Street Fighter Collection
|a game by||Capcom|
|Editor Rating:||8.3/10, based on 2 reviews|
|User Rating:||8.0/10 - 2 votes|
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|See also:||Download Fighting Games, Arcade Games, Street Fighter Games|
It's hard to give a comprehensive score to the whole SF Collection when the only really good element is Street Fighter Alpha 2 Cold. The other two games, Super Street Fighter II and Super Street Fighter II Turbo, are only thrown in for nostalgia's sake. As next-gen fighting games, they couldn't hold a straw to fighters like Tekken 2 or Virtua Fighter 2.
Flowever, SF Alpha 2 Cold, which is actually an improved version of SF Alpha 2, is a very good game in and of itself. Although still stuck in its 2D origins, it's a fast and furious fighter with clean, colorful graphics and great moves.
What truly sets it apart is its depth. There are intricate combos and counters that other flashier fighters have yet to incorporate. And although the game marginally suffers in sound (the taunts are silly and the hits still sound like wet slaps) and control (only if you're not familiar with Street Fighter-style brawling), SFA 2 Cold will still draw novices and veterans of the genre to its battlefield.
With 18 characters and modes like Survival, Versus, and Akuma (an incredibly tough challenge for callused SF soldiers), SFA 2 Cold is worth the price of admission. You can show the other two games to your younger brothers and sisters to explain what fighting games were like back when you were a kid.
- In SF Alpha 2 Gold, press Start twice on Ryu to play as Evil Ryu, with moves similar to Akuma's. Press Start once on to play a revved-up version of him.
- In Street Fighter Alpha 2 Gold, choose Ryu, Ken, Chun Li, Dhalsim, Sagat, Zangief, or Bison, then press the Start button once, and you'll end up with the old version of that fighter from Street Fighter II Turbo. That means the old cross-ups and two-in-one combos are included, but no custom combos or super moves from SFA.
- Comer traps work well in all the SF games. Back an opponent into the corner, then unleash a barrage of super moves, regular punches, and low kicks. Don't come in with a jumping combo or your opponent will retaliate and get out of the comer.
- The key to success in SF Alpha 2 Cold is to team the alpha counters. These will break almost any combo.
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I admire the job Capcom did with the Street Fighter Collection. I do question the selection of games chosen for this collection, though. Let's just ignore the fact that Super Street Fighter was the weakest version of SF2 and take each game one by one. 1) Street Fighter Alpha 2 Gold: Now although SFA2 is one of my favorite SF games, SFA2 Gold is too similar to SFA2 to warrant its inclusion on this collection in my eyes. 2) Super Street Fighter 2: This game arguably represents the low point of Street Fighter. After all. Super was the Super NES game gathering dust in Capcom's warehouses. 3) Super Street Fighter 2 Turbo: Although this was one of the best Street Fighter games ever, Super Turbo--like Super before it--failed in arcades. Now, it's cool that we finally have arcade-perfect versions of these games, but I feel Capcom would've been better off releasing the more popular games of the series (SF, SF2, SF2:CE, SF2 Turbo Hyper-fighting). At least that's what I would have liked. And it's not as if these games haven't been released on a console before (SSF2 anyone?). As far as arcade conversions go, each game is just about perfect. The graphics and sound are exactly the same and best of all, the gameplay has been left intact. As usual, the Saturn is better suited to these games with its six-button controller.
This is a class A compilation. I'd recommend it to any Street Fighter fanatic (like me), UNLESS you already own SF Alpha 2 (I don't think the Super SF2 games are worth purchasing on their own, and Alpha 2 Gold is basically the same as Alpha 2). I love playing this game with the newer Saturn pad too; it's an almost perfect SF experience. This version boasts a faster Super SF2, but I'd rather play SSF2 Turbo anyway, so it won't affect my score.
The Super Street Fighter series was one of my favorites, and now I can play it at home, perfect in every detail. I really enjoy the Saturn version, with decent load times and several options to keep the experience fresh and exciting. This is definitely perfect for tournament situations! The graphics are still outstanding, even with today's standards. Plus, it sports the most solid fighting engine ever created! SFA2 Gold is just icing on this cake.
Let's face it, if you're a fan of Street Fighter (like I am), you owe it to yourself to get SF Collection. Personally, I'd rather have had SF2: CE or SF2 Turbo than both Super SF2 AND Super SF2T (SSF2T would've been plenty for me), but still I'm not gonna complain. Both games are excellent ports, and the new SFA2 Gold is an awesome update for Alpha 2 fans. Not only are there a ton of classic (CE) characters hidden within, but Cammy is too!