It's not often you get a game that you can actually say is a load of balls. Apart from Clayfighter, anyway. But Tetrisphere has more balls than an SAS platoon - your mission is to blow holes in them!
Tetrisphere is an updated version of the classic puzzle game Tetris, where you have to clear a screen of falling blocks in different shapes by arranging them into lines. If that sounds easy enough, then you should probably know that apart from involving blocks of different shapes, Tetrisphere is almost totally different from Tetris. It makes you wonder why they even bothered giving it the same name, aside from the obvious reason of cashing in.
You even get a plot, sort of, in the 'Rescue' game. A gang of robots who look like left-overs from Terrahawks are trapped in the core of the spheres, and you have to help them break out. You do this by rotating the sphere with the d-pad so that when you drop a brick, it lands next to a group of the same kind. When you form a group it disappears, gradually eroding the surface of the sphere to reveal the different layers underneath. Once you get through to the core, you just need to create a hole big enough for the robot to fit through to complete the level. And there was much rejoicing. Yay.
Doing this is a lot harder than it sounds, because it's so different to any other puzzle game, just having the action take place on a rotating sphere is pretty confusing to start with, but the way that blocks are disposed of isn't all that intuitive at first. It gets easier with practice, and the game has tried to help out by putting up a flashing cursor when you can drop a block without losing one of your three lives. It's still not something you can spot at a glance though.
Things are made harder by a stiff time limit. As it ticks down, the sphere moves closer and closer to you, making your attempts to find a safe spot to drop your current brick even more frenzied and desperate. When the sphere reaches you, you lose yet another life.
If this all sounds a bit difficult, you can earn yourself special weapons like rockets, lasers and atom bombs. These are obtained by setting up large groups (blocks already on the surface can be dragged into new positions if you're quick enough) and by creating a new group before the chain reaction started by the last one has finished. The weapons vary in power, but they all cause major property damage to the shell of the sphere, making your robot recovery a lot easier.
Mash Your Brains
There are several other game types as well as Rescue. The most tricky is the Puzzle game, which sets up blocks in a specific pattern, and gives you a limited number of drops and drags to dispose of them all. This is real brain-mashing stuff once it gets to the harder levels! Some of them look impossible at first, but after some hard thinking and a bit of trial and error you'll smack your forehead in disbelief that you didn't see the solution earlier.
Another entertaining mode is the two-player game. You can play this against the N64 if you want, but obviously it's a lot more fun if you take on a real person and laugh madly as you crush them into the dirt! The screen is split in two down the middle, and as you dispose of groups on your side, their blackened remains drop onto the other player's sphere, getting in his way and bringing the top layer of the sphere closer to him. It's quite a good laugh, but unless your opponent has got as much experience of the game as you it can be a totally one-sided match! Because it takes a while to get the hang of Tetrisphere, novice players are going to wind up trying to stab veteran opponents in the back of the skull with their pointy joypad.
Tetrisphere's British release is actually pretty good value, because it's one of the first new (ish) games to come out at a decent price. Forty quid might not be impulse purchase stuff, but considering how expensive it was on import it's a hell of a sight more affordable than it could have been. It's not a bad game to play either. It's not something that you're going to be completely glued to for six weeks without a break, but it's the kind of game that you can keep coming back to for a quick bash whenever you've got a bit of time to kill. Just like the original Tetris, which is a recommendation in itself!
Tetrisphere is a pretty decent game that takes a lot of skill to play or no skill at all. What am I talking about? When you play this game, you'll be tossed into one of two categories. The first type of player (the hardcore puzzle freak) will dissect this game and learn how to do the combos as they should be done. The second type (the casual player) will simply slide around pieces to match them and won't try for a combo at all. Herein lies the problem. The gravity combos in Tetrisphere are typical cascading combos found in games like Tetris Attack (where disappearing pieces will cause others to fall into combos). On a 3-D sphere, however, this is very difficult to do in a one-player timed game or a two-player Battle Mode. You will have to rotate the sphere around a few times and check out your puzzle layout from all angles in order to set up any kind of impressive combo. Easy to do in Practice Mode, impractical anywhere else. So most players will forget about combos and take the easy route: matching pieces up. If this no-combo, no-depth, no-brainer way of playing is all you're going to do. you'll get bored real quick (I did). Otherwise, the wonderful graphics and numerous options (including a fun Puzzle Mode) save this game from getting an "average score" from me.
Wow was the only word that came out when I first played this one. Everything from the graphics to the gameplay was perfect. What's nice is that you can be a novice and still have fun (since the game can be one of luck or skill). On top of this, the funky, sometimes ambient sounds fit the game well. My gripe is that luck often plays too much of a part.
Here's a game that takes a little getting used to. Tetrisphere's 3-D gameplay puts more strain on your brain than other combo-intensive puzzlers. Sure, you can get by with combos that clear the sphere's surface, but puzzle-game pros will want to unleash monster combos that nuke blocks deep into the core skill that makes the game incredibly rewarding.
