Street Fighter IV
|a game by||Dimps Corporation|
|Platforms:||XBox 360, PC, Playstation 3|
|Editor Rating:||8/10, based on 1 review, 2 reviews are shown|
|User Rating:||7.4/10 - 14 votes|
|Rate this game:|
|See also:||Street Fighter Games|
I vividly remember the release date of Street Fighter IV! I was not lucky enough to have an arcade around me that had this in so I had to wait for the release. On day one, I was there and picked this up for the Xbox 360. It felt like it had been forever since we got a new game in the series and it was exactly what I wanted in a new Street Fighter game.
The setting of the game is very interesting. I feel that with Street Fighter III, fans were kind of divided on the game. I thought it was ok, but when I heard that Street Fighter IV was going to take place after Street Fighter II, I knew I was going to love it. The game features many of our returning heroes, but there is a new villain, the cheap SOB that is called Seth.
Each character has their own little story and overall, I would say that this at the time was the most cinematic of all the Street Fighter games to be released at this point. You will want to beat the game with each character so you can experience their story. The game does not give you all the characters at the start. The roster is stacked, but by beating the game with certain characters you can unlock hidden ones.
It Was Like I Was Back In 1992
One of the things that Capcom was very clever with here in Street Fighter II was the way that gamers could play the game. This is a very deep fighting game with some awesome new systems in place such as the focus attacks which with the right timing can give you a devastating counter-attack. Street Fighter IV also has these awesome Ultra Combos that are like a very flashy and over the top way to bring your opponent down.
The thing is, as great as all that is and as much fun as that is to learn. You can pick your favorite character from Street Fighter II, which in my case is Ken, and play the game just the same way you did back in the day! It made it a game that all Street Fighter fans could embrace and I thought that was very cool.
Flash, Bang, Wallop
I was blown away by the way that Street Fighter IV looked and I think that it still holds up to this day. While this is still a 2D fighting game, the characters are big and beefy and have a ton of personality. If you had shown me a picture of this back in 1992 and told me that is what Street Fighter would look at, I would have lost my freaking mind! This game is just pure eye candy and I love how each stage has a ton of stuff going on in the background.
I talked about how cinematic the game was, but one thing I have to give special mention to is the way the characters talk to each other. There is a little bit of trash talk before fights and when you fight your “rival” you get an extended animated scene which is cool.
Street Fighter IV is a truly amazing game. It is a game I loved playing when it first came out and I am sure I would have a great time if I were to fire it up now. The thing is, not long after this came out Capcom released Super Street Fighter IV which makes this version of the game kind of pointless….
Shortly after that, Capcom would release Super Street Fighter IV: Arcade Edition which is the ultimate version of this game. Look, on its own, this is great, but you want to get Super Street Fighter IV: Arcade Edition if you truly want to experience this game.
- This game is just so much fun to play
- I liked the new “deeper” gameplay mechanics
- The game looks like a million bucks
- I really enjoyed how it was more cinematic
- Super Street Fighter IV is better than this
- And Super Street Fighter IV: Arcade Edition is better than that!
Download Street Fighter IV
There Cant Surely be many people out there reading this who haven't heard of or played any of the Street Fighter games before. One of the most successful and iconic computer games to ever be committed to memory, versions of the second game even appeared on the Spectrum in its dying days. Best not to imagine that though, as the images are still scarring my mind to this day. What we have here is Capcom's return to producing a full new iteration of the game, getting rid of all this Super Alpha X Edition nonsense.
If you haven't heard of this massive franchise before, then the premise is simple: Street Fighter is a side-scrolling 2D beat-'em-up with larger-than-life caricatures who have to use kicks, punches and various special attacks to defeat their opponents over a set number of rounds. In single-player, you'll primarily be trying to unlock hidden characters, movies and artwork in the story mode, which gives each character a flimsy and nonsensical reason for why they happen to be fighting against a load of burly super hulks from across the globe.
All the old favourites back, accompanied by a handful of new ones, not all of which I believe arefhat good. Ken, Ryu, Chun Li, E. Honda and pals are all present and correct, with familiar moves supplemented by flashy new ones. The new additions include a vastly overweight American clown, Mexican guy with a frying pan, and a from martial arts guy with amnesia. Some of the other characters won't be familiar unless you've kept up with all the various other games since Super Street Fighter II made its debut so many years ago.
Once you're into the game, and have somehow managed to sign into the execrable Games for Windows - LIVE! service, you're presented with a substantial array of options. Thankfully for a console port, the game hasn't been-stripped down. There are loads of graphics tweaking options to play about with and there are some intriguing new visual styles to stick on if you fancy a change. The game itself is as colourful and vibrantly exciting as you'd expect and the actual combat matches this perfectly.
While it doesn't feel as fast-paced and frantic as versions of yore, this might be something to do with this writer's inability to play the game with any level of skill. Suffice it to say that, for Street Fighter aficionados - or for people who've only dabbled - there's nothing that will make them feel uncomfortable.
The first problem for incompetents like me is that the game is still as impenetrably difficult at the higher settings. One could argue I just need to practice more, but I do think it is a valid issue to raise. In remaining so faithful to the original format, which is laudable -they could so easily have ruined the whole thing by attempting fundamental changes - this has meant that any issues .you might have had with a previous I version will still be present in this one. This only really affects the single-player, of course, as the core of the game I really should be fighting human opponents, either on the same machine or using the various online modes that are available (which we couldn't test at the time of writing, as no other bugger I had a copy).
I You should also probably be I considering using a gamepad as well, I even though I still firmly believe the keys I could be an adequate substitute if they I were implemented correctly. While the D-Pad is useful, it's advisable to use a controller with an analogue stick, as some of the special moves require rolling movements to pull off.
While Street Fighter IV isn't without little niggling issues (mostly related to Games for Windows - LIVE!) there's no doubting this is the only fighting game you should consider getting. Ignoring the fact it's probably the only one currently out on the PC, it could I definitely be described as genre-defining. While our console cousins have been falling over themselves to lavish praise on and lick clean the boots of Capcom's developers, we'll be a little more reserved in our praise, because this sort of thing really is much more at home played on the couch on a big TV.
A brilliant combat game that can be dabbled with in short bursts or long bouts of human vs human combat, there's no denying that it is a must-play for PC fighting fans and those looking for a bit of short, sharp fun. If you've got a setup that allows you to play in your living room on the TV, add three extra points to the score.