Scooby-Doo and the Cyber Chase
Back in the early 2000s, yet another Scooby-Doo movie had made it’s way to VHS and this time it would involve Scooby and the gang being stuck in a video game battling an evil virus that wanted to trap them in the game forever. It was inevitable that a real-life video game would be made around the movie and thus, Scooby Doo and The Cyber Chase came to be.
This game would play extremely similar to the Crash Bandicoot series that was extremely popular within that era. This game would offer this kind of experience minus the 2.5D mini stages, sticking solely to over the shoulder 3D gameplay.
Ruh Roh, Shaggy!
This game tries so desperately to cash in on the Crash Bandicoot series’ format with it’s the gameplay. The title has you navigate a series of periods in history in different geographical locations such as ancient Rome or a Samurai and Ninja filled oriental area. However, these areas seem so underwhelming throughout. They draw on every possible stereotype going, with some being a little bit out of touch in the light of 2020. However, the environments have little substance to speak of.
The enemies and playable characters Scooby and shaggy are one and the same in all honesty. The models are average at best, the animations are clunky and poorly rendered at the best of times and this only sets us up for the gameplay.
A crash in quality
This title tries to replicate the tight platforming of Crash in its levels and fails completely in this task. The jumping mechanic is far too sensitive, meaning you’ll shoot past your desired landing area even if you are the most cautious of player. Plus the game doesn’t have any invisible ledges like the crash game so time that jump off the platform wrong and into the abyss you go.
Combat is also pretty poor if you want to be as kind as to call it combat. You have the ability to throw pies at your enemies through another ultra-sensitive aiming mechanic. In general gameplay, this mechanic is fine due to the docile nature of enemies provided you pick them off from range. However, in the boss fights at the ends of stages, this becomes a very tiring tool indeed and will have you fighting with the controls just to get an attack to land.
To the game’s credit, they do get the authentic voice actors to come in and read a few lines for this title and the musical score, while predictable for each stage, is at least reasonably well done and appropriate. However, this does little to save the overall quality of the presentation.
Jinkies, this is bad!
When Scooby-doo and The Cyber Chase is cornered and unmasked, if you can look past the jovial tone and the positive memories you hold for the associated movie. You’ll find that under the mask isn’t old man Jenkins but in fact a pretty bad game. This one borrows ideas from the Crash Series and implements them poorly, offers drab environments with little going on, the enemy and boss AI is laughable, the platforming is difficult for all the wrong reasons and the controls are as inaccessible as they come.
Yes, there is authentic voice acting and a fun concept that follows the plot of the movie and the musical score isn’t horrible buts that about as much praise as I can muster. Overall, it’s a title that may offer something to die-hard Scooby fans and nostalgia for all the nineties kids out there. Yet, despite all its potential, the game tarnishes the great reputation of the series.
- Authentic voice acting
- Plenty of tutorials
- Doesn’t overstay its welcome
- Terrible, ultra-sensitive controls
- Drab, lifeless environments
- Poor enemy AI and boss battles
Download Scooby-Doo and the Cyber Chase
- PC compatible
- Operating systems: Windows 10/Windows 8/Windows 7/2000/Vista/WinXP