Spider-Man 3: Invasion of the Spider-Slayers
|a game by||B.I.T.S.|
|Editor Rating:||8.5/10, based on 2 reviews|
|User Rating:||8.0/10 - 1 vote|
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LJN continues its solid Game Boy action-cart tradition with Spider-Man 3: Invasion of the Spider Slayers. Much like its two predecessors, Spider-Man 3 is an action-packed, challenging, and captivating game that brings to the Game Boy's screen all the flavor and excitement of Spidey's four-color video game adventures. Thrills, chills, and spills that only Spidey can spin await you!
Poor Spider-Man. It seems like every time he turns around there's another gang of supervillains out to squash him. In Spider-Man 3, things don't get any better. Spider-Man supervillains, such as Electro, Scorpion, and the Tinkerer, join forces with the Ultimate Spider Slayer to create a horde of killing machines called (naturally) Spider Slayers. Comic book fens will note that the characters and premise of this game minor a recent Spidey story line.
This five-level, sidescrolling slugfest begins innocently enough in Central Park, where you must take out 20 muggers. The real fun starts when you face off against the first Spider Slayer, a giant chainsaw-tailed, bolt-firing, steel-taloned, metallic monster. In subsequent levels, you move on to other various locales throughout the city streets-the Tinker's workshop, an industrial factory, and the secret hideout of the mechanized drones, where Boss Spider Slayers team up with other supervillains.
Walk Like an Arachnid
As Spider-Man, you have super strength, agility, the ability to climb walls, and you can spin an unlimited amount of webbing. Spiders greatest fighting skills are his quickness and agility, which help him stay out of harm's way. You're faster than most of the mechanized drones, so jump over them, climb out of their reach, and swing to safety before you turn around to launch your own attack.
In addition to the standard info bar across the bottom of the screen, Spidey has a Spider-Sense Indicator, which points you in the right direction on certain levels. The Spider Power Meter indicates the strength of your punches and kicks. For extra lives, strength, and Spider Power increases, hunt for hidden power-ups throughout each level.
Spider-Man 3 is a complete 10-issue series of the comic book come to hand-held life. Webhead and villains fight and move exactly as they do in the comics. You needn't be a comic afficionado to appreciate the sharp graphics, fluid animation, and detailed backgrounds. Although the sound effects are only standard, it doesn't hinder the game play. Spider-Man is also easy to control and responds smoothly to commands. This is good thing, since the game is quite challenging, especially on the latter levels. All in all, Spider-Man 3 spins a very entertaining web!
- Spldey can't climb ceilings and fire webs at the same time.
- Spidey can only shoot webs away from the wall when he's climbing the side of a wall.
- Spidey's web bolts span the entire screen.
- The first Spider Slayer's only vulnerable spot Is his head. Jump onto his back and attack from above his claws.
- To defeat both Electro and the "Dark Iron Man" Slayer In Level 2, lure Electro Into detonating the TNT pile with his blasts.
- You can only web-sling If your webbing can attach to something.
Download Spider-Man 3: Invasion of the Spider-Slayers
As one of Marvel Comics' foremost heroes, Spider-Man swings into CES with the third installment in UN's Spidey saga for the Game Boy. In various NYC settings, our wallcrawling superhero combats such archenemies as Electro, Scorpion, and The Tinkerer. In the end, though, Spidey has to confront the USS - The Ultimate Spider-Slayer! Luckily, you have several new moves in your arsenal, including ceiling walking, web spinning, and an all-new web trampoline.