Konami has started work on a potentially exciting action/RPG, Hybrid Heaven. Unfortunately, very little is known about the game at this point. What we do know is that game-play takes place in full 3-D worlds (similar to Nintendo's own upcoming action/RPG, Zelda 64). Hybrid Heaven takes place in a dark and distant future. Early screen shots of these environments look extremely realistic and promising. As you explore the open worlds, you will run into some not-so-friendly creatures. The game will then shift to a separate screen to act out the battle seguences. Here, you'll be able to punch, kick, shoot or use any number of other moves and technigues to win (the game will also include a special Two-player Battle Mode).
We will keep you updated on this interesting title as the game progresses.
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Hybrid Heaven is dynamite in a lot of ways, but below-average in others. If some of the problems were fixed prior to release, the game could've really been something special. The problems in this one come in the form of an awkward camera, an unimpressive two-player mode and a worthless hi res mode. The last two--the two-player mode and hi-res mode--seem more like afterthoughts than anything else. The two-player mode is amusing, and somewhat innovative since you're able to call up a character you've built up in the one-player game or any of the enemies you've fought up to that point to use them against a friend--but it's not nearly as much fun as the single-player fighting. Next, the hi-res mode has such a horrid frame-rate you'll wonder if you're playing the game in the dark with a strobe light flashing. As far as the awkward camera goes--well, I'm sure any of you who have played 3D action-adventure titles know what this is like. And this goofy camera problem makes the control quite tedious in spots as well. The net result is frustration. But Hybrid Heaven does have its share of strong points. Namely an interesting story line, expansive levels and a surprisingly complex fighting system. Overall, you won't feel ripped off if you pick up Hybrid Heaven, even with its minor--but annoying--problems.
Take an excellent X-Files-worthy story line and combine it with a very unique combat/character upgrade system and what do you get? An incredibly refreshing playing experience that's well worth checking out. Hybrid Heaven isn't tike anything you've played before. If the action and levels were only a little bit more exciting, and the camera a little more useful, Hybrid Heaven could've scored higher. Don't let this steeper hit pass you by.
Like Castlevania 64. Hybrid Heaven takes its time getting interesting. In fact, this game's story Is downright enigmatic at its outset. Once all the plot pieces fall into place. Hybrid Heaven becomes an engrossing action/RPG, with an especially innovative I menu-driven combat system that's both deep and fun. Hybrid Heaven's visuals are often highly cinematic and more than adequate, as long as you avoid the choppy M-res mode.
At first glance. Hybrid Heaven looks like a stale, slow, unexciting action game. Konami has managed to blend a straight third-person perspective action game with an RPG-esque battle system. The result is a game that's one part Metat Gear, one part Final Fantasy, and one part Tomb Raider. Interesting mix, but it could've easily fallen flat if the story elements and action weren't tied together well. Deceptively average-looking, but fun to play.
Explore a dark world of genetic mutants, political intrigue and mind control deep below the "Big Apple" in Hybrid Heaven. Konami's cinematic, 64-Bit answer to Square Soft's popular Parasite Eve for the PlayStation.
After gunning down an unarmed secret service agent at the urging of a mysterious, disembodied voice, the player's character, Diaz, is ushered through a New York subway tunnel by two men in black into a bizarre subterranean world populated by scientists, robotic sentries and unspeakable genetic experiments gone awry.
An unwitting pawn in a plan to assassinate the president. Diaz must piece together the fragments of his shattered memory if he is to escape his underground prison and foil the would-be assassins.
in Hybrid Heaven's field mode, the player is free to explore the game's n 3D environments, avoiding hazards, discovering computer passwords and gunning down floating robotic sentries with a laser pistol. Pass in front of a mutant's field of vision, however, and you'll enter a battle mode similar to Parasite Eve's. In this mode, Diaz is free to run around a limited environment while scrolling through RPG-style attack options. At the touch of the A button, a window will pop up asking if the player wants to attack or use a weapon. If attack is chosen, the player can choose from an array of punches and kicks, which vary in power and chance of failure. If you're too slow, your opponent will gain the upper hand, forcing you to defend, dodge or counter its attack.
A power gouge at the top of the screen, which governs Diaz's attack power, decreases with each attack but replenishes over time. Unfortunately, the gauge begins at zero, forcing you to run around avoiding your opponent until it is sufficiently charged. A separate stamina gauge located below the power gauge influences which throws Diaz is capable of performing. Win a fight and your character's parameters--hit points, attack strength, defense, etc.--will automatically increase. What's more, Diaz actually evolves as you progress through the game, gaining new attacks based on which techniques are used most often.
Hybrid Heaven's real time cinemas have a highly cinematic look and are chock-full of rapid cuts, camera moves and, thanks to Konami's powerful compression techniques, a surprising amount of speech for a cartridge game.
The first game of Its type available for the Nintendo 64, Konami's "hybrid" offering is almost guaranteed to enjoy heavenly success when it hits store shelves in May.
- MANUFACTURER - Konami
- THEME - ACTION
- NUMBER OF PLAYERS - 1