In this upcoming horror-adventure game, you play a convict sentenced to walk the green mile of a dilapidated, post-WWII-era prison. But the corroded pipes and decaying walls are the least of this particular institution's problems. While you ruminate on the murders of your wife and son, horrible things begin to happen-- mysterious decapitations, eviscerations, and even some good ol' fashion gougings. Suddenly, prisoners and guards alike start getting murdered by half-seen assailants. Then the door to your cell swings open....
Your job, like it or not, is to figure out what's happening and why. As you roam the prison, you'll meet monsters based on various methods of execution. Sometimes, you'll only see them dash into the darkness; others, you'll fight them with weapons like tommy guns, stun grenades, or a prison-yard shiv. Since you don't know whether your character is guilty (did you murder your kin?), you can play as either a model prisoner or someone who could use a week in The Box, and the story changes depending on your actions. Slashing the throat of a helpful guard? Probably evil. But aiding him could mean a commuted sentence. Expect gallons of blood, plenty of shocks, and enough cussing to scorch your virgin ears.
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Prison can be a pretty rough and scary place. Between the undesirable company, humiliating rituals of everyday life, and constant threat of becoming someone's bitch, a maximum security penitentiary fits the definition of survival-horror even without mass-murdering meat puppets with blades for limbs skittering around Action-horror newcomer The Suffering simply throws the lattein for good measure.
Found guilty for murdering his own wife and son, hardened inmate Torque sits on death row while other prisoners banter back and forth with wincingly harsh profan ity. When an earthquake rocks the prison, abominations (whose designs are fittingly inspired by various execution methods) break loose and start raising hell.
Ouring your tension-filled escape, you'll deal pain using weapons like a makeshift shiv or a shotgun borrowed from the body of a mutilated corrections officer. And if you get really pissed off, you'll explode with rage and transform momentarily into a hulking, violent man-beast. 'We want the player to feel empowered in the game world." says Lead Designer Richard Rouse III, 'but still terrified by the disturbing events that take place and the constant feeling that death could be waiting around every corner.'
No matter what the method, you'll be seeing a lot ot red as you take the game's fiends apart piece by piece And with the cleaning staff probably eviscerated and hanging from meat hooks somewhere, bloodstains will stay on the wall and the corpses (or chunks thereof) will stay where they fall We just hope The Suffering end up being as scary as it is messy.
Abbott State Penitentiarys executed convicts are staging a good or haunted prison riot theyre eviscerating guards, inmates, and any other lollygaggers on the premises. As the violent and laconic Torque, you slay your way out of prison, shooting demons and transforming into an abomination yourself now and then, if the mood strikes. With layers of gore and lots of creepy sound effects, The Suffering creates an unrelentingly grim playground for bloody gun battles. The guns themselves are fun to wield: effective, accurate, and powerful. Each monster is based on a method of capital punishment a gimmick, sure, but a very well-done gimmick, thanks to interesting character designs and convincing animation. But whats with the paper-thin story? Torque was convicted of murdering his ex-wife and two kids, but he cant remember if he did it. Thats it. The monster transformation thing is also hokey as hell, but for those of you who dont care about the whys and wherefores if you just want to blast your way through some viscera, heres your game.
Were I a member of The Suffering's parole board, Id recommend a few more months of state-sponsored rehabilitation. While the haunted penitentiary setting and Sam Winstons (The Thing, Predator) creature creations are satisfyingly freaky, this horror show has a few key shortcomings: The story loses steam about two-thirds of the way through; solving puzzles, which are few and far between, requires little brainpower; and its far too easy to survive your sentence with so much free ammo and health lying around.
This haunted prison epic doesnt drop the soap in the proverbial shower; it merely fumbles it and deftly recovers. A standard run-n-gun first- and third-person shooter, The Suffering drapes itself in gore and foul language, but theres hardly a sense that any of it means anything. As horror, the best the game can do is throw up grotesqueries in wave after wave. As an adventure, it demands switch pulling and crate shoving barely worthy of a haunted taco stand. It does, however, provide a modicum of challenge and hold enough intrigue to win it a well-deserved stay of execution.
You've played Resident Evil and were horrified by the wastelands filled with zombies, and you were likely also terrified by the horrific controls. You've played Silent Hill and were terrified by the haunting visuals, while also being haunted by the less than engaging gameplay. Chances are, you've played them both (or at least heard of them), but now it's time to make room for a new contender in the horror genre: The Suffering.
If the title wasn't any indication, then know that The Suffering isn't filled with bunnies and rainbows. Put the kids to bed, it's time for some mature and bloody fun because after seeing the opening cinematic, where blood is aplenty and cussing is in great excess, it's evident to see what audience The Suffering is aimed at.
While just about every horror game aims to create tension through various methods, largely forgoing enjoyable gameplay, The Suffering ditches that line of thought completely and instead focuses on action that manages to be fun. It's mainly straight-up shoot-em action, with some Resident Evil-esque puzzle elements thrown in. In addition however, its fun and switches things up enough to keep things interesting. Unlike most horror games that will separate the bouts of action to create a sense of tension, The Suffering throws enemies at you by the pack, ensuring you'll never be far from action. Unfortunately, the action in The Suffering is hampered by the imprecise controls of the aiming system. It's certainly controls better than Resident Evil or Silent Hill, but it takes a while to get used to and never really feels completely accurate.
Fret not horror fans, The Suffering is still creepy despite its emphasis on action ' it's just creepy in a different sort of way. In horror titles, there are two scare tactics: the so-scary-it-screws-with-your-head scares and the cheaper, shock-based scares. The Suffering goes for the latter, but that's not to say it doesn't work. It's kind of like comparing the scares of your typical slasher flick like Halloween or Nightmare on Elm Street to that of a psychologically freaky film like The Ring or Silence of the Lambs ' they both work, but in different ways. However, like those slasher flicks, the scares can sometimes become predictable, but I'm a big enough sissy to get scared anyways.
Like the content, the visuals in The Suffering are dark. Everything has an unmistakable ominous feeling to it that works really well when combined with some of the impressive technical feats of the game, like the lighting and shadow effects. Likewise, the music and voice-acting is top-notch, helping to setup the tense and mysterious atmosphere.
Whether you like horror games or not, there's no denying that The Suffering is a tight and polished package all-around. It's also a bit different from the typical survival horror games, so action aficionados have something to look forward to as well. And despite the name, there won't be much suffering on your part while playing through The Suffering.