|Editor Rating:||6/10, based on 3 reviews|
|User Rating:||6.0/10 - 1 vote|
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Strahl is an interactive fantasy adventure game that leads you on a mysterious quest of self discovery. As the young hero, Alex, you must find seven magic cystals hidden in the game's seven stages. The crystals eventually provide you with the power you need to become king of your homeland.
This is one of those games where timing is everything... you must hit a button immediately following an onscreen prompt. Strahl is simple and strange...for its title alone.
For those of you who played Revenge of the Ninja for the Sega CD, Strahl will bring back memories. Whether they're good or bad memories depends on how much you dig these point-and-dick adventures.
Alex Hawkfield, a small-town boy, finds an old man dying in the street and takes care of him. When this Good Samaritan attitude backfires, Alex is sent out to face a series of adventures. Because no other solid explanation is given about why Alex should go adventuring, you'll be confused by the jumbled animated scenes that round out each level.
The game boasts more than 48 endings, but all that means is that you play the original seven sequences seven times in different order! It's a cheap way to pile on endings, and one that you won't care about after 15 minutes of gameplay.
Strahl's graphics are blurry, but the game does include fast anime sequences. If you've played or seen Time Cal, Road Avenger, or Revenge of the Ninja, however, you've seen this one, too. The music and sound effects are crystal clear, but there are too many gaps with no sound at all. Good symphonic music or some more voice-overs would have helped fill the voids.
Much like Dragon's Lair, Strahl is a watch-for-the-arrows-and-move adventure game. Unfortunately, this anime-in-spired CD is too easy and far less humorous than Dragon's Lair, and it won't keep you interested long.
it sure beats live actors." That was my first thought when playing Strahl. Japanese animation is always a terrific eye-grabber and Strahl is not a let-down in that department. The disappointment comes in that this adventure is over way too soon! It's far too easy to blitz through. Some of the episodes are so short, you'll wonder why they even bothered with them. Once you memorize the controller patterns, it's all over. It's cool, but don't expect long-lasting fun from this disc.
I'm not a big advocate of full-motion video games, but I have to admit that I found myself enjoying this game quite a bit. I've always liked games like Dragon's Lair and Space Ace, and Strahl draws from the same concept with responsive controls and a quirky story. I like the idea of not only using a sword, but also having to tap the button fast to accomplish certain goals. I just didn't like the pix-elized video. It doesn't do Japanimation justice. It was also too easy.
Strahl is intended for two specific types of people: those who enjoy FMV games and those who like watching Japanimation. Strahl offers clear animation and a strange story. But when you get right down to it, it's the same as the countless others out there: Time Gal, Dragon's Lair, Space Ace, the list goes on. Strahl does little to differentiate itself from the others. Strahl is responsive and as a result, is a little easy. I only recommend it if you like this sort of game.
This is the same type of game as Dragon's Lair or more appropriately, Time Gal. It uses the simple one-motion response with Japanese-style animation to try to maintain the allure of Dragon's Lair and Space Ace. Unfortunately the game isn't that fun. The animation is okay to watch, but these types of games require lots of eye candy to keep your attention. This one is just basic Japanese animation. It plays well and is actually pretty easy. Its real impact is for fans of the genre.