great, the shelves must be really bare at GameFabrique." To my surprise, Worms 2 turned out to be a very addictive and enjoyable piece of work.
The basic concept of the game is to either kill or be killed. Worms 2 is a turn-based strategy game where you control up to eight worms on a team and try to be the last team standing. As with the first game of the series, there are a multitude of different weapons at your disposal. There are the normal weapons, as the shotgun and minigun. Ho-hum. Then you also get the crazy weapons like the banana bomb and little old lady (who blows up after complaining for awhile). What could be more fun than blowing up your friends with a holy hand grenade or a mad cow?
Gameplay, Controls, Interface
Gameplay and controls for the game are so simple it took no time at all to master them. Firing the weapons takes a little practice because you get to control how hard the weapon is fired and the distance the projectile will fly. It takes a good eye and a little luck to hit your target right on the kisser.
A good move that I like to use is the bungee cord dynamite drop. If you do it right, you can bungee down the side of a ledge and drop a stick of dynamite beside a unsuspecting foe and then spring back to the ledge without getting hurt in the explosion. Not only is this maneuver effective; it also gets a little chuckle out of me every time I do it.
The only thing that I wasn't too fond of in the game was the fact that the computer opponents were a little too accurate with their shots. It would take me about two to three tries to figure out the wind velocity and get the power on the shot correct, while the computer seemed to get it right the first try.
This game was meant to be played against other human players. It has support for up to five people on the same computer and up to six players on the net. If you want a fun party game to play, then this is the one for sure.
The graphics are bright and fun to look at. Each background is drawn with a cartoonish theme, and I found them to be an original landscape to do combat on. I guess it is kind of neat to be able to play a game on a block of cheese or on a football field.
At the beginning of the game there are different cartoon movies that randomly play every time you start. They are humorous and entertaining as they show cartoon worms trying to do different things to each other.
The sounds in Worms 2 are humorous and lively. The worms always have a comment whenever you do something wrong or if you do something good. I can't count how many times I would try to play the game in peace when my son would hear it and come over to the computer to see if he could join in and kick my butt.
Pentium 75, Windows 95, 16 MB RAM, 2X CD-ROM drive, 50 MB hard drive, mouse
Recommended: Pentium 133, 32 MB RAM, 8X CD-ROM drive, 28.8 modem
The documentation is fair. It tells you how to get started, but then you have to actually play to get the hang of a lot of the things that you can do with the worms. I learned most of my tricks by playing people on the Net who have been playing for a little longer than I have.
In conclusion, I found Worms 2 to be fun, fun, fun. If you want a good game with a lot of replayability, this is the game for you. Once it gets a hold of you it won't let you go. But be warned, if you have a problem with staying up late and not getting much sleep then you might want to stay away from this title. The single player missions will keep you busy for awhile but you really haven't played the game until you get on the net and play against others all over the world. That is where the game really scores high.