Continuing its simultaneous full-court press of all game systems, NBA Jam leaps onto the Game Gear with mixed success. While this cart is a praiseworthy attempt to squeeze all the teams, features, and spirit of the smash arcade hit into the tiny confines of a hand-held system, much is lost in the translation.
The fundamental drawback of putting NBA Jam in a handheld format is the size of the players on the tiny screen. Although the graphics are sharp, colorful, and detailed, their quality is limited by the LCD resolution and the physical size of the screen. While the players move smoothly across the side-scrolling court, it's often difficult to see the details that would help you line up a defender to steal the ball, or enable you to shoot a basket in a crowd.
Graphics problems aside, this version of NBA Jam tries hard to resemble its arcade predecessor. You're still in a two-on-two match highlighted by monster dunks, bone-crushing slams, and fiery basketballs. As always, two stars from all 27 NBA teams are available, rated in Speed, Dunks, Three-Pointers, and Defense. Additional features allow adjustment of timer speed, difficulty level, control of one or both players on a team, and computer assistance if a team falls way behind.
The weakest part of NBA Jam on the Game Gear is the sound palette, which is limited. Simple sound effects highlight the action, and they're backed by tinny crowd noise. Unfortunately, 8-bit limitations eliminated the familiar announcer, who bellowed infamous phrases like "Boom shakalaka!" in the arcade.
NBA Jam's control configuration has been simplified to accommodate the two-button Game Gear, with the Start button substituting for the invaluable Turbo boost. Turbo helps players run super-fast, shove opponents out of the court, and make backboard-shattering Super Slam Dunk. However, Turbo power is limited. Onscreen actions are very responsive to controls, but unfortunately there's no way to pause the game.
Not Really for Prime Time
NBA Jam fans will be disappointed by this Game Gear version, not from lack of effort by the programmers, but because of the limitations of the platform. Nevertheless, it's still a tasty treat that you can take with you.
- Don't be a gloryhound and go for fast breaks all the time, Allow your partner to catch up to you to set up an offensive front.
- Shooting the ball at the highest point of your jump gives you the best chance of making the basket.
- If the basket is too well-defended, drive into the paint end pass the ball back to your partner to make the shot.
- Quickly tapping the Turbo button several times causes the dribbler to throw his elbows and knock down defenders.
- There are no fouls, so shove away the defense to clear a path for your partner when he's driving with the ball.
Download NBA Jam
Raucous rim action on a tiny spinach-green screen? Forget playing this one on the Game Boy. If you're a Jam fan, you need a Super Game Boy...and a magnifier...and lots of patience.
NBA Jam is finally here for the Game Boy, and for those portable players who couldn't live without it, welcome to the NBA. But for everyone else, this game is a pale imitation of an otherwise great game.
You can play up to four players (via the GameLink), with all the oncourt action you crave-albeit in a much reduced size. The options include setting the skill level, entering hidden characters, substituting players, and more.
The graphics are so small that even Patrick Ewing looks short. The detail on the players is nonexistent, which means you'll have trouble discerning who's who on the floor.
The sounds are more annoying than NBA rookies whining about their contracts. Dismal tinny music quickly gives you a hammerin' headache.
As in previous Jam titles, you shoot, pass, block, slam... and all with three buttons. Activating turbo with the Start button is annoying, which is another argument for playing this game on a Super Game Boy court.
Like you need more arguments. Game Boy is a great game for people who are confined for medical reasons. Everyone else would be better off playing hoops in the 'hood.
- Conserve your turbo for slams and passing. Don't keep your finger on the button for court-pressing
- When going for the three-pointer, stand well outside the three-point line. Shots anywhere near it will score as two.
- Avoid running the same lanes repeatedly. The computer AI. will compensate and send an opponent to snatch the ball away from you.
Look at what's finally jammin' to the Game Boy! This respectable translation of the coin-op slammer is everything you'd expea in a GB version - no more, no less.
The Gang's All Here-Almost
Obviously the CB is far too limited a system to capture more than a fraction of what made NBA Jam an arcade smash, but at least it has that fraction. The two-on-two format is the same, and you can pick from all 27 teams (minus some of the big-name players such as Charles Barkley). The action is familiar and solid; even steals work fairly well.
