Teenage Mutant Ninja Turtles IV: Turtles in Time
It's Turtle time—again! Those green-spirited Heroes in a Half Shell are back to kick some tail on the SNES in Konami's Teenage Mutant Ninja Turtles IV: Turtles in Time.
In this installment, that disembodied alien brain, Krang, swipes the Statue of Liberty. Everyone knows the Big Apple is Turtles' Turf. So, the guys take off to recover the lost Lady Liberty, only to run smack into the sinister Saki, better known as Shredder! Shred Head zaps the anxious amphibians across several thousand years of history in thumb-burning, side-view, multi-scrolling, hack-'n'-slash action.
Hot from the Arcades
This game is based on the coin-op hit, Teenage Mutant Ninja Turtles II: Turtles in Time. If you've pounded on that quarter-cruncher, you'll be fighting across familiar terrain. The graphics are Turtle-rrific, virtually identical to the arcade version. You can literally throw Foot Clan soldiers right out of the screen. You get some nice Mode 7 effects, especially when the Turtles warp through time. Even when a Turtle's not fighting, he'll twirl his weapon and make a menacing grimace while waiting for his next encounter. The animation scrolls smoothly, and the game's lighting quickly. Once again, Konami asks, "What's SNES slowdown?"
The sounds don't embarrass the cart. They feature some nice effects, agonizing grunts and groans, Shredder's sinister laugh, and a catchy rendition of the Turtles cartoon's theme song.
ProTip: After you beat Rahzar in Level One, Scene Four he turns into a wimpy dog. If you're feeling sadistic, beat the dog to hear pathetic whimpers.
Does Anybody Really Know What Time It Is?
TMNTIV takes you on an awesome adventure. Michaelangelo, Donatello, Leonardo, and Raphael fight through seven murderous historical levels.
No time for a pizza break here. Each level is swarming with Shredder's Foot Clan slimeballs and mutant misfits who are led by some of your favorite Turtle villains: including Rahzar, Tokka, Metal Head, and buggy Baxter. That's just the first level!
In Level One, Scene Three's sewer section, you can nail the aquatic "Aliens" fugitives by following them as they swim underwater and then positioning yourself at the place where they surface.
In fact, Level One features four fighting scenes through New York City. You try to beat the streets and surf the sewers. You end up at the Technodrome in a great boss battle that isn't in the coin-op. Here you fight Clanners by looking over Shredder's shoulder as he tries to sight in on you with blasters and pinchers.
Beat the Dread Shred and he still gets the last laugh as he transports you backwards and forwards in time. Your fist stop is a rowdy prehistoric romp through Level Two's dinosaur land. Beat up on Shredder's minions and you get to take on the same gang again in an old, double-mast galleon in Level Three. Sink Rocksteady and Bebop at the ship's aft, and you warp to an Old West train. All aboard are after your tail, so step lively to face Leather Head in the caboose. Next, it's fast forward to Level Five and 2020 A.D. for some anti-gravity disc surfin' a' la F-Zero. Krang's here in his massive cyborg body, but you'll have to chase him to the Level Six Star Base and beat him in his saucer to find Lady Liberty's prison. The final shell-shock occurs back at the Technodrome, where Shredder's ready to cook up some Turtle soup
- To beat Shredder at the end of Level One, you have to toss bad guys into the screen.
- Keep an eye out for shadows on the ground. If they aren't yours, they're trouble.
- Escape damage from explosions in Level Two by jumping into the air as the bombs explode.
- If you're playing Normal or Hard mode on the pirate ship, watch out for the ship passing through the background. It fires cannonballs that squash you flat!
- In Bury My Shell in Wounded Knee, you can roll some barrels into the bad guys.
The Turtles are decked out for action with their classic weapons and new special attacks. You also get the flying side kick and special super moves from the NES games. As in the 8-bit games, the standard single-button press move is tough stuff. With this move, each turtle can fire off the appropriate move for each situation. For example, one button press might make Donatello spin his Bo staff like a propeller, swing it one-handed, or make a devastating overhead chop.
Something for Everyone
A great feature about this cart is that it dishes out plenty of top-notch action for players of any skill level and age. One or two-players can play as any Turtle. Player Two can join in at anytime. You get five continues and you can set the game for 3-, 5-, or 7-lives per continue per Turtle at skill levels of Easy, Normal, or Hard. At each continue you have the option of switching to another Turtle.
