Auto Assault

a game by Netdevil, Inc.
Platform: PC
User Rating: 8.0/10 - 1 vote
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At E3 2004, NetDevil's car combat booth was a wake-up call for those who view the MMO as a stodgy, swords-only affair. With an additional six months of development under its belt, project lead Scott Brown emphasises that a few changes have made Auto Assault faster and better.

"E3's demonstration was a limited example of core combat gameplay. Since then, we've been working on adding major graphic upgrades to the characters, cars, towns and environments, as well as polishing our hundreds of missions, arenas and crafting systems. We've also torqued up the driving and smashing factor. On top of this we've added a completely new, dynamic loot generation system, which allows for countless variations of all types of loot. At this point, we're also enhancing all systems and adding as much content as possible."

Changes aside, Brown says Auto Assault is still the visceral experience that hooked demo participants. ' The pacing of the game is truly unlike any MMO experience. Critical features that have been improved since May include arena player-versus-player action, completely unprecedented environmental destruction, and integrated voice chat."

Despite the prevalent action, 'character' is still valued in the new game. As Scott reinforces: "Because we have the two types of systems -real-time combat and hidden dice roll -layered on one another, it provides us with the advantages of action-based combat, while giving a real value to character growth. The system has shaped up to pretty much play the way we want it to; the only changes we'll see moving forward from now on will be tweaks based on any beta testing feedback we get."

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System requirements:

  • PC compatible
  • Operating systems: Windows 10/Windows 8/Windows 7/2000/Vista/WinXP

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