Surprisingly, many of the coolest Super Jams, which are the most popular aspects of the coin-op, are in this game. The three-button layout is fairly responsive and intuitive, plus you can reconfigure the controller. This Jam also contains passwords, so you can continue a full season and challenge all the teams.
Amazingly, you'll experience few problems discerning the graphics, despite the small sprites. No flicker intrudes on the action. On the other hand, the music is wretched, recycling too quickly and too often.
Jam It Hote
As usual with big-name games, it's hard to justify buying a watered-down handheld version when you could get a 16-bit edition for just $25 more. But if you're a road-trip-pin' b-ball nut, Jam is one of the best hoops carts for the Game Boy yet.
- Start a Super Jam. Just before you dunk, pass to your teammate. He'll usually be open for a three-pointer.
- When you're in the paint, hold down Turbo, Shoot, and Toward on the controller to puH a Super Jam.
NOW YOU CAN PLAY NBA JAM ON YOUR SEGA CD!
Welcome to NBA Jam. It's time once again to take it to the hoop and hit the hard court. In the best basketball game of all time, this CD version is much like the popular Genesis version, except the sounds are incredible and you get full-motion video during halftime. If you own a Sega CD and you haven't heard of NBA Jam, get with the program!
NBA Jam rocks. This might be as close as you can get to actually playing with the big-time basketball players. Imagine going toe-to-toe with your favorite player! Totally awesome!
There are a few differences in this game including the Matchup Screen and the cool sound effects.
The NBA rosters are updated and Chris Webber has been added to the Golden State Warriors and Horace Grant has been replaced on the Chicago Bulls squad by B.J. Armstrong.
Another big difference is a feature called Computer Assistance. The way the feature works is, if one team falls far behind, the computer will assist the team and allow it to make the majority of its shots, ensuring a close and competitive game. That sure beats unplugging your friend's controller when he's pummeling you!
The Iceman is on fire when it comes to this game--he really whips me with no mercy. However, I'm getting a lot better at flying through the air and performing the monster dunks. If you enjoy basketball, you'll love NBA Jam.
- Genre: sports
- Players: 1 to 4
- Publisher: Acclaim
- Developer: Iguana
We should give Acclaim its due - they're going to get every single penny out of NBA Jam that they can. First came the original hit NBA Jam, then the Super NES and Genesis versions of T.E., and now the 32X plays host to the tournament as well. One thing that hasn't changed throughout the various forms of NBA Jam is the gameplay, which is the same as the original and still damn fun.
Flying through the rafters, burning basketballs, and shoving matches aren't things you're going to see in an NBA game, but they are things Jam fans have come to expect. The biggest change to T.E. is the updated rosters, something true sports fans are going to appreciate. The 32X version also managed to incorporate the scaling players and the big digitized heads of the arcade. Everything else is the same as the Super NES and Genesis versions, which makes the 32X version of NBA Jam T.E the best version available. However, if you already own another version, the small changes may not be enough to warrant the purchase of a 32X and the cart. Still, if you've been saving up for one version of NBA Jam and you own a 32X already, this is definitely the version you will want. Despite the fact that NBA Jam T.E isn't anything new, it is easily one of the best games ever for the still growing 32X library. Go for it! GP
- Machine: SNES, Genesis, Game Gear.
- Manufacturer: Acclaim.
This sports cart has more action than most action games. It does everything right - and it does it with the blazing speed of an action playoff game.
- Machine: SNES;
- Manufacturer: Acclaim; Iguana
You've never seen a pick-up game like this - unless, of course, you've played the NBA Jam coin-op. The pace is hot, and the moves are even hotter as two representatives from each of the 27 NBA teams bring their skill - and attitude - to some of the fastest two-on-two basketball action in the world.
From backboard-busting dunks to last-second three pointers, NBA Jam has it all. And who needs all that five-on-five strategy? Since this game strips each team down to two of its best all-around players, it paves the way for furiously fast end-to-end action. But don't get the idea that this game's all finesse. With no ref and no out-of-bounds, you'd better take it up strong if you plan on scoring. Sky-scraping rejections and flagrant shoves make it rare for any shot to go uncontested.
The secret to the game's lightning quick speed and gravity-defying dunks is turbo power. Your turbo supply decreases as you use it, but it begins to regenerate the moment you let go.