- In a two-player game, try to trap bosses between both Turtles and then wail away.
- You score a new life for every 200 bad guys you beat.
This cart isn't an overwhelming challenge, but it's a shell-full of fun. Easy mode is perfect fun for little kids, novices, and players who don't want to work to see the end of the game. At Normal and Hard skill levels, the thumb-burning action may temporarily turn solo players green, but even intermediate video martial artists can conquer the cart eventually. Two Turtle maniacs can really kick shell even in the Hard level. When you and your bud beat the cart, you can try Versus mode to see who's the baddest dude in the cart.
If nonstop hack and slashin' is your thing and you love the Teenage Mutant Ninja Turtles, get this cart! This SNES game is better than its arcade counterpart overall, despite the coin-op's great four-player buy-in. All the bosses are straight out of the comics. Plus, you get two additional fighting scenes, and you don't need to feed it tokens. If you're still pondering a 16-bit commitment to Nintendo, this cart might make up your mind. Is this game great? Do Turtles have lips?
Download Teenage Mutant Ninja Turtles IV: Turtles in Time
- PC compatible
- Operating systems: Windows 10/Windows 8/Windows 7/2000/Vista/WinXP
- Pentium II (or equivalent) 266MHz (500MHz recommended), RAM: 64MB (128MB recommended), DirectX v8.0a or later must be installed
- Manufacturer: Konami
- Machine: Super NES
- Difficulty: Easy
- Available: August 1992
- No. of Levels: 10
- Theme: Action
The Turtles are back in a new adventure for the Super NES system. Turtles In Time is the new adventure in which the Statue of Liberty has been stolen! To make matters worse, Shredder has banished the Turtles into a time warp from which they are never to return. You must fight your (the turtle's) way out of the time warp, defeat the Super Shredder and return the Statue of Liberty back to its original resting place!
In the first three levels of the game, you must defeat the Foot Clan soldiers in the streets of the Big Apple. In level four, Shredder puts you into the time warp. After starting out in a prehistoric age, you must then fight your way back to the present day in order to defeat Shredder and reclaim the Statue.
Game control accurately matches the arcade and it has some very cool special attacks complimented by Mode 7 scaling. There are also numerous power-ups to collect that make thrashin' Shredder a most easily, excellent task.
Turtle power in four different ways
Leonardo is the most well rounded turtle. He will do most everything well. His weapons, the Katana Swords, are very powerful and all of his moves are relatively fast. His special move is a spinning double sword slice, which is one of the most powerful attacks. Use Leonardo and send the Foot Clan crying home to Shredder.
Michelangelo is a fairly rounded character. His greatest asset is his weapon, the dreaded...Nunchakus. Although his weapon is the most powerful, he lacks an important feature, speed. He is the slowest of the turtles. However, his special technique is a twirling attack that uses the Nunchakus. This is extremely powerful.
Donatello will not win any world's fastest speed records either, but his other actions make up for his sloth-like movements. His weapon is a simple Bo, but there is not anything simple about it. It enables you to give the Foot Clan a good beating before they can even think about touching you. Donatello's special move is a jump kick used with Bo.
Raphael is a bit on the speedy side; in fact, he is the fastest turtle of the bunch. Due to his speed, his special attack and rush attack are extremely effective. His weapon is a pair of Sais. This is a relatively powerful weapon, but due to the size of it, Raphael's defense suffers. Raphael's special attack is a ballistic round kick.
- Manufacturer: Konami
- # of players: 1 or 2
- Difficulty: Moderate
- Available: November 1993
- Theme: Fighting
The Turtles received a strange letter from Shredder, challenging them to a fight in the streets. Accepting the challenge. the Turtles, along with Casey Jones and Hot Head, join the battle. In this one- or two-player fighting game, use a combination of punches, kicks and other moves to defeat your opponent in one-on-one matches 2 out of 3 rounds. You can choose four different modes, including Tournament, in which you can utilize four different characters in single elimination matches. Collect the dropped fireball during a match to eliminate your foe. In Story mode, you will have to break the walls to gain massive points. Use the guide for special moves listed below.
