Lemmings 2 - The Tribes
Get Those Midnight Snacks lined up employ a good divorce lawyer, and buy in a lorry load of Narracalm. because the lemmings are back with twelve completely new wardrobes that are going to have puzzle addicts once again burning the midnight oil to a severe degree.
Lemmings fans world-wide can rejoice, for this is not just a new set of levels, as Oh No! More Ijemmings was. it's a complete reworking of the original game. When a game as successful as Lemmings is revised, there is always a danger that the extra elements and new ideas that are injected don't really enhance the game but actually detract from the virtues that made it so good in the first place. Lemmings aficionados will be greatly relieved to discover that dma Design hasn't let this happen to its most famous baby. Let's make no bones about it, lemmings 2 is a winner.
The Story So Far...
One thing that dma Design haven't been able to resist is pushing the 'cute' aspect of the game to the limit by adding an animated intro sequence. This tells how the thriving lemming community was split into twelve tribes, each with different skills and qualities. Being lemmings of course, they couldn't live happily ever after because that sort of thing just doesn't happen to creatures that are so accident prone.
It transpires that a terrible disaster is about to overcome lemming land. What could this be one wonders? A pack of rats have moved in and are lowering the tone of the neighbourhood? The local branch of exit has closed down? What could possibly go wrong for animals whose entire existence revolves around stepping under the number 12 bus or admiring Beachy Head from both the top and the bottom within the same five seconds? Anyway, whatever the problem is, it's up to you to save them, and the only way to do that is to reunite the twelve tribes. When the tribes were first created each took a part of an ancient and powerful talisman, and it is the act of bringing this talisman together again that will ultimately save them from extinction.
Having the twelve tribes is essentially an excuse for extending the scope of the game by creating twelve different environments, each of which presents its miniature inhabitants with new challenges. The Polar Lemmings for example, quite frequently find themselves slipping about on patches of ice while the Cavelems have dinosaurs to contend with. Each of the tribes also has its own theme music appropriate to the setting. The rendition of Rudolph the Red Nosed Reindeer is almost as good as How Much is That Doggie in the Window?
Another important new feature is the new range of skills available. In addition to the nine skills that were available in the original game there are now forty-three additional skills, ranging from the mundane platformer - which makes the lemming build new sections of platform over gaps and holes, to the exotic twister - which makes the lemming spin round like a whirling dervish and make irregular tunnels.
You can play whichever of the tribes you wish, and switch back and forth between them if you get stuck. This prevents the game from becoming frustrating if you can't seem to finish a particular level. Subsequent levels for each tribe get progressively harder, and there is a further problem which complicates matters. Your objective in each level is to get all of the lemmings safely home but you don't need to do so to progress to the next level, you begin a level with sixty lemmings however, and get only twenty of them safely home then you only have twenty lemmings to carry forward into the next level!
No Need for Suicide
Lemmings fans, and indeed those who have yet to sample the delights of lemming mastery, can pick-up a copy of Lemmings 2 safe in the knowledge that the second game is going to be just as big a hit as the first. It's evidently nol true that Lemmings couldn't be improved upon. This game has more variety, more humour, and more fun all round. A game no self-respecting software collection should be without.
Good, old fashioned common or garden lemmings. They will be familiar to diehard lemmings addicts as the critters from the original game.
These futuristic lemmings, led by the world-renowned Yuri Lemarin and Neil Lemstrong, face unusual risks like being sucked out of the airlock, but they can at least use their teleports to get around.
Having grown up as Teenage Mutant Ninja Lemmings, these shady characters should be pretty good at bumping off other lemmings. But being of that insanely suicidal breed, they usually get each other first.
Ever heard of tightrope falling, or tumbling, or the lemming cannonball? No? Well you've obviously never come across the Circus Lemmings then.
Witness the sight of the lovely Raqlem Welch in her skimpy fur-lined bikini being carried aloft by the notorious lemodactyl, while Lemosaurus Rex battles it out with a Stegolemosaurus below.
Pharaoh Lemonkhamen is most upset at not being able to hang around long enough to see his pyramids finished. Construction is a speciality for these critters.
Ye olde worlde lemminges are muche to be admir'd for their courage in ye face of adversitie. Namelie suche fatigues of ye bodie as divers diseases and plague, or ye meetinge of an earlie deathe through sworde play.
Brrr! Polar Lemmings - when they aren't snuggled up at home rubbing noses - like to go skating... off the edges of crevasses, usually.
We are lemojacks and we're ok, We work all night and we die all day We cut down trees, we skip and jump, We like to press wild flowers We put on women's clothing and hang around in bars.
McLemming's glorious clan are nae fools. The lochside laddies and their wee hens and bairns are ready to toss cabers on command and escape lemming land before they all become haggis mix.
They're the coolest lemmings in the world - surfin' dudes and beach bums. No one kicks sand in a beach lemming's face, so chill out and listen to The Beach Lem's rendition of Lemo-ann. Here we go, 1,2,3 ... Lem lem lem. Lem lemo-ann. Lem lem lem. Lem lemo-ann. Oh lemoann, die when you can... rockin' and a failin', rockin' and a droppin' lemo-ann.
The healthiest bunch of lemmings in the land. Ever heard of Lemford Christie, Fatima Lembred, or Dalem Thompson? These fine examples of lemming athleticism are ready for anything.
Download Lemmings 2 - The Tribes
A sequel to one of the biggest puzzlers ever, Lemmings 2 includes 12 tribes of mindless lemmings and 120 levels of mind-bending play. If you liked the original game, you'll like this sequel.
Follow the Leader
The gameplay will be familiar to fans of the original: You must lead a certain percentage of the mindless rodents to safety through a maze of dangerous obstacles. In this version, each tribe of lemmings has different skills, and you have to figure out how to use them to navigate safely.
- Pouring glue enables the lemmings to easily make bridges.
- The Practice mode is a worthwhile place to spend some time and become acquainted with the abilities of each tribe.
As in the original game, the controls utilize an easy point- and-dick interface. Although the controls are straightforward, the graphics sometimes impair your ability to precisely control the lemmings.
There's a nice variety and much creativity in the level layouts and the moves the lemmings perform. The rodents themselves, however, are so tiny that it's tough to point and click with precision.
Lemming Entertain You
A rockin' soundtrack is entertaining enough, though it's easy to do without. The lemmings are as charming as ever, and their famous exclamations add to the game's personality.
Lemmings can't fall too far. One of the easiest ways to accidentally do yourself in is creating a situation where they splatter. Plan ahead.
The increasing difficulty makes the later puzzles extremely challenging, so there's enough variety for all levels of gamers. If you like this style of play, by all means follow Lemmings 2 to your nearest Genesis.