The King of Fighters 2002
|a game by||SNK Corporation|
|Platforms:||XBox, Playstation 2|
|Editor Rating:||8/10, based on 1 review|
|User Rating:||9.3/10 - 3 votes|
|Rate this game:|
|See also:||The King of Fighters Games, Fighting Games|
Ah, yes - The King of Fighters 2002. The fighter franchise that's always the subject of debate due to its rather pompous title. The fact of the matter is that it's not so present in the West. However, the series has dominated arcades and consoles throughout Japan. The 2002 edition seeks to be no different, providing some high-octane combat while alluring a sizeable player base.
In true arcade-style - The King of Fighters 2002 gets right to the point. No narrative, little lore - only a taste to beat the ever-loving snot out of your opponents. Challenges await in this colorful, bold, and intense fighter. But will it maintain its crown (if it ever had one) as the King of Fighters in the new millennium? Better play to find out!
There's a New King in Town
The noticeable trait of The King of Fighters 2002 to fans would be the lack of story the previous games had. That is mainly because the predecessor wrapped up the story arc. Developers made a conscious decision to move their focus to the combat side of things. Ultimately, that proves beneficial among the fan base keener in duking it out than immersing in the story.
The King of Fighters 2002 personifies what a classic arcade fighter should be. It has a bountiful roster of characters, each with its own sparkling visuals, animations, and abilities. The combat is focused on being accessible to beginners - yet challenging to those who take their game to competitive levels. Finally, the adjustments to mechanics such as revamping the power gauge have returned the game to the epitome of the fighting genre.
The King of Fighters 2002 feels good for a fighter. It's welcoming to anyone willing to get stuck into a versatile fighter that's highly competitive, satisfying, and not overly frustrating. It's easy to say that anyone with a grasp on fighting games will understand that this entry is very well refined.
Some solo players may moan about the lack of gameplay diversity in The King of Fighters 2002 - but it's clear that it was made to address the combat-focused audience. All the player-dedicated refinements come at the cost of narrative and even visuals - but still manages to warp players into hours of battling it out with AI or groups of friends. It's definitive of what a multiplayer arcade fighter should be like.
It's the core value of fighting mechanics that has led The King of Fighters 2002 to protrude as one of the classics. It may look a bit dated for its year compared to other franchise offerings from Tekken, Street Fighter, and Mortal Kombat. However, that centering around the fight has allowed developers to make tweaks to deliver flawless fighting gameplay.
The character roster, fighting styles, strategies, and pace all combine to offer a well-constructed fighter. Are you a novice button masher? There aren't any problems there. Want to set up a tournament with a few of your highly skilled friends? The play is already in motion. The King of Fighters 2002 may not be the most stunning fighter on the planet, but it works the best.
- Well-refined gameplay that focuses on fluid fights
- Massive character roster with individual traits and abilities
- Accessible to anyone with an intuitive learning curve
- No storyline and not many game modes
- Visuals look dated