Look out! The Teenage Mutant Ninja Turtles are back on the scene, and are ready to rock and roll with the Footclan, Shredder, Krang, and Splinter!
Cowabunga! The Teenage Mutant Ninja Turtles are coming to your SNES in a conversion from their latest coin-op adventure. Teenage Mutant Ninja Turtles IV -- Turtles in Time is the latest, and possibly the greatest, Turtle video game ever! The nefarious Krang and his Foot Soldiers have kidnapped April O'Neil and the Statue of Liberty. Raphael, Donatello, Leonardo, and Michelangelo chase them across 10 exciting levels, and several thousand years of Earth history.
Turtles through History
The Heroes in a Half Shell start their mission on the streets of the Big Apple, and wind up in the menacing Technodrome before they are warped back to prehistoric times.
If the Turtles survive the dinosaurs, they travel to 1530 A.D. and board a giant pirate ship. Two TMNT regulars, Rahzer and Tokka, are waiting.
Next, it's on to 1885 AD., where the Turtles hop a ride on a freight train to face big alligator baddie, Leatherhead. Then they move on to the future, 2020 AD., where Krang's men use hoversleds to get the jump on them.
Up next is 2000 A.D. and the Starbase where no Turtle has gone before. The end of this level reveals who's REALLY behind the mystery (as if you didn't already know!).
Yep, you guessed it! You'll face the biggest and most evil Shredder yet!
Give 'em Shell!
TMNT IV for the SNES has all the great Turtle moves from past NES titles, including the jump-swing from TMNT II and the Turtle Super Move from TMNT III. There are also new midair maneuvers and a rad slide kick attack.
No doubt about it, SNES owners everywhere will want to "shell" out the sheckles for this game.
Teenage Mutant Ninja Turtles: Turtles in time is a popular video game produced by the well-known Japanese developer Konami. The game is a scrolling beat ‘em up game, sequel to Teenage Mutant Ninja Turtles (TMNT) and was based on the 1987 animated series, like the first release of the series. The game was first published for the Super Nintendo Entertainment System (SNES).
Almost the same game was released the same year (1992) for Sega Mega Drive/Genesis. Later on the game suffered few tweaks and was released for Xbox Live Arcade by Ubisoft and PlayStation Network, both in 2009.
The player can take control of up to four players, but only two in the SNES version, with Leonardo, Donatello, Michaelangelo and Raphael featured in this game as well. Each player has its own set of skills, strengths and weaknesses. This game introduced new features for the Mutant Ninja Turtles, such as the ability to execute a power attack by hitting an enemy several times in a row, or to throw enemies out of the playing field towards a camera.
The Turtles are still controlled with the same scheme – a joystick for movement, an attack button and a jump button. By using different combinations the players can make the Turtle run, jump higher, slide or dash attack, perform a special attack of a stationary or director air attack.
In all the levels the players face both the 1987 cartoon and the feature film The Secret of the Ooze. Foot soldiers, stone warriors and Tokka and Rahzar are some of the bosses at the end of each level.
The plot of the game is easy to pick from the introductory cut scene. The Turtles watch a TV newcast on a Sunday evening. Suddenly, Krang flies in and steals the Statue of Libery, few moments before Shredder hijacks the airwaves to laugh at the Turtles. But the heroes jump into action immediately and pursie the Foot through the city, but they get sent in time because of Shredder. Only after fighting Shredder’s army in both past and the future, they will be able to get home.
The game became Konami’s best-selling arcade title, although it wasn’t very far off critics. Everybody felt the game didn’t bring too many improvements and was very similar to the previous releases, including the graphics, music and gameplay.
However, the version for the Super Nintendo Entertainment System was praised for the additional stages and gameplay modes. It’s been praised for its graphics, looking like the cartoon’s art style. The music and sound effects were praised as well. The game was called the best Ninja Turtles game of all time.
The critics on GameSpot rated the fourth installment in the series with 8.3, while no less than 1482 users rated the game with a total average of 8.9 out of 10.
Teenage Mutant Ninja Turtles: Turtles in Time is an arcade game produced by Konami in 1991.
Now Leonardo, Raphael, Donatello, and Michaelangelo have to fight their way through time and tons of Foot Soldiers, mutant wackos, and more in order to save April and slam Shredder's butt all the way to Dimension X! Go, Turtles! Kick some shell and save April!