|a game by||Electronic Arts Canada|
|Platforms:||XBox 360, Playstation 3|
|Editor Rating:||7/10, based on 1 review|
|User Rating:||8.4/10 - 5 votes|
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|See also:||Soccer Games, FIFA Games|
With the most recent iteration of the fully-fledged FIFA titles taking a leaf out of the street series book in the form of Volta mode, perhaps it is time to cast our minds back to the relaunch of FIFA Street in 2012. This game would come off the back of a trilogy that began its life in the sixth generation of gaming and aim to resurrect a series that had fallen on hard times.
This game plays similarly to the FIFA titles that we all know but with a more brilliant 5-a-side flair to it. There are no referees, no fouls and a bag of tricks that you can use to beat your opponent and show that you are the king of freestyle football.
Closer to the real thing
In past Fifa Street games there was a really gritty feel to the game where you could play like Roy Keane chopping down the more skillful players and that was enough to get by. Then there was the contrasting cartoonish side of the games where you would be able to build up enough points to perform a gamebreaker. Which for those unaware, was essentially the football equivalent of a Dragonball-Z style power blast that rocketed into the net almost everytime. Unless it smacked off the keeper’s head, of course.
However, in this one, there is a sense that the developers wanted to make it feel like the original FIFAs, only condensed to a smaller field with a more arcade-themed control scheme. You still have the gritty European street environments that showcase the different footballing cultures and there still isn’t any commentary or chanting of a crowd. Just the players grunting as they smash a ball into the little goals. Yet you can’t help but feel there is a good deal of symbiosis to the original here.
3 Devoid of personality
The past iterations had their own identity within this series, with the first perhaps being a real cult classic. However, this title seems to be a swing and a miss in that respect. Sure the gameplay is fun, after all it borrows a lot of assets from FIFA 2012. However, the gameplay seems lazy too. There seems to be no difference in how players act whether they are forwards, attackers or defenders. They just seem like cardboard cutouts with different stats assigned to them.
Then the goalkeepers seem to have a mind of their own as most goalkeepers do but not in a good way. They wander aimlessly, make stupid decisions and cost you countless amounts of goals. You’ll score enough yourself for the same reason so it balances out but it hardly creates immersion or promotes a sense of realism.
The presentation also adds to this theme of laziness with a UI that you would probably see in a decent mobile game. This was fine in the mid-2000s and perhaps they were trying to achieve some form of continuity but it comes off very poorly. The one saving grace is the characature versions of the footballers available in the game is a nice touch that sets it apart from the original FIFA series.
Rule The Streets
There is a decent campaign mode that allows you to create a ragtag team and swap them out for the worlds elite with your created player in the line up. This is a mode that has been within the series since the beginning and its nice to see it make a return.
There are also a series of other game modes that are great to play online and locally with friends. These are panna mode which essentially translates to nutmegging your opponent, racking up points and then scoring to bank them. It’s fun and can get quite intense. Then you have futsal mode which is like the main game mode but with deal balls and fouls. It’s more of a novelty than anything else but still a welcome inclusion. Unfulfilled Potential
What is so frustrating about this title is just how good it could have been. The developers clearly cut corners to make this game happen by borrowing assets, making a shoddy, unpolished AI. Then perhaps not spending enough time giving this title a unique feel that didn’t feel like a tweaked version of FIFA 2012. With real time and effort, we could have seen this brand become an annual release and really grow into something special.
Instead we got a game that meets the mark, ticks all the obligatory boxes and makes a profit for its efforts. It’s a decent game and one that can give fans of the series a blast from the past that brings the series into the more modern era of gaming. Though there is this inescapable feeling that this could have been so much more.
- Decent arcade gameplay
- Varied game modes
- Lacks its own personality.
- Horrible UI
- Players feel like carbon copies of each other