Myth II: Soulblighter
|a game by||Bungie Software|
|Editor Rating:||8/10, based on 3 reviews|
|User Rating:||8.0/10 - 2 votes|
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Last year's awesome medieval strategy game is slated for a tune-up in this year's sequel. Look for the great 3D battles and easy interface from last time, plus indoor environments (storm the castle--then inhabit it), more working models of objects like drawbridges and windmills, better A.I., colored lighting, more detail in the terrain, 3D fire that damages what it touches, and ambient life such as birds and squirrels (which you sickos can destroy if you wish). Network and Internet play have been enhanced as well, with new games like Assassin and the intriguingly named Choke the Chicken. The Mythology continues in time for the holidays.
Download Myth II: Soulblighter
Bungie's sequel to Myth: The Fallen Lords is close to fruition, and based on the incomplete beta we played, things are looking quite promising. The familiar top-down view is back, along with the rotating 360-degree camera. Bungie also threw in ambient life (such as squirrels and chickens), new characters, more realistic terrain (including building interiors), and other gameplay goodies. Magic, for instance, has been substantially tweaked: In the original, the number of spells available to units was limited, but Myth II's spellcasters will have a blue mana bar over their heads that depletes with each spell, but replenishes overtime. For the squeamish, there's also an option to turn off the blood factor (but what fun is that?). Multiplay over Bungie.net will be supported, and plans to include a map editor are being implemented. Can Bungie rock the real-time strategy world twice in a row? Find out around Thanksgiving.
SOULBLIGHTER SEEKS REVENGE in Myth II, a strategic sequel that outdoes its predecessor at every turn.
Graphically, Myth IPs environments outdo Myth's with the inclusion of buildings, structures, and sweeping 3D fire that toasts your enemies. The well-designed polygonal characters maintain the same stunning realism from the previous game, while a new Command & Conquer-style health meter lets you instantly view their status.
Myth 2's sound, however, is a mixed bag. The characters' voices lend them personality and the in-game effects and crisp ambient sounds are excellent, but there's no music during battle. What gives?
The game's best improvement is its interface. Bungie (the developer) delegated more command to the mouse by including a control bar, which makes most options just a click away. Leaving no town unpillaged, it also expanded the game's multiplayer options, featuring new scenarios and improved performance on Bungie's free online service. Unfortunately, though, Myth II's single-player game is lacking: Why isn't there an Undead campaign?
Myth 2's simpler controls, helpful tutorial, and difficulty adjustment setting make it very user-friendly for such a complicated title. Still, the easily frustrated should beware--Myth II is definitely a difficult game to master. Fans of the franchise and most real-time strategy buffs, however, will love this vastly improved sequel.
- Keep your bowmen and dwarves spread out in a loose line so they have a dear path to the enemy.
- Keep injured warriors out of the fray so they live to fight again-experienced characters are smarter and stronger.
- In "Down the Broken Path," march toward each contingent of the undead, or they'll flank and converge on you.
- Spend a good amount of time with the tutorial program to brush up on the art of war.