Robinson The Journey
|a game by
|Playstation 4 (2016)
|7/10, based on 1 review
|7.0/10 - 2 votes
|Rate this game:
|Puzzle Games, VR Games
If you are a player on the lookout for a fun and exciting virtual reality game, you might be interested in Crytek release Robinson: The Journey. Interesting enough to retain your intrigue from start to finish, this game is one of the more interesting takes on the VR platform. Is it a good enough game overall to help you get from A to B without getting tired of the VR setup, though?
Jurassic Park…. In Space?
The concept of this game is one that many players will find intriguing. You take on the role of Robin, a space traveller. You have spent a long time going around space and seeing whatever you want to, basically. However, you wind up stranded on a planet that has some similarities to Earth – and some big differences. For example, the dinosaurs roam this planet still.
With just an AI unit on your ship to keep you thinking and fresh on your feet, your job is simple: complete the journey, get what you need to escape, and get home. The game itself is quite interesting because players will need to help get Robin back home whilst taking in a planet that continues to astound and surprise.
Travelling around the planet, you travel around with HIGS, your flying orb AI companion, and a tiny baby T-Rex called James Laika. You need to get enough power to free Laika, and this forces you to deal with various quizzing challenges along the way. Along the way, you find more HIGS units which have information about what has happened to your ship, the Esmeralda, and what the script is with this weird world.
Digital beauty meets rudimentary
This VR game is one that is very exciting and enjoyable until you start to run into problems. For every beautiful vision scene that you come across – and it is beautiful, easily one of the most aesthetically pleasing VR games around – you run into annoying problems.
If you ever played other VR games such as Windlands, you should find your feet here relatively easily. The Assembly has a similar atmosphere at times, too, so you might feel at home if you have played either of those games.
There is a lack of intuitiveness to the controls, and you can find that you can spend far too long running around from Point A to Point B without a single clue about what you are actually doing. This hampers the game experience, as it can make actually playing and solving the puzzle (and intriguing enough story) more tedious than it really should be.
The game gets bogged down between giving you too much information and not enough, often leaving puzzles either too easy to solve or far too frustrating to continue playing with. Players will often find themselves resorting to trial and error, which can really hamper the satisfaction factor in what should be a very satisfying gaming experience.
- Astounding graphics, brought to life in an immense VR surrounding.
- Atmosphere is fun, with an intelligent enough story for this kind of game.
- Impressive attention to detail and a story with a (relatively) satisfying pay-off.
- Lack of direction at times, far too much direction at other times.
- Easy for problems to spiral out of control.
- Too easy to lose progress should you die trying to solve a confusing puzzle.