Ever dreamed of being the head of a huge business or megacorporation? In Syndicate, you get to do just that. There's only one problem: This is the future, and in the future big business means takeovers! Not just on the corporate level either, I'm talking complete worldwide domination! With the latest technology on your side, set out on a mission to over-rule the other syndicates by equipping special half-human half-android agents with modifications and high-power weaponry to take care of your dirty work while you sit back and collect all the revenue.
Being a big fan of the original smash hit on the PC, I was really excited to fire this baby up on the Super NES! Most of the features have been ported over pretty well, but I found myself spending more time figuring out the controls than actually playing.
Syndicate is one of those games that is impossible to put down. A 10 on the addiction meter!
If you're new to the game, you won't be missing a thing! On the other hand, the only drawback in the game is the graphics. Not the quality, but the size. The characters are almost three times the size of their predecessors and look very cartoony.
WILL YOU UKE IT?
It's very difficult to give an opinion of a game when it stands in the shadows of a cross-platform big brother, but Syndicate for the Super NES succeeds when it comes to being a great game.
- MANUFACTURER - Bullfrog
- DIFFICULTY - MODERATE
- THEME - Action/Simulator
- NUMBER OF PLAYERS - 1 or 2
You rush into a country, guns ablazing, and ready to battle the rival mob to capture their territory. You need a sound strategy, careful planning, and money for powerful weapons and bionic agents. Welcome to Syndicate life.
Seven Deadly Syndicates
On the PC and Macintosh, Syndicate's deep strategy and fluid controls surrounded you. Syndicate on the Genesis retains the CD version's strategy and story line, but it falls a little short in the other departments. Through mission after mission, underground thugs cruise overground to create a stronghold. Once you capture a territory by completing tasks like clearing enemy cyborgs, and putting a hit on a politician's wife, you increase taxes to pay for future missions and more powerful weapons.
The Genesis game's controls are obviously different than the disc versions what used to be a mouse click or key press is now a button combination. Some of these control changes negatively affect game play: Your guns don't target as precisely because you can't pinpoint your target with a mouse, and it's sometimes difficult to maneuver a group of characters between buildings and the screen edge.
- Watch when you cross the street or you'll drag your palls into a collision.
- Read about necessary weapons and tactics before you launch into a territory.
Shot in the Dark
The graphics don't do much to help you track the many small details, such as your radar. The Genesis system's graphical capabilities aren't clear enough for a game that's this intricate. The doom-impending music is crisp and helpful -- it changes with an enemy's appearance, for example.
You can persuade only a limited number of people, so don't waste time with regular citizens. Get police robots on your side, because they're already armed.
Many gamers, however, won't stick around. Syndicate becomes entertaining only after a fairly steep learning curve. It takes a while to understand who you're fighting and then figure out how to get to them without getting drilled by a police drone.
- Be ready with Buttons A and R when things get heavy. The Panic Mode makes your agents very aggressive and smart around enemies.
- Don't overload agents with more than they can carry.
- Stay within your budget but establish a good plan for adding new weapons and modifications.
Missing the Mission
It's not really fair to do a side- by-side comparison of Syndicate with its computer predecessor. Yet the translation could have been a bit more comfy, given the game-play potential of the Genesis system. Sadly, Syndicate didn't push all the right buttons.
I'm sure that all you true, diehard gamers out there are already familiar with Syndicate. If not, shame on you! Just kidding, but listen up.
Syndicate is an action/strategy game where you control a group of four Corporate Agents through a series of missions that will grant you control over the world. The variety of missions you will embark on will vary from assassinations to converting enemy agents. As you gain more power, you'll be able to upgrade your men and equipment.
Syndicate was hot on the computer, and the Sega CD version looks just as sizzling.
- Manufacturer: Atari
- Machine: Jaguar
Everything you ever heard about major corporations being blood-thirsty is true and this game proves it! Kill your enemies (and hapless innocents) with guns and bombs - the effects are killer! Possibly the best game made for the Jaguar!