Tetrisphere is the first puzzle game that has the graphical excellence to match its great game-play. The game concept is original, and there's plenty of game modes that alter the way that the game plays. Tetrisphere has a good learning curve as many different combo techniques give the gameplay depth. Tetrisphere is a treat to watch and more fun to play.
Tetrisphere is a bold attempt to bring the puzzle genre to new heights and dimensions. It takes classic elements from classic games and puts them together for yet another title that is bound to suck up countless hours from puzzle game fans everywhere.
You can immediately see why the game is called Tetrisphere. All of the playing pieces' shapes come from the original Alexey Pajitnov addictive puzzler (remember the square, long block and T- and Z-shaped blocks?].
Choose two to five types of these playing pieces for each game. These blocks interlock to form layers of a large sphere. Your goal is to remove these polygonal parts sections at a time to expose the inner core.
Like many other puzzle games, you have a queue of playing pieces to drop. To remove the shapes on the sphere, you must first slide them around to match others of its kind. Once you do so, you then drop your piece (from the queue) in the right spot to blast away that area of the surface. Naturally, the more shapes you remove with each drop, the higher your score.
But simply lining up pieces to remove them won't cut it for most experienced puzzle gamers. That's why H20 also included bigger and badder ways to score points, remove blocks and hurt your opponents On two-player vs. games): combos. Gravity combos are based on the simple concept of letting falling blocks form further matches (as seen in typical cascading puzzle games like Tetris Attack or Kirby's Avalanche). If you match and clear a group of pieces, any other pieces resting on top of the disappearing blocks may fall toward the center of the sphere to fit into a new match, thus causing a Gravity combo. Fuse combos are a bit more difficult to describe. A block that you drop to clear other blocks is called a fuse. You can pull a fuse away to clear another set of blocks elsewhere. Doing so successfully will cause a Fuse Combo. Both Gravity and Fuse Combos increase your score dramatically, and in two- player games, will drop a great deal of garbage blocks on your opponent (which makes it harder for him or her to win).
Tetrisphere also has power-ups that clear out large groups of pieces at once. Tetrisphere's "Magic" include missiles, dynamite and magnets which destroy wide areas of the sphere. But unlike other puzzle games that give you power-ups at random, Tetrisphere makes you work for them (you can pick up Magic by setting up long chains and combos).
Being the first puzzle game for the Nintendo 64, Tetrisphere will be a fairly high-profile title (as high profile as puzzle games can get anyway). Now that the N64 has a healthy installed base, it will be interesting to see how well a game from a traditionally smaller genre will do. Make sure to read this issue's Review Crew to see what we think of the game.
- MANUFACTURER - H2O
- THEME - Puzzle
- NUMBER OF PLAYERS - 1 or 2
Technically interesting attempt to update the classic Tetris, but maybe a bit too clever for its own good and hard to get into.
Confusing (surely what it definitely shouldn't be), complicated and. although it looks lovely, eventually it just ends up being frustrating.
You've seen Tetris with bombs and Tetris down a well. Put Tetris on a globe, however, and you have something entirely different. Tetrisphere, the first puzzle game for the Nintendo 64, forces you to change the very way you think about Tetris.
As the name implies, the puzzle pieces in Tetrisphere are stacked in multiple layers around the surface of a large orb. Players can rotate the sphere in all directions, dropping new bricks to eliminate sections of the existing ones. The more bricks you can remove through combination moves, the higher your bonus. Combos also earn you magic items like bombs and magnets that remove large chunks of bricks from the playfield at your command.
At first, Tetrisphere looks like it's the same old falling-blocks puzzle, but it actually requires a completely new men tal discipline--which is just what the aging Tetris franchise needs. Games that force you to think in new and complex ways don't come around too often, so if you're a puzzle fan at all, don't miss Tetrisphere.
- In two-player games, combos are key--take the time to set them up and surprise your opponent.
- Co low in the puzzle and manipulate the blocks below the top layer to unlock large combos.
- Keep an eye out for your magic items to appear in the lower right, and use them as soon as you get them.
- You can create new bricks out of the neutral boxes on the play-field with Button B. Sometimes this is faster than dragging around existing pieces, and it increases your bonus multiplier.
- Don't be misled by the white lighf--take sure you're uncovering small gray pieces of the core to win.
Smooth rotation, nice renderings of the puzzle pieces, and some excellent lighting effects make Tetrisphere more impressive-looking than you might expect.
Disappointing. The music sounds like outtakes from Wipeout4ow-dose electron-ica that packs little punch. Still, when you play this game, you'll want to concentrate, not dance.
Three buttons to play a Tetris game? Blasphemy! Navigating the layers is tricky at first, but the controls are re sponsive and soon make sense.
Tetrisphere is the long-overdue next step in the Tetris series' evolution, and the two-player mode sends the replay value through the roof.