The Sims 2 Castaway
|a game by||Electronic Arts Redwood Shores Studio|
|Platforms:||DS, Playstation 2|
|Editor Rating:||7/10, based on 1 review|
|User Rating:||8.3/10 - 7 votes|
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|See also:||The Sims Games, Simulator Games, Life Sim Games, God Games|
The Sims 2: Castaway is the third entry of the series for console platforms. Once an exclusive title for PCs the remarkable success of the franchise warranted diverse spin-offs. This game was released for the Nintendo Wii, Nintendo DS, PlayStation 2, PlayStation Portable, and some mobile phones. Developed and published by Electronic Arts, and released in 2007, The Sims 2: Castaway is a life simulation, survival, single-player game. The game was somewhat different than the computer version, or earlier titles, including some new rules and mechanics. Those changes however were enough to earn the title generally positive views.
Castaways, We’re All Castaways
The Sims 2: Castaway re-imagines the popular franchise of The Sims. The original titles focused on complete freedom to imagining and creating characters from scratch and building any life they saw fit. Here we see a departure from that model of complete freedom and see players cast in a pre-set wreckage scenario. Players are part of a crew of six Sims, that take a boat paradisiacal vacation. Everything looks good until a storm hits the crew and their shipwrecks on Shipwreck island.
As soon as players arrive at the Sims, find a book of guide rules with instructions for survival on the island. Through exploration new islands are revealed, and new objectives and quests as well. The narrative and set quests take players on a journey to find salvation and finally escape their fate. Amongst the multiple islands, there are various treasure maps, secret areas, and discoverable secrets to keep players entertained. And of course, these secrets are all hidden behind specific objectives and sets of collectibles. These searches can feel tiresome, and somewhat pointless, especially considering the type of game The Sims is supposed to be.
A Simulation of The Sims
There are some differences that might not please all the classic The Sims fans, for once there’s no actual age progression, and time would seem to stand still if the Sims hairs wouldn’t grow. Relationships also don’t work in the same way, with more specific guidelines being required for developing friendships, and relationships. Adding to this, the Sims are also unable to constitute a family or have sex. Lastly The Sims 2: Castaway is an entirely single-player game, departing from the other console version which had a two-player mode.
The freedom found in other titles is swapped out for other objectives. Since you are stranded you are obligated to construct a shelter yourself, with the material you have found. Clothes also need to be crafted and sewed. Moving across the islands also works differently, since there are no cabs, no cars or bikes. Here players are allowed to use special “portals” depending on their skills, and motives, or craft their own vehicles, like one would if stranded on an island.
This isn’t really a classic The Sims title, in fact, it looks more like Subnautica, The Sims 3: Island Paradise, Virtual Villagers: Origins, or The Sims Castaway Stories. This can be a fun game if you are looking for an easy survival, simulation game with a friendly UI, and familiar gameplay. Surely a departure from the norm, this is still a satisfying experience, even if it doesn’t have the complete freedom of other The Sims titles.
- Bold Departure from the Norm
- Approachable Survival Simulation
- New Concepts for the Series
- Lack of Freedom
- Some Choose Feel Repetitive
- Semi-Open World
- Finding All Secretes Requires Time