|a game by||Realmforge Studios|
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If You've Ever wondered what it's like deciding what shows appear on TV channels like BBC Three, look no further for your gaming satisfaction. MUD TV gives you the power and privilege of being a TV scheduler, entering into the thrilling world of moving things around on a screen to gain virtual viewers.
Instead of endless repeats of Two Pints of Lager..., MUD TV gives you the chance to create and schedule Sims-esque formless video clips which represent the shows, with nauseating bobblehead characters and a thick vein of Germanic humour running through the whole thing.
Essentially, the game boils down to placing programmes on the schedule at the best times to attract enough audiences to fulfil advertising contracts. At heart, MUD TV's multiplayer adds a tiny bit extra in terms of direct competition, but otherwise it's the same thing. One thing could have made MUD TV a lot better - a Movies-style making-your-own shows facility - but instead of anything that creative you just get looped footage of babbling bobbleheads that drives you insane within minutes, if the music doesn't get you first.
To get things done you have a character that you move into different rooms in your company's building, each room essentially representing a menu. There's a place for writers to create shows and a studio to film the finished articles, while research unlocks new rooms in traditional management game style.
The unusual thing is that to access most of the features in the game, you have to walk your character through these rooms. If you want to hire a new employee, you have to walk your guy into the lobby, go down to the bottom level of your building, walk to the worker area and then hire them. Then go back to the room you want to the worker to work in and assign them to a task.
As you can imagine, this gets frustrating very quickly and is certainly an idea that works better on paper than it does in-game. There's a certain amount of credit due for not presenting the player with an endless menus, but in the end they're all still there - it just takes longer to flick between them.
We also suppose it's designed to simulate the frantic rushing about someone at a TV station might have to do. But if realism was the aim, why use cartoon bobbleheads?
Download M.U.D. TV
- PC compatible
- Operating systems: Windows 10/Windows 8/Windows 7/2000/Vista/WinXP