Sonic & Sega All-Stars Racing
|a game by||Sumo Digital|
|Platforms:||XBox 360, PC, Playstation 3|
|User Rating:||7.7/10 - 13 votes|
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|See also:||Sonic Games, Racing Games|
Two Questions Spring to mind when playing this Mario Kart clone. The first is, "What the hell?" which may be repeated many times with varying levels of amusement and utter bewilderment. The second is, "Did the commentator really just talk about monkey balls?" Of the two, the second question is the easiest to answer: Yes. Yes he did. And it was really rather unsettling.
Like a cosplayer showing up for a funeral wearing a Starfox costume and attempting to do a barrel roll with the coffin, Sonic & Sega All-Stars Racing feels a little out of place on the PC.
That's not to say that it's a horrible console port. If anything, it's not even a port: it feels like a console emulation, right down to its insistence on referring to your PC as the "storage device" and refusing to acknowledge the existence of peripherals, such as a mouse.
When viewed and accepted as a console game that's got a little bit lost and wandered on to thr wrong platform, things aren't so bad. There are a multitude of levels, ranging from the world of Sonic to, oddly enough, The House of The Dead, and a wide variety of weird SEGA characters to pick from.
Gameplay is smooth, visuals are colourful and unashamedly jolly, and the game is full of catchy and nostalgic music. A few performance issue mar an otherwise fun little racer, and with unlockable tracks, music and characters, a series of challenge-based 'missions', the usual array of tournaments and single races, and the return of splitscreen multiplayer to the PC, it's hard to be too harsh on this deranged but loveable little blue entity.