A Game That annoys me so much that I want to scream in a developer's face is a rarity, but Proper Games have managed to stoke the fires of my deepest ire.
Flock! has a simple concept. You control a flying saucer, and herd different animals, each with different characteristics, towards your craft -the 'Motherflocker'. The sheep, chickens, cows and pigs all move differently, and by scaring them into certain objects in the terrain, you can manipulate them. This sounds as if it would be easy -even fun - but the UFO controls like treacle-dipped shit. Scaring animals is done by moving the saucer towards them, and they in turn try and run away. Your movement is painfully slow and unwieldy, lacking the disciplined and careful movement that a great many of the puzzles require of you very early on. Moving a large group of sheep along a cliff edge becomes as boring and frustrating as it must be in real life. You'll be edging carefully towards them to make sure they don't run away, only to have one walk away from the craft and wander off. As you turn to bring him back, the rest get scared of the back of your craft and fall into the sea.
Things only get worse as the physics begins to coax parts of your herd into unreachable parts of the level as they climb a hill, or you miss a catapult by inches and have to guide a slow cow up a hill to try it again.
Flock! consistently fails to be fun, funny or enjoyable. It smacks you in the face with blunt, obvious humour ("Flock" apparently sounds like a swear word), and the same repetitive B-movie bullshit that was only funny in Mars Attacks!. While it seeks to be a charming, quirky and intuitive game, Flock! comes off as an abrasive and distinctly wonky package.
Even using an Xbox 360 pad to gain you the tiniest shred of extra accuracy still fails to improve what is probably the most frustrating puzzler I've had the displeasure of ever playing.
- PC compatible
- Operating systems: Windows 10/Windows 8/Windows 7/2000/Vista/WinXP