Soul Nomad And The World Eaters
|a game by||Nippon Ichi Software Inc.|
|Editor Rating:||5/10, based on 1 review|
|User Rating:||8.7/10 - 3 votes|
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|See also:||RPGs, Action Adventure Games, Anime Games|
From the creators of the Disgaea series comes a 2D turn-based RPG with a penchant for on-the-cusp humor and lucrative characters: Soul Nomad and the World Eaters. Straying from its roots but keeping some form of grid-movement combat, the developers of this game took inspiration from the likes of the Fire Emblem series to offer a genre, usually relegated to close-knit battles, a much grander scale. The battles in Soul Nomad are marked by massive landscapes and scenic vistas—giving every encounter a sense of vastness in an equally vast, lore-filled, universe.
Awaken the World-Eaters
With a story that wastes no time getting started, Soul Nomad begins by combining the soul of the protagonist with that of Gig, the Master of Death, whose titan world-eaters, 200 years after a bitter defeat, are once again poised to return and well, eat the world. It feels in a lot of ways like the beginning of God of War 3. That said, the only one with the power to stop the world-eaters is Gig, who has now fused with you, the protagonist—and the only problem, Gig doesn’t have as much interest in saving the world as you do.
With that set-up, the story sets itself up for some emotionally powerful moments intermingled with a lot of humor usually surrounding Gig who, as a trapped demigod, really doesn’t like being ordered around by ordinary citizens of the world.
Build Your Armies
While the gameplay of Soul Nomad is extremely plot-driven, it also lends itself to a larger scale. As something like Final Fantasy II might offer larger and larger creatures, this game will offer larger and larger armies. As the game progresses through the grid, rooms of squads and soldiers are often led by some archetypal hero, and function as such in battle. In that way, each room that serves to lend strength to your battles also lends to the complexity of them—making the whole thing feel much more similar to large-scale troop assignments in something like Total War. That being said, the succeeds at always feeling personal through the use of Gig and the protagonist—even as the battles continue to grow in size and epic-scale as your army does.
Cover Your Bases
Soul Nomad doesn’t necessarily reinvent the wheel when it comes to grid-based combat, and the implementation of AI to make decisions that the player might otherwise feel limited—but the sheer scale and growth the game has over the course of it’s something like fifty campaign levels feel worth the time spent. As you grow, rewards and replayability do as well. Each new hero and group they represent change up the tactics for battle—and in so doing the strategy you, both, start fights and end them with.
Story First, Battle Second
The truth of the matter is that Soul Nomad’s brand of humor that toes the line for modern audiences isn’t for everyone. While some will laugh along with the somewhat demented demigod Gig, by the end of the game everyone will understand him, at least a little. The story drives the combat, and the plot is ripe with twists and turns.
That being said, if you aren’t invested in it and the characters, the combat itself might not do enough novel things to keep your interest.
- Exciting, branching story
- Large scale battles, growing armies
- Love of hate, Gig is an interesting character
- AI in combat can be head-scratching
- Weak overall presentation
- Some definitely over the line humor
Download Soul Nomad And The World Eaters
- PC compatible
- Operating systems: Windows 10/Windows 8/Windows 7/2000/Vista/WinXP