- Manufacturer: Electronic Arts
- Machine: Genesis
Gangsters take over the world of the future and duke it out with hit squads in this futuristic action/strategy game. The overall challenge is difficult, but mainly because the game is hard to control. Undo like playing with toy soldiers!
- Genre: strategy
- Players: 1
- Publisher: Atary
- Developer: Ocean/Bullfrog
So you say you wanna run the world just like Marlon Brando ran his family in "The Godfather"? You know, lots of guns and violence and car chases? Well, buddy, have I got a game for you!
Take control of a team made up of bio-enhanced clones who take the latest weaponry your scientists have come up with, and blast through mission after mission with the final goal of conquering the world. Missions range from simple assassination sorties to the more difficult captures in which your team has to electronically enslave important personnel and escort them from the site. Control is hard to get used to, but after a few missions it becomes invisible and it's hard to imagine it any other way.
Game effects are impressive and quick, the small bodies thrown about by shotgun blasts like ragdolls, bleeding in small pools afterwards. Not a game for the faint of heart, Syndicate is full of terminal scenes, enemies (and innocents) falling apart in explosions and staggering around in flames when they get too close to a flamethrower.
Although it's hard to learn, and continues to be difficult (especially in the higher levels) as the game progresses, Syndicate is a strategy test for anyone who likes plotting or planning through a major siege. It's one of the best Jaguar games yet released.
- Graphics: 7
- Gameplay: 8
- Innovation: 9
- Music & Sound FX: 6
- Replay Value: 8
- Manufacturer: Domark
- Machine: Sega CD
This action-packed adventure has already made its way to the Genesis and Jaguar, and now is plotting a takeover of Sega CD. Lead up to eight cyborg agents into the dark world of espionage. With over 50 missions and 50 cities, Syndicate tor Sega CD promises to be even better than the Genesis version. When this CD comes in we'll sing like a canary, and tell you if this game is worth torturing or just killing.
- Manufacturer: Ocean
Originally an ultra-cool PC game, Syndicate's Genesis version was adequate, but nothing near the original. The Jaguar version looks to be better than the Genesis and not quite as good as the PC. Either way, Jaguar strategy fans should be stoked about the arrival of the first strategy-type game for the system.
- Machine: Genesis
- Manufacturer: Electronic Arts.
Gangsters take over the world of the future and duke it out with hit squads in this futuristic action/strategy game. The overall challenge is difficult, but mainly because the game is hard to control. Kinda like playing with toy soldiers!
Syndicate offers dense strategy combined with extensive shoot- em-up action. This potent mix isn't for everyone, but sophisticated action fans should have a good time.
As on the PC, Mac, and Genesis, the SNES version starts you with a global map of international intrigue and a four-person team of agents. The missions involve lots of walking around and shooting, a la True Lies. But Syndicate's strategy elements, which require you to raise taxes in conquered countries and carefully evaluate each of your agents, add more depth than True Lies' single-minded simplicity ever dreamed of.
The complex controls require a thorough read of the manual. Once you learn them, they're fairly effective, but they can be cumbersome when you have to switch protagonists or weapons in the heat of battle.
Even worse, targeting isn't as accurate as you'd like.
The sounds and graphics are both above average. The sounds are especially effective with moody, atmospheric music and distant gunfire that warns you of impending action. The squashed graphics, though colorful, don't always help you in your detailed quest. That tiny radar screen looks like a postage stamp on your TV.
Young gamers or those with little patience should stay away because Syndicate isn't easy. But advanced gamers and fens of the computer versions will get a satisfying bang out of the SNES game. Syndicate is a thinking man's shoot-em-up game.
- Your agents can carry a limited number of weapons, so don't overload them.
- Inside buildings, you can't see your agent or the people around you. Don't fire randomly because you might accidentally hit citizens.
- Be careful crossing streets. Even If you make it, a fast vehicle might take out the friends trailing you.