50 Cent: Bulletproof
|a game by||Genuine Games|
|Platforms:||XBox, Playstation 2|
|Editor Rating:||4.7/10, based on 3 reviews|
|User Rating:||7.6/10 - 22 votes|
|Rate this game:|
|See also:||Action Adventure Games, Third-Person Shooter, 50 Cent Games|
Is riding the wave of your musical success with a video game a good idea? 50 Cent: Bulletproof arrives with a sledgehammer to tear down walls between the record industry and gaming. I mean, the man already has quite the backstory conjured by his marketing team - might as well give it a whirl in the gaming arena.
It's hard to pinpoint any past game that featured a real-life musician in an action game. At least one attempt to generate an image of being a crime lord while honing in on a successful music career. 50 Cent: Bulletproof seems like a good idea - but it feels like a bad one, too. Better find out where the game lies on the concept spectrum.
Back to Basics
You probably wouldn't be surprised to learn that 50 Cent: Bulletproof pretty much exists to enhance the artist's image. That notion dictates that the game is narrative-heavy and weighs in favor of the story more than palatable gameplay. You wouldn't be surprised either to know that the game really doesn't offer much more than a linear third-person shooter.
Players will take on the role of 50 Cent (surprise, surprise), who returns to the criminal underworld seeking vengeance on those who left him for dead. Enter the game, and you will find that the visuals of an urban jungle are excellent, giving the feel of an urgent chase throw the forgotten alleys of New York City. However, 50 Cent: Bulletproof is all style over substance. Shooting mechanics are not refined, and level design is elementary.
The only thing you'll do is run through the alleyways shooting with very frustrating control schematics, shooting brainless legions of enemies. The narrative holds up enough to make it worth finishing the level. However, gameplay becomes a drag pretty quickly. Every aspect becomes the same, and it isn't much you can do to make the game intriguing.
What you can say in 50 Cent: Bulletproof's favor, though, is fans of the artist will undoubtedly enjoy the game. If you buy into 50 Cent's brand, there are plenty of unlockables, including tracks, videos, and more, to make the grind worth it. But if you're not a fan or have little interest in the person, you may not get the thrills expected from an action game.
Fofty Please No More
So, as you can conclude, 50 Cent: Bulletproof is made for fans who can't get enough of the artist. Naturally, persons interested in a brand will slog out poor gameplay to get to the good stuff - new music. From a general perspective, 50 Cent: Bulletproof is a pretty poor game - but definitely not the worst action game.
It sort of feels like a limited version of Syphon Filter without the stealth and the diverse mechanics. We can pinpoint our critical analysis of the meme that circulated the internet, 'Fofty, Please, No More.' But would poor critique ever stop 50 Cent from powering on? Nope, it won't.
- Lots of rewards and unlockables designed to appease fans
- Environmental visuals complement the game
- Basic shooting mechanics that don't even work well
- Linear level design with practically no diversity in gameplay
- Enemy AI is poor
Download 50 Cent: Bulletproof
How much street cred can nine bullet wounds buy? This is the question 50 Cent’s career seeks to answer. Can you have your own flavor of pink mineral water and still call yourself a “gangsta”? Apparently. Can you star in a game in which you gruesomely stab people, steal their wallets, and then use their money to buy an assortment of promo merchandise? You bet. Bulletproof, a third-person shooter in the vein of Dead to Rights or Max Payne, was part of 2005's 50 Cent holiday marketing assault, and like all advertising it favors image over substance. The cut-scenes are top-notch, with dark, druggy art direction and great voice acting from 50, Eminem, and Dr. Dre. But as a game, Bulletproof is a disaster. Your G-Unit allies are so dumb they had to be made invincible to keep them alive. Your enemies, on the other hand, sense your presence from 100 yards away and run in erratic patterns as they spray bullets, a frustration compounded by sloppy aiming controls. Bulletproof is a blur of lazy design, pandering gore, and shameless product placement.
Fiddy’s game is barely worth the two quarters that his name comprises. Once you get past the fantastic character models and the mountains of licensed music found within (though the same four tracks play over and over again during the game), you have nothing but problems. The targeting system is useless, the levels are bland and filled with countless invisible barriers, and the camera is so hard to manipulate in tight spaces that you’ll often end up staring right at 50's face as he gets ventilated by the dozen enemies he just can’t see. I wouldn’t even recommend this to hardcore 50 Cent fans. If you really need your gangsta fix, go replay Grand Theft Auto: San Andreas instead.
Like every star-studded, fran-chised-to-hell game that plops on the PS2, Bulletproof looks like a million bucks and plays like, well, 50 cents. Trying to line up a target’s head (hit ’im anywhere else and it’ll take most of your magazine to drop him) with your pinhole of a reticule while running, diving, and dodging incoming fire is ridiculously cumbersome. And whether you’re wielding a 9 milli or a 12-gauge, half the guns in the game have the same peashooter impact on enemy thugs when you are lucky enough to connect. The combat gimmicks—graphic, grappling insta-kills— look great but do zilch for gameplay since they’re autotriggered with a single button press. Maybe 50 should have approached Rockstar about getting dropped into the next GTA instead.
The World's hottest rap star is now the star of the world's hottest video game.
In 50 Cent: Bulletproof, 50 gets caught up in a web of corruption, double-crosses and shady deals that lead him on a bloody path through New York's drug underworld. Working with the unlikeliest of allies, the streets heat up as 50 Cent takes on the most dangerous crime families in the city, uncovering an international conspiracy with devastating implications. The streets are watching as 50 Cent blasts his way to the truth.