So take on all challengers by yourself, or grab three friends and a four-player adaptor for the ultimate two-on-two matchup. You'll be talkin' trash before you know it.
- Manufacturer: Arena
- # of players: 1 to 4
- Difficulty: Moderate
- Available: 1994
- Theme: Sports
Take to the court and go against a friend or the computer in what should be called the mother of all basketball games with NBA Jam! Based on the Bally/Midway version of the popular sports game in the arcades, this one is very similar! The control is excellent and the fact it is two-on-two makes it more enjoyable to play!
There is also an option to allow four to play simultaneously! At times you can even perform superhuman feats like huge slam dunks from almost across the entire court! You can also catch fire and score almost every time! Constant commentary and 27 teams to choose from (with dynamic duos) take sports games to new highs!
Realism is also part of the scene, for if you keep slam dunking on the same rim enough times, you can shatter the backboard!
- Manufacturer: Acclaim
- Machine: Super NES
- Defense Power-Up
At the "Tonight's Match-Up" Screen, tap any button five times and on the fifth time, hold a button until the tip-off.
This defense power-up trick will give you the advantage in NBA Jam. Choose your game and pick your team. At the "Tonight's Match-Up" Screen, put in the following sequence. Tap any button 5 times. On the fifth time, hold down one of the buttons until the tip-off occurs in the game. It will now be easier for your defense.
- Theme: Sports
- Release: May 1994
What can I say?... this sized-down version is great. Like the Super NES and Genesis versions, NBA Jam contains a lot of little tricks and strategies in it to make it play very well. The game moves fast, maybe a little bit too much so. With the small screen, the ball gets in the action a bit. I like how it plays, but my eyes get googly after a while. I seriously recommend this cart if you have a Game Gear.
Fantastic! I didn't think this game could be done well on the Game Gear, but it is great. The computer really dishes up some good strategies for winning. The control is great and the graphics are really crisp and clear. The sounds, however, are disappointing. The annoying whiles and squeaks when shooting the ball take their toll on the ears. Overall, this game will definitely please fans of the arcade while on the go.
Although the Game Gear has some limitations, this game does come off fairly well from a stand point of an arcade translation. Compared to other GG games, the graphics are decent and the game plays very well. It's too bad that most of the awesome jams had to be taken out. The play-by-play announcing had to be omitted because of memory problems. Any GG owner who loves basketball will love this game.
This just doesn't have the impact that the SNES and Genesis have. Sure it isn't a 16-Bit system and can't be compared, but it's the features like the super jams and slams that made this game a hot commodity in the arcade and 16-Bit formats. The graphics are decent and the sounds are complemented with the play-by-play, but it needs that edge to push it above average. It does play well though and is a worthwhile title.
- Manufacturer: Arena
- Machine: Genesis
For the Genesis, this game does just fine, and is probably one of the better sports games for the system. The voices are fuzzy and the colors are a bit bland. Still the game is a very good player - even with four players!
- Machine: Super NES
- Theme: Sports
- Release: May 1994
This no-brainer basketball game is the most fun I've had in a long time. It's easy to pick up and play, plus there's lots of technique to master. The graphics and sounds are superb. When you play with four players, it's unbeatable. The spectacular jams and slamdunks make it even more than worthwhile. This is as close to a 10 as it can get for a sports game. Even if you don't like sports, you'll love this b-ball game.
Excuse the pun, but this game jams! This is one of the few sports titles I actually like and I can't stop playing it. It takes a lot for me to like a sports game and Acclaim has produced one of the the most addicting sports titles I have ever played. The awesome slams and virtual no-foul rules are a total laugh riot. The fact that you can have your own personal record is cool, too. Again, excuse the pun, but this game jams!
It's basketball with an attitude! NBA Jam absolutely rocks in the 'fun' department! No other game I've played offers this kind of fun for sports game haters like me. The game play is flawless with graphics and sounds straight from the arcade. The game is played best with four players since the computer can be a really rough opponent. If it's one thing I can't stand though, it's those wretched goal tending penalties.
This game actually got me out of the arcades. Normally I just don't get into sport titles, but this game is a blast! The most enjoyable part is the no-brain slams and jams. Even if you don't know how to play the games, you'll be doing all kinds of jams and blocks in no time. The graphics are tops and the sounds and speech really accent this great cart. Whether you're a ninja or armchair sports pro, you'll love to jam!
- Manufacturer: Acclaim
- Machine: Super NES
- Manufacturer: Acclaim
- # of players: 1 to 4
- Difficulty: Moderate
- Available: March 1994
- Theme: Sports
Play with the superstars from all 27 NBA teams - from Ewing to Pippen the East to Barkley and Robinson in the West, with veteran superstars like Malone and Parish, to rookie sensations like Mourning and Laettner - each with his own on-court personality and attributes. Play one player, two players on the same side or two players against each other. With a 4-player adapter, start a two-on-one or a four-player game with your friends. All the hardwood action and incredible dunks of the arcade game are here, complete with speech, recordkeeping, seasonal play and half time report. With new features like Tag Mode also included, not playing NBA Jam really rocks!
Basketball's bad boys are all lined up for a one-on-one hoop holiday that delivers fast action, quick moves, and awesome slams. But don't let the smooth taste fool yal Some parts of this game could've been better.
ProTip: Try crossing up opposing players in the cower by attempting to steal. The shot clock will wear down faster than you can say "Boom shakalaka!"
In Yo Face!
NBA Jam for the Genesis delivers the fast-paced, frenzied, arcade-style game play, but it pulls back on the graphics just a bit. As for the sound, well, of course it couldn't match the arcade machine's, but let's just say that you'll hear better background noise on AM radio.
You play as one of 27 teams, stomping down the courts on your way to glory. And although the match-ups are good, the question remains: Where's Shaq? (Cornin' to his own game, eventually.) Players are shown with meters under their names to highlight each individual's strengths and weaknesses in areas such as Defense, Dunks, Speed, and Three Pointers. Pick these carefully, because a hot three- point shooter may mean the difference between a W and an L. Play against the computer, with a friend against the computer, or against a friend. Get a Sega Team Player and you can play with four players! You can keep a record of your wins, and get back in the action with a password feature.
Hangin' on the Him
The sights in NBA Jam for the Genesis far outweigh the sounds. The graphics are clean, but they're not as defined as those in the SNES version. The players seem more colorful, but less sharp here (compare the pics yourself). The speed of the players is about the same, with the Genesis being just a tiny bit faster than the SNES version. The crowd remains as listless and lifeless as the crowd at an Air Supply concert.
The sounds don't get much above Air Supply either. Forget rockin' your speakers. You're lucky if your volume control goes to the left of "0." The announcer sounds as excited about the game as the fans are. All the great arcade sound effects, like sneaker-squeaking and net-swishing, are muted, as if the players were underwater.
If you go for the long shot, Turbo a man down to the basket to grab (or fight foij the rebound.
The three-button controls (steal, block, shoot) are as simple as in the arcade version. The players are easy to maneuver, and you'll quickly get the hang of slammin' on the turbo with Button B. You can also, of course, make some of the most awesome slam dunks in video hoops history.
When you're "On Fire,'' you can Goal Tend until the cows come home.
Occasionally, the computer cheats enormously. This is frustrating, especially when you're driving to win and the computer scores two, three, maybe four times in a row! And don't expect to see the ref make an appearance unless you're Goal Tending. The game is much more fun as a multiplayer contest.
Two of the most balanced players are Pippen (Chicago) and Mounting (Charlotte).
Don't let all that deter you, though. This game's still a first- rate ball bouncer, and one of the best hoops games out there, especially when you ram it on home with a Tarzan Slam or a 360-degree Rim- Rocker. Acclaim's gone for the slam dunk with NBA Jam, and although it's not an exact translation of the arcade, it's still gonna score big with most fans of the classic coin op. This one's more fun than an NBA contract.
It's here! The biggest, baddest, rim-rockinest b-ball coin-op extravaganza finally makes it to the SNES. Although the ball comes up just short of the basket a couple of times, this is one you gotta have!
- Be careful when you jump to steal the ball after an opposing player takes a shot If you're called for Goal Tending, the other team is awarded the points. Try tapping the Pass and Turbo buttons when you go up, and you'll pass the ball, but barely touch it.
- if you try to steal and you knock down a player (but they retain the ball), go back and by the steal again. You should get the ball this time.
You Gotta Jam!
There are no rules, no refs, and no regrets as you press down the boards on your way to glory.
You play as one of 27 NBA two-man teams. You can play as either one of the two men on your team, and each team member has a meter of strengths and weaknesses: Some are slam masters; others are three-point princes. You're trying to beat each of the other teams and become the NBA Jam champs. A password system lets each player save their progress, and the passwords can be plugged into different games.
- Don't drain your Turbo. Save some for defending the rim.
- Keep your finger on the Turbo button as you hit the Steal button, and you should be able to wrestle the ball away from an opposing player.
You can play against a bud or the computer, or you and a friend can play on the same team against the CPU. With the Hudson Multitap you can get up to four players on the court at a time.
The additional buttons on the SNES controller make the shoot, steal, and block controls easy. The players move smoothly, and it's easy to kick in the Turbo using the R or L trigger on top of the pad.
The multiplayer game play is a blast. The computer, though, likes to make shots that only a player's mother could hope for. Being 20 points ahead only means that the computer will score seven three-pointers in the last ten seconds.
The player sprites are smooth and clean, better than those in the Genesis version. The speed is just as fast as you would have expected for this hot-shot game, although a tad slower than in the Genesis. The graphics for the Super Slam Dunks are superb. The detail on the players is not as good as in the arcade, but it's close. A little crowd movement would have improved the view.
The sound in this game, though, needs to be sent to the showers. If you loved the speaker-shakin' arcade sounds, you're in for some letdown when you hear the SNES game's "Boom shakalaka" and the derisive "Can't buy a bucket." They sound like they're coming from the rusty end of a tin can telephone.
Go for the Glory
Forget the sound, though. Once you start playing this one-on-one basketball game, you're gonna want to go for it all. Sharp graphics, easy controls, and great game play make this one worth bringing home. Even if it's not an exact translation, it's a good one -- and the better of the two game versions. Just be prepared to eat a little parquet now and then.
NBA Jam is a basketball arcade game developed and launched in 1993 by Midway. Mark Turmell was the main designer and programmer, writing the NBA Jam as the first entry in the NBA series of games. NBA Jam was one of the first sports simulation games ever. The arcade versions features squads from the 1992-1993 NBA season, while the console versions uses rosters from the 1993-1994 NBA season. Sega CD, Game Boy and Game Gear released later in 1994 more up-to-date ports.
Michael Jordan was unfortunately not available in the game, due to the fact that he owns the rights for his name and likeness, and not NBA. Therefore Chicago Bulls wasn't able to feature him. Gary Payton and Shaquille O'Neal were both absent from the game as well. Drazen Petrovic and Reggie Lewis were both removed from the first version of the game due to the fact that they died after the release.
NBA Jam only featured 2 on 2 basketball, but consider this game was released 18 years ago and it was one of the first playable sports arcade games. There were only two players available from each team for both Western and Eastern Conference, so the gamers could not choose from all their favorites stars. NBA Jam was also one of the first games featuring NBA-licensed teams and players, but also one of the first games digitalizing players' likenesses.
The game was received well at that time, but there were many flaws to it. Players could jump more times than their own height, making slam dunks possible for everyone, though in reality is not that easy. Fouls, throws or violations (except the 24 second violation) were missing from the game. Players could elbow their opponents out of their way. The game featured an "on fire" feature, meaning that a player who scored three times in row would have unlimited turbo, increased shooting ability and no goaltending until the other team scored, or the player had scored four consecutive times while "on fire".
The fun part of the game was when users were able to unlock hidden players, by using special codes. Former US President Bill Clinton and several Mortal Kombat characters were available among others. However, due to the violence talks at that time regarding Mortal Kombat characters, they were removed from the game.
There were many sequels to the game afterwards, with most of them being received well by the public. The game is today available for all range of consoles, from PC and Xbox, to PlayStation and Wii. Over the time NBA Jam was sold in millions of copies and is today one of the most appreciated sport simulation games on the market.
NBA Jam is a two-on-two basketball arcade game. It was created by Midway in 1993. You can play any NBA team, and you can play as players like Barkley, Starks, Pippen, and Grant. The arcade version features team rosters from the 1992-93 NBA season and the console versions use rosters from the 1993-94 NBA season. Each human player controls a single player, so choose your squad wisely to take team-mate skill into account. Players can perform unrealistic slam-dunks.