Ocean has a brand-new strategy game that pits armies of worms against each other in a battle of attrition.
Worms will be turn-based, so players will have a chance to plot their movements. Up to four platoons of four worms each take to the battlefield. Each one has a variety of weapons at its disposal, and you'll probably need them all if you're going to nuke the opposition. The wars rage over a multitude of zones. There are futuristic levels as well as fantasy--even a psychedelic 70s level!
There will be plenty of options. You can name your worms and even celebrate their birthdays! Play alone or as part of a team. There will be lots of variables to keep Worms fresh. (Mmmm!)
Worms is really early right now, and we've yet to see it in motion. How it plays or how well it animates is something we can only guess on. EGM will have more info as it comes in.
- PUBLISHER - Ocean
- THEME - Adventure
- NUMBER OF PLAYERS - 1-2
For fans of the Saturn hit who are always on the go, Worms will be making an appearance on the Game Boy at the E3 show. This side-view game of teamed combat allows players to battle against opposing teams in an all-out, no-hold-barred competition where the team with the last worm standing wins. Ready your arsenal for a great time.
Worms is a turn-based artillery game and the first in the long running series that we all, more or less, know and love.
The game doesn’t have a story, other than teams of worms setting out to destroy each other using a myriad of weapons, one more dangerous and explosive than the other. In fact, the goal of Worms is to defeat your opponents using everything at your disposal, and this is best done in multiplayer for maximum chaos and mayhem.
The gameplay itself is as simple as it gets. You move around on the map, select your weapon and use it against an unsuspecting target. These weapons range from the default bazooka, handgun or grenade to the mind-bending banana bomb and explosive sheep. Of course, there are also some utility items, like the ninja rope for mobility or a girder for added protection or even for reaching higher ground. In Worms, there are also some hidden items which can only be obtained from crates which appear in-game.
You can edit various settings when starting a game. You can select the starting health of the worms (100 or 150), how long a player’s turn lasts and the number of players (human or computer controlled). Worms is very fast paced, so in this case, the more the merrier. Although the game lets you fight against the computer’s AI controlled teams, it isn’t that smart or as unpredictable as another person would be, so it’s best think of it as a multiplayer game. There really isn’t much to accomplish in single player, but it’s there.
The graphics aren’t as cartoony as its successors, but that’s to be expected given its release date. The maps are very different and most probably you will never see two identical ones. The system generates them based on a random seed, and this can be further customized by choosing one of the various themes (space, forest or even hell). The sound effects are decent, but nothing special. The same goes for the music.
To conclude, Worms is probably how you would expect it to be, based on its current, much more modern versions, but at a lower level, especially regarding its graphics. It’s nice to know and experience the first game of the series, but you shouldn’t expect to play it for a very long time. After all, the newer versions are better from all points of view.
- Fast-paced, chaotic and fun gameplay
- Up to 4 players, human or computer controlled, pitched against each other
- Randomly generated maps and practically unlimited replay value