|Editor Rating:||6/10, based on 1 review|
|User Rating:||6.0/10 - 1 vote|
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If you've ever had a hankering for something that's basically Star Fox on the PlayStation...then this is going to be the game for you. Despite being a shameless rip-off of the Nintendo classic. Asmik Ace has done a remarkable job of producing an "on-rails" 3D shooter that feels remarkably open and exciting. All of the visuals are generated in real time Oust like Star Fox) and in places they can be very impressive. Unfortunately, the game is let down by some unnecessary trimmings that slow the pace down somewhat. Between the relatively brief shooting levels you are forced to work your way through a plodding, cliche-ridden "story" that is presented in the same manner as an RPG. Ten out of 10 for a nice idea, but in execution it's not all that great. The fact that the Japanese to English translation is one of the worst I've ever seen doesn't really help either. I just want to get into the thick of things and shoot stuff...because that's where this game excels. Sure, the plant/fish/robot/phallus hybrid enemies are a bit naff, but the mindless blasting is a refreshing change from the majority of PlayStation games around at the moment. Vanark may be derivative, but it's welcome fun and it was clearly put together by a team that really loves their 3D shooters. It won't take you long to finish, but it's worth a rental.
Vanark has some excellent gameplay--very reminiscent of games like Gamera 2000, Raystorm or Panzer Dragoon. Where it falls flat is that in between it, you have boring bits of moving around the ship trying to find out what to do next. There's too much walking around talking to people and not enough shooting. just gimme a quick update from the cockpit, tell me what I'm doing in the next mission and I'm off. None of this wandering business.
I'm sure you've heard, the action portion of Vanark is basically a cross between Star Fox and Panzer Dragoon. Despite the obvious lack of originality, it's not really that bad. Or, I should say, the combat isn't that bad. The corny, RPG-like story is a waste of time and energy. I can't see people who are into shooters wanting to play out this, the more boring aspect of Vanark. I'm gonna cop-out on this one and just recommend a rental.
Vanark is best summed up as Star Fox meets Panzer Dragoon meets Resident Evil. It's a fast-paced 3D shooter sporting some truly generous visuals. Even during some of the huge boss scenes (their biomechanical look reminds me of Darius), there's no hint of slowdown anywhere. Unfortunately, Vanark forces you to run around survivor horror style in-between levels to move its flaccid story along. Why couldn't they just have used FMV? Boggles the mind.