Marvel Super Heroes: War of the Gems
The six mysterious gems of the universe are being sought after by some strange new dude threatening the serenity of the world. If the X-Men do not find these gems before they fall into the wrong hands, the fate of the world will be grim to say the least.
During their quest, these heroes will face many popular Marvel characters like Dr. Doom, Blackhead, She-Hulk, Thanos and the Brood. Fudhermore, their fighting style consists of the standard Final Fight-type of attack-simply hit the buttons and the character pedorms a plethora of combos on the enemies. Also, each character brings his/her own unique moves from Capcom's fighting game Marvel Super Heroes. For instance, Wolverine's Tornado Claw can be activated by doing a Dragon Punch motion then pressing any Punch button.
However, while the addition of these moves does indeed add to the gameplay of side-scrolling fighting/action-type games, they serve little purpose here because the enemies can be beaten by pushing only one button.
Luckily, the game is only 50 percent complete. If Capcom tweaks the gameplay quite a bit then this game will be one for the true gamers (those players who like a challenging game that actually requires 'hem to master the movements and attacks of their character, versus simply pushing buttons at random).
Luckily, there is still a lot of work to be done on this cart, so look in future issues of EGM for a complete review of the final product. Hopefully. Capcom uses this game's potential to make one of the last few good games for the Super NES.
On another note, what can a player expect? Well, at the beginning of each level the player chooses which one of the five superheroes he/she wants to confront evil with. After a character dies, he/she is no longer selectable.
Also, before each level the player can select between four different power-ups-ranging from extra lives to the use of special powers Cook inside the gamer's edge for more information on these moves).
After making these decisions, the player will find that each level has many paths and hidden areas which lead to the Boss. They'll also find that certain characters are better suited for each level. For instance, on the first stage, use Spider-Man to go over the top of the buildings, or use the Hulk's strength to break the pillars which prevents Spider-Man from going through the buildings. The Hulk's path may be a bit longer and more difficult; however, one may find more power-ups. Then again, one may not find any. Trial and error will soon solve this dilemma.
There is not much more. The graphics and sound capabilities of the Super NES have been maxed out for some time now, so one cannot expect to see anything unbelievably unique in these areas. The graphics and sound are to be expected because of the limitations of the Super NES.
This game has the opportunity to help lay the Super NES to rest with dignity. Hopefully, Capcom will take advantage of this opportunity by making the gameplay challenging and skillful enough to place this game in a different category than most games on the market which sell not because they're fun to play, but simply because the game looks good.
Hopefully, Marvel Super Heroes will be a game we'll want to play again in five years or so. Only time will tell...
At the beginning of each level, the player can equip his/her superhero with power-ups that are found throughout the various levels. One of these power-ups equips our heroes with their own unique move which can be used as a desperation attack. This attack uses up your power-ups. so if someone only equips their character with one power-up. they can only perform one desperation attack. The power-ups found throughout the level can only be used on the next level or saved and used on any level the player so chooses.
Also, the player will discover that some character s desperation attack is more powerful than others. For instance, if a player uses Spider-Man s attack, they'll have to make sure they shoot the web directly at an enemy, or they'll miss Also, this attack will only do damage to one enemy On the other hand, Iron Man's attack will hit the enemy anywhere they're standing, and it will knock all the enemies on the screen down, not just one.
- MANUFACTURER - Capcom
- DIFFICULTY - Moderate
- THEME - Action
- NUMBER OF PLAYERS - 1