Marvel vs Capcom 2
|a game by||Capcom|
|Platforms:||XBox, Dreamcast, Playstation 2|
|Editor Rating:||8.5/10, based on 5 reviews|
|User Rating:||8.1/10 - 29 votes|
|Rate this game:|
|See also:||Marvel Games, Fighting Games|
You would not believe how many hours I have spent with Marvel vs Capcom 2 over the years. No matter if it is the Dreamcast, Xbox 360 or even right here. This is a game that I always have had a great time with and it is one of the most popular fighting games of its generation or a very good reason.
How Many Characters?
One of the things that the last two Marvel vs Capcom games have struggled with is the roster. Not that they were bad, they were just never able to live up to the 56 characters that Marvel vs Capcom 2 boasted. This roster is stacked to the max. Both the Marvel and Capcom side is awesome.
You have various Avengers, X-Men and Spider-Man characters as well as people from franchises such as Street Fighter, Darkstalkers, Mega Man, Resident Evil and more. Each character has various colors as well so the roster is the most diverse the series has ever seen.
3 vs 3 Combat
What really makes Marvel vs Capcom 2 so fondly remembered is the combat. This is a fighting game where you pick any three characters you want to form a super team. Each battle requires that you defeat all three characters from the opposing team. You can call in other characters to help you during a battle, tag in and tag out and you can produce these epic super combos that are just spectacular to look at as well as do. What I really like about this game is that it is the kind of game anyone can play. The controls are actually quite simple so that makes it a game that anyone can pick up and have fun with. On the flip side of this, you can also get very, very in-depth with the combat. This is a game that has some serious depth to it if you want to learn it properly. No matter how serious you get about the game one thing that is for sure is that you will be having a great time.
Flashy And Awesome!
I still think that Marvel vs Capcom 2 is a fantastic looking game. The characters all look great and some of them (Venom always springs to mind) have phenomenal animation that will really knock your socks off. The stages as well are great. Each stage has some awesome effects to it. My only gripe is that there are not enough of them. There are not a ton of stages so you do cycle through them pretty quickly, thankfully the stages that are here are very well done.
While the presentation is great and full of flash and special effects. One area that is a bit of a let down is the endings. There are no character-specific endings in this game which is rather disappointing if I am being honest.
As you have probably guessed, I love Marvel vs Capcom 2. It is a fighting game that is just so much fun to play. No matter if you are just messing around with friends on a game night or if you are wanting to get serious and go pro! This is a game that it is impossible not to have a wonderful time with.
- Over 50 characters to choose from
- Fun and exciting gameplay
- Playing against friends is a lot of fun
- While easy to play, it does have a lot of depth
- The presentation is incredible
- I do wish there were a few more stages
- No character-specific endings
Download Marvel vs Capcom 2
This game is something special. Despite the deluge of Street Fighter-related software Capcom has released up until now. Marvel vs Capcom 2 stands out as state-of-the-art in fighting games. Combining a simpler control scheme, gorgeous hi-res 2D/3D backgrounds and super-fast gameplay, MvC2 takes Capcom's "versus" series to a new level. Going for a four-button control setup was a great idea as it doesn't penalize Dreamcast owners because of the funky DC pad. The action can get kind of hectic though, making this a thumb-cruncher. The graphics really benefit from the move to the Dreamcast (and NAOMI) hardware. While the characters are still 2D sprites, comparable in animation quality to Capcom's CPS-II stuff, just about everything else, from background graphics to explosive effects are rendered in VGA box-worthy hi-resolutions, running at 60fps, all while showing off sexy transparencies with no slowdown. Whereas the first MvC pit you 2 vs. 2, the sequel triples the madness by making it a 3-on-3. Marvel vs Capcom 2 also nearly triples the roster of the previous version with characters like Jill Valentine (Resident Evil), Tron Bonne (Mega Man Legends), Captain Commando, Hayato (from Star Gladiator/ Plasma Sword), Cable and Marrow making their virgin appearances in a 2D fighting game. If you dig on a fighters, this is the cream of the crop. A must-buy for 2D fighting fans.
The first MvC on the Dreamcast was well-done, make no mistake. But it's safe to say that the sequel blows it out of the water in just about every respect. This game is to 2D fighters what Soul Calibur is to the 3D genre. The fact that you "buy" new characters and backgrounds through points earned during gameplay is a welcome addition. The 3D backgrounds are so well-done they look hand-drawn, and as you'd expect, the 2D characters animate flawlessly. The biggest improvement is the four-button control scheme, which makes for a perfect match with the DC controller. Fighting fans need look no further for their 2D fix.
Although I have never been a big fan of the series for some very basic reasons that don't change in MvC2 - the gameplay is just too frantic and unpredictable for my tastes-1 must say this is by far my favorite of Capcom's "versus" games. So what makes this one better? The new control scheme works great-especially for a more casual fighting game fan like myself--and the graphics (awesome backgrounds), animation and characters (especially Jill from Resident Evil and the Servbots from Tron Bonne) are topnotch. If you like your fighting fast and furious, with big number combos and screen-filling mayhem, look no further.
Arguably one of the best 2D fighting games created, Capcom has brought their aged classic Marvel vs. Capcom 2 back from its Dreamcast beginnings. Kicking off a number of new concepts for 2D fighters like 4-buttons instead of 6 and three fighter teams, this is one of the few exceptions where a game that's over two years old is still worth playing. Although missing the anticipated online capability, Marvel vs. Capcom 2 still has some life in it.
Being a huge fan of its original release, I expected to be tired of it after a few matches as I played the original until there was little challenge left. A couple of hours later however I found that the game's qualities that hooked me the first time still worked years later. Being able to create multiple combos and unlocking numerous features including a large amount of characters still gives the game significant replay value. Even the graphics hold their own with the characters having respectable detail and 3D backgrounds that improved dramatically over the old 2D backgrounds. Although more recent 2D fighters have been smoother, it's smooth enough and isn't distracting.
Putting everything else aside, Marvel vs. Capcom 2 is almost the exact same on the PS2 as it was on the Dreamcast. Those that played it on the Dreamcast will definitely want to take that into consideration before buying, but otherwise, it has aged well and is still competitive with newer 2D fighters. The inclusion of online play would have increased its value significantly but in spite of that, Marvel vs. Capcom 2 is still a decent 2D fighter and those who haven't played it before won't be disappointed.
Just when I thought that 2d fighters were essentially over, Guilty Gear X came out on the PS2. At the time, I was still busy playing Capcom vs. SNK 2. I've always remained a fan of the genre, but even with great titles like those, it seems like 3d gameplay beats it out, even if they can add new stuff like groove techniques and tag team fighting.
That aside, I really enjoyed playing Marvel vs. Capcom 2. I'm a big fan of the cross over games, and I'm an even bigger fan of the original Marvel Vs. Capcom, so seeing this one show up was mighty cool. There's plenty to unlock, with something like 52 different characters in all, with galleries and extra costumes available for each of them. The moves are just the same as always, and they haven't changed the basic gameplay that keeps this title good.
While there are a few fighters that are rather obvious clones of one another, there's a good mix of different fighting types. Several of my favorite Marvel characters are featured, like The Incredible Hulk, Marrow, and Captain America. On the Capcom side, you've got a good choice of characters, some from Plasma Sword, others from Street Fighter, and yet even more waiting to be unlocked.
With simple arcade style gameplay, a few extra modes, and plenty of secret unlockables, you could choke down this title for quite a while. However, you probably wouldn't want to, because the Xbox controller, even if you're using the S-type controller, isn't suited for a game like this, which really needs six thumb buttons. You can compensate with the trigger sticks, but not well.
When it comes to 2D Capcom fighters, fans prefer either the methodical, slower-paced battles of Street Fighter III or the twitchy superhero spaz-a-thon that is the Marvel vs. Capcom series. Even though I'm more of a strategic fighting fan myself, I like the way MMC2 brings out my relentless offensive side. Its frenetic pace demands that you bust out moves with impunity, and with a roster of 50-plus heroes, it's easy to find a combatant who suits your style. Plus, among Capcom's off-the-leash Street Fighter offspring, MVC2 has the best characters. Love or loathe the loony airborne sparring, you gotta admit that Resident Evil Jill Valentine siccing roadkill on Spidey is awesome. Yet, a lot of us have been here already. Admittedly, some Xbox owners haven't played it, so I can't dock this relic for its age, but it is fair to compare MVC2 to the less pixilated, more balanced, online-enabled, and just plain superior Capcom vs. SNK 2. Against that heavyweight, this codger has no chance.
Street Fighters of the less insane variety, but MVC2 is still an enjoyable, silly fighter. It offers a ton of vastly different playable characters--some easily exploitable. A few are relatively harmless, while others (like a kung-fu-fighting Dr. Doom) are simply laughable on a conceptual level. Embarrassing characters aside, MVC2 is still a 2D visual tour-de-force, bursting with vivacious color, stylish humor, and fluid animations. Ultimately, though, the mysterious lack of Xbox Live support (Capcom vs. SNK 2 has it) makes this antiquated fighter feel irrelevant on Xbox. Been there, done that.
It may be a little dated, but I still can't hate: MVC2 showed me a lot of good times back in the day, and I have to say, I had fun playing it again on Xbox. Granted, I'm pretty sure 90 percent of anyone who wants to play it already has it on another console, but this game wrote the book on spastic 2D fighting and has yet to be topped in that regard. Lack of an online option is pretty weak, but frankly, would it have worked? It's soooo fast!
Snapshots and Media
All Marvel Games
- Buster Fight
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- Mortal Kombat 9
- Mortal Kombat X
- Street Fighter Alpha
- Virtua Fighter 2
- Virtua Fighter Remix
- Black and Bruised
- Bloody Roar
- Capcom Fighting Evolution
- Capcom Vs. SNK Pro
- Cardinal Syn
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- Def Jam: Fight For NY
- Def Jam Vendetta
- Fighter Maker
- Fighting Force
- FX Fighter Turbo
- Guilty Gear X2 #Reload
- K-1 The Arena Fighters
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- Legaia 2: Duel Saga
- Mortal Kombat Trilogy
- Neo Contra
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- Pride FC: Fighting Championships
- SVC Chaos: SNK vs. Capcom
- The King of Fighters 00/01
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- Wu Tang: Shaolin Style
- X-Men: Next Dimension
- Masked Rider
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- Urban Champion