Street Fighter III: Third Strike
|a game by||Capcom|
|Platforms:||Dreamcast, Playstation 3|
|Editor Rating:||7.5/10, based on 2 reviews|
|User Rating:||7.3/10 - 6 votes|
|Rate this game:|
|See also:||Arcade Games, Street Fighter Games, Fighting Games|
What we have here with Street Fighter 3 3rd Strike is the third game to be released bearing the Street Fighter 3 name. I will admit that out of all the various incarnations of Street Fighter, Street Fighter 3 is easily my least favorite. I am not saying it is bad or anything like that and for years I wanted a Street Fighter 3. However, Capcom went above and beyond with this to make it its own thing away from Street Fighter II and Alpha, but it was not what I was looking for.
Here Comes A New Challenger
For this series, they introduced a new final boss. Gone is M. Bison and in his place, we have a new threat in, Gill. In the arcade mode, you pick your chosen fighter, and then you need to defeat 10 other opponents. This includes one rival battle and the boss battle against Gill. I am sorry to say, but I really do not like Gill. I find his design kind of lame and he is rather annoying to fight as well. One thing that they added, well brought back was the car smashing mini-game which is always a lot of fun.
The New Class
One of the things I did not like about Street Fighter 3 3rd Strike is the roster. I know this is a dumb thing to be mad about. I hated how Capcom created a pretty much brand-new roster for this game. A couple of the characters I did like such as Sean, but I hated how the cast from Street Fighter II apart from Ryu, Ken, and added to this game Chun-Li were just cast aside.
I will say that the new cast does look fantastic. This is one great looking game and while I may not have clicked with any of the new rosters like I did in the previous Street Fighter games. I can say that they look great and are animated with incredible fluidity.
Parry Fighter 3
The gameplay of Street Fighter 3 3rd Strike is very deep. I get the impression that Capcom made this game to be played by people who were serious about fighting games. A parry system was introduced to the game which took a while to master, but once you did it could often make or break a fight with a skilled rival. The super meter which had been a staple since Super Street Fighter II Turbo is here, but it is very different from what we got with the Alpha games. You can only use one Super Art move per match! I do not like this, but some people say it makes you fight more strategically. You can also do more powerful EX moves by pressing two buttons at once. These do take a chunk of your meter, but they can lead to some very heavy damage combos.
I know plenty of people who love this series and that is cool. I have had fun over the years with Street Fighter 3 3rd Strike and the Street Fighter 3 series in general. However, if I am going to play a Street Fighter game, 99/100 it is either Street Fighter II or one of the Alpha games. That does not make this a bad game, it is still a very well made and highly-polished fighting game. It just did not click for me as the other Street Fighter games have.
- The characters all look fantastic
- I like how they put Chun-Li in the game
- The parrying system adds a lot of depth to the fighting
- Playing against a friend is always a fun time
- It is a game designed for people who take their Street Fighter seriously
- This was the 3rd game in the SF3 series and the new characters still did nothing for me
- Only one Super Art move!!!!
Download Street Fighter III: Third Strike
Anyone who picked up Double Impact (the first two SF3 games bundled on one disc) for the DC might be a little timid about shelling out another 50 bones for the next revision of Street Fighter III. While I'd like to say that owning either release is sufficient for people who really appreciate the subtleties of the series, Third Strike is different enough from its predecessors that it's worth having in a true fan's game arsenal. Aside from boasting an additional six very worthwhile stock fighters, the souped-up sound and graphical superiority help make Third Strike a more solid gaming experience. Other additions include a new parrying style, though directional parrying has been dropped, and a revised combo system (some Second Impact combos won't work under the new system, however). If you've played it in the arcade, you can expect a perfect port, outside of the slightly smaller characters. SF2 players looking to get into the new series can expect a relatively high entry barrier--Third Strike has a very serious feel to it, and learning how to parry effectively can take a while. SF3 lovers already know they're gonna buy this when it hits stores, but the casual gamer is not going to notice a huge difference from Second Impact. Already have Double Impact and felt so-so about it? Make this one a rental. If you don't have Double Impact, get Third Strike first and pick up DI for a new perspective if you like the SF3 style.
The appeal behind Street Fighter III: Third Strike can be summed up in two words: Chun-Li. Yes, it's cheap the way Capcom released this title separate from the last SF III package (which contained the first two versions). But, on the other hand, Third Strike is much more than just a series of smalt upgrades like the ones that differentiated Second Impact from the original game. For one it's got Chun-Li, and she's got more animation than I've seen in any 2D game. Ever. To see her in motion is simply stunning. I've spent too much time with MvC2 lately though, so SF ill feels a bit slow and deliberate for my tastes, but it's still damn beautiful to look at.
May I say that this should really have come as a trilogy with Double Impact, but it didn't, so what's different? There are a bunch more characters, including Chun-Li. There's a deep fighting-system customization feature, which is cool (although there are no turbo settings). Backgrounds and characters aren't as vibrant or animated as those in Second Impact, but the soundtrack rocks (or "hip-hops" rather) beyond belief. If I were forced to pick one, I'd have to give the edge to Third Strike, as it is truly a hardcore gamer's game (but it's definitely missing a couple of things that only Second Impact can boast), still a keeper in any case.