Airline Tycoon Evolution
Airline Tycoon Evolution, published by Strategy First and created by German based Spellbound, is the follow up title to 2001's Airline Tycoon. Evolution further expands the Airline Tycoon world by adding such features as a Plane Designer, security options, and other additions from the previous title. Also, more emphasis is made on the multiplayer aspects of the game, with the ability to compete and trade aircraft online.
favors the 'cartoon'? style of animation prevalent in many of today's sims. Although this style doesn't necessarily use the optimum possible 3d effects, it is still used to good effect, as is the well done audio and other aspects of multimedia in game. Gameplay is rather easy to pick up through the simple tutorial and manual, and most novice players can become familiar with the game after only a few minutes of play. Those with the original Airline Tycoon title can also import planes from Evolution to play original missions. All of these details make for a satisfying gaming experience.
One of the largest drawbacks to ATE is multiplay. While the game itself is easy enough to set up and plays well on a LAN, there is simply not enough online interest as of yet to warrant purchase for this alone, as the several times I went to visit showed very few online players. Also, replay value is limited, as there are only four sim-tycoons with which to play, and not enough differences between the four except for cosmetic differences.
When all is said and done, Airline Tycoon Evolution does not contain enough new gameplay or features to separate it from the myriad of simulation titles available today. While an acceptable sim, I can only recommend this title to those who have to have every sim title in existence, or a new sim enthusiast looking for a quick, easy